Dungeon Crawl Stone Soup version 0.30-a0-393-g54b8e3be05 (console) character file. Game seed: 701275957634940898 0 asdu the Ducker (level 1, 17/17 HPs) Began as a Meteoran Wanderer on Dec 6, 2022. Got out of the dungeon alive. The game lasted 00:00:09 (1 turns). asdu the Ducker (Meteoran Wanderer) Turns: 1, Time: 00:00:09 Health: 17/17 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 14 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . b - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) @: glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 cloak (worn) d - a +0 robe (worn) Scrolls c - a scroll of teleportation Potions e - a potion of attraction Skills: + Level 2.1 Fighting + Level 4.8 Dodging + Level 1.3 Spellcasting + Level 3.6 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 40% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 10% N/A 10% 2 Animate Armour Summ/Erth 10% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 599 Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History Welcome, asdu the Meteoran Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a robe and 8 stones. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 cloak, a scroll of teleportation, a +0 robe, a potion of attraction; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Call Imp, Animate Armour. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! , , , , ,, > , , , * , , * , * .## * , ,* ##. #...## * ##...# * *#...###.(.# , , *#.......# , #.@.#* , *#.....[.# * , #...###...# * * #...## ##...# * .## * * * ##. * , , ,, , * * , , * , *, , , , There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asdu the Meteoran Wanderer began the quest for the Orb. 0 | D:1 | asdu set off with the following items: a +0 dagger, a +0 | cloak, a scroll of teleportation, a +0 robe, a potion of | attraction; and the following spell memorised: Summon Small | Mammal; and the following spells available to memorise: | Call Imp, Animate Armour. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts