Dungeon Crawl Stone Soup version 0.24-a0-201-gf205589 (console) character file. Game seed: 4591763499721983518 0 asdu the Magician (level 1, 15/15 HPs) Began as a Demonspawn Wanderer on Mar 19, 2019. Got out of the dungeon alive. The game lasted 00:00:09 (1 turns). asdu the Magician (Demonspawn Wanderer) Turns: 1, Time: 00:00:10 Health: 15/15 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 6/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) Potions c - a potion of curing Comestibles f - a ration Skills: + Level 1.0 Fighting + Level 1.0 Short Blades + Level 1.7 Stealth Level 1.0 Shields + Level 3.0 Spellcasting Level 1.7 Ice Magic You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Magic Dart Conj #... 24% 1 #...... Shock Conj/Air #... 24% 1 #...... Blink Tloc N/A 36% 2 ###.... Call Imp Summ #....... 36% 2 ###.... Slow Hex #....... 36% 2 ###.... Conjure Flame Conj/Fire #....... 58% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 58% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, asdu the Demonspawn Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of curing, a +0 robe, a ration; and the following spells available to memorise: Magic Dart, Shock, Blink, Call Imp, Slow, Conjure Flame, Mephitic Cloud. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #+# #@# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asdu the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | asdu set off with the following items: a +0 dagger, a | potion of curing, a +0 robe, a ration; and the following | spells available to memorise: Magic Dart, Shock, Blink, | Call Imp, Slow, Conjure Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_rooms, nrook_mini_vaults, wad_floor_pattern_untrapped, doesnt_xom_only_xom Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------