Dungeon Crawl Stone Soup version 0.24-a0-194-g9bee6eb (console) character file. Game seed: 8742949409207873686 0 asdu the Magician (level 1, 16/16 HPs) Began as a Mummy Wanderer on Mar 19, 2019. Safely got out of the dungeon. The game lasted 00:00:27 (1 turns). asdu the Magician (Mummy Wanderer) Turns: 1, Time: 00:00:28 Health: 16/16 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/5 levels left rFire x . . SeeInvis . a - +0 short sword rCold + . . Gourm . (no shield) rNeg + + + Faith . d - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour d - a +0 robe (worn) Skills: + Level 2.0 Fighting + Level 1.0 Throwing + Level 1.0 Dodging + Level 1.0 Stealth + Level 2.6 Spellcasting Level 1.5 Summonings Level 1.0 Ice Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Freeze Ice #... 16% 1 N/A Call Imp Summ #....... 19% 2 N/A Magic Dart Conj #... 24% 1 N/A Blink Tloc N/A 34% 2 N/A Slow Hex #....... 34% 2 N/A Ozocubu's Armour Chrm/Ice #....... 50% 3 N/A Conjure Flame Conj/Fire #....... 56% 3 N/A Mephitic Cloud Conj/Pois/Air #....... 56% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, asdu the Mummy Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 short sword, a +0 robe; and the following spells available to memorise: Freeze, Call Imp, Magic Dart, Blink, Slow, Ozocubu's Armour, Conjure Flame, Mephitic Cloud. There are no items here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ### #@# #......# #..#.#.# .... .# # ..... .. ##.##. .#. #. .. .#. # #. .# # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asdu the Mummy Wanderer began the quest for the Orb. 0 | D:1 | asdu set off with the following items: a +0 short sword, a | +0 robe; and the following spells available to memorise: | Freeze, Call Imp, Magic Dart, Blink, Slow, Ozocubu's | Armour, Conjure Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 1 | D:$ | Safely got out of the dungeon. Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic, minmay_misc_feat_enclosed, minmay_misc_feat_rugged Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------