Dungeon Crawl Stone Soup version 0.21-a0-460-g737a915 (console) character file. 69 asdu the Vexing (level 4, 38/40 HPs) Began as a Deep Dwarf Arcane Marksman on Nov 20, 2017. Quit the game on level 3 of the Dungeon. The game lasted 00:17:59 (1959 turns). asdu the Vexing (Deep Dwarf Arcane Marksman) Turns: 1959, Time: 00:18:00 Health: 38/40 AC: 4 Str: 15 XL: 4 Next: 2% Magic: 5/5 EV: 13 Int: 13 God: Gold: 133 SH: 0 Dex: 16 Spells: 1/5 levels left rFire . . . SeeInvis . w - +0 quarterstaff rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . a - +0 robe rPois . Spirit . x - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... G - +0 pair of boots Stlth +......... h - amulet of magic regeneration HPRegen 0.00/turn F - +3 ring of dexterity MPRegen 0.34/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons e - a +0 hand crossbow w - a +0 quarterstaff (weapon) y - a +1 dagger of flaming Missiles d - 36 bolts l - 76 stones (quivered) Armour a - a +0 robe (worn) b - a +0 ring mail i - a +0 leather armour x - a +0 helmet (worn) G - a +0 pair of boots (worn) Jewellery h - an amulet of magic regeneration (around neck) A - an uncursed amulet of the gourmand F - a +3 ring of dexterity (left hand) Wands B - a wand of paralysis (11) Scrolls g - 5 scrolls of identify {unknown} j - a scroll of amnesia {unknown} n - a scroll of fear {unknown} q - a scroll of noise {unknown} t - a scroll of teleportation {unknown} v - 2 scrolls of remove curse {unknown} Potions m - 2 potions of agility {unknown} o - a potion of lignification {unknown} u - a potion of brilliance {unknown} z - a potion of heal wounds {unknown} C - a potion of flight {unknown} D - a potion of ambrosia {unknown} Books c - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Portal Projectile Hexes/Translocation 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 k - a book of Cantrips Spells Type Level a - Confusing Touch Hexes 1 b - Animate Skeleton Necromancy 1 c - Summon Small Mammal Summoning 1 d - Apportation Translocation 1 E - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles f - 2 bread rations p - 2 royal jellies r - a meat ration Skills: - Level 2.4 Fighting * Level 3.0 Crossbows - Level 2.1 Dodging - Level 1.0 Spellcasting + Level 3.0 Hexes + Level 0.0 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Slow Hex #....... 12% 2 ###.... s - Animate Skeleton Necr N/A 28% 1 ##..... x - Corona Hex #...... 9% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Vehumet Annotations: D:3 Demitroll's ghost, amateur DsNe Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Unknown command. Unknown command. Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. This raw flesh is not very appetising. That was not very filling. Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh is not very appetising. That was not very filling. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh is not very appetising. That was not very filling. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh is not very appetising. That was not very filling. Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) You remove your amulet of the gourmand. The amulet hums as it attunes itself to your energized body. h - an amulet of magic regeneration (around neck) Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) * * #####.......# , ,............# , ** #####..<....# , #......## , #......# , ###....# , , ##_##..## * * ##..###.# #..#@.#.# #.#...#.# #...#.#.# ##.#.##.# #.#...#.# #...#.#)# #..#..#.# ###..##.# #.##..# There were no monsters in sight! Vanquished Creatures 2 oozes A worm (D:3) A dart slug (D:1) A leopard gecko (D:1) 2 orcs 3 giant cockroaches (D:3) 5 hobgoblins 11 jackals 2 quokkas (D:2) 4 bats A frilled lizard (D:2) 3 goblins (D:1) 5 kobolds 11 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asdu the Deep Dwarf Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 16 | D:1 | Reached skill level 1 in Fighting 239 | D:1 | Reached XP level 2. HP: 13/26 MP: 3/3 287 | D:1 | Learned a level 2 spell: Slow 758 | D:1 | Reached XP level 3. HP: 12/33 MP: 4/4 1082 | D:2 | Learned a level 1 spell: Animate Skeleton 1639 | D:3 | Noticed Demitroll's ghost (amateur DsNe) 1640 | D:3 | Found a radiant altar of Vehumet. 1794 | D:3 | Noticed a phantom 1925 | D:3 | Reached XP level 4. HP: 38/40 MP: 2/5 1951 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1959 | D:3 | Quit the game Vault maps used: D:1: sevenhm_arrival_forest_fort_large_3, serial_curves, eino_curves_04, eino_curves_02, minmay_hexomino_p4 D:2: first_bread, minmay_misc_feat_nine_boxes D:3: old_standard_altar, marbit_many_paths D:4: minmay_door_path, minmay_temple_entry_enclosed_plants, serial_shops, shop Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.4 Hexes | 3 | 3.0 Crossbows | 3 | 3.0 Dodging | | 2.1 Spellcasting | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 41 | || 41 Dagger | 19 | || 19 Quarterstaff | 47 | || 47 Fire: Hand crossbow | 34 | || 34 Cast: Corona | 31 | || 31 Slow | 9 | || 9 Abil: Heal Wounds | 1 | || 1 Stab: Sleeping | 1 | || 1 Eat: Chunk | 5 | 4 || 9 Armor: Robe | 30 | || 30 Dodge: Dodged | 73 | || 73 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 99 | 0.0 | 0 | 52 | 0.0 | 1959 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 46 | 0.0 | 0 | 26 | 0.0 | 1067 D:2 | 0 | 21 | 0.0 | 0 | 13 | 0.0 | 612 D:3 | 0 | 31 | 0.0 | 0 | 12 | 0.0 | 215 D:4 | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 65 +---------+---------+-------+---------+---------+-------+---------