Dungeon Crawl Stone Soup version 0.20-a0-522-g0b37eee (console) character file. 0 asdu the Skirmisher (level 1, 1/16 HPs) Began as a Mummy Wanderer on Jan 25, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:40 (38 turns). asdu the Skirmisher (Mummy Wanderer) Turns: 38, Time: 00:00:41 Health: 1/16 AC: 2 Str: 13 XL: 1 Next: 8% Magic: 1/1 EV: 11 Int: 15 God: Gold: 10 SH: 0 Dex: 9 Spells: 0/0 levels left rFire x . . SeeInvis . a - +2 spear rCold + . . Gourm . d - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +2 spear (weapon) b - a +0 short sword e - a +0 dagger Armour d - a +0 robe (worn) Wands c - a wand of random effects (15/48) Scrolls f - a scroll of identify {unknown} Skills: + Level 2.0 Fighting - Level 1.5(1.9) Polearms Level 1.5(1.9) Staves + Level 1.0 Dodging - Level 1.5 Stealth - Level 1.0 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. The jackal misses you. You closely miss the jackal. The jackal misses you. The jackal closely misses you. You closely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...## ### #....# ## # ...## #....#♣P♣P. .....###....#..P♣ . ♣......#.)..#PP♣ .. ♣.........#♣♣♣.♣. ♣♣♣.......#P..P.. ♣♣Ph....#.♣P.♣. PP@h....#PP.... P.(?P.####.<.#.PPPP. ...#. #...#♣.P.PP # #. #...#..PPP. ..#..###h..#..PPPP #..........#♣♣P.♣♣ ##.........#.♣P♣P #h..h..!..#.♣ ♣ ...........#.P You could see 2 jackals. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asdu the Mummy Wanderer began the quest for the Orb. 0 | D:1 | asdu set off with: a +2 spear, a +0 short sword, a wand of random effects (15/48), a +0 robe, a +0 dagger 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 38 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_arboretum_small, serial_forest, infiniplex_forest_clump_long, infiniplex_forest_pool, infiniplex_forest_lined_2, infiniplex_forest_corner_1, infiniplex_forest_lined_1, infiniplex_forest_clump_diagonal, infiniplex_forest_zigzag_1, infiniplex_forest_corner_1, infiniplex_forest_clump_double Action || total -------------------------++------- Melee: Spear || 13 Armor: Robe || 4 Dodge: Dodged || 18