Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 105236735406762825 16 arta456 the Conjurer (level 2, -1/20 HPs) Began as a Demigod Conjurer on Apr 26, 2024. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:58 (977 turns). arta456 the Conjurer (Demigod Conjurer) Turns: 977, Time: 00:04:58 Health: -1/20 AC: 2 Str: 8 XL: 2 Next: 24% Magic: 0/7 EV: 12 Int: 20 God: Gold: 68 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . e - +0 mace rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons e - a +0 mace (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of enlightenment {unknown} d - a potion of curing {unknown} g - a potion of resistance {unknown} h - a potion of might {unknown} Skills: + Level 0.1 Maces & Flails + Level 1.9 Dodging + Level 1.8 Stealth + Level 1.8 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: a gnoll, wielding a +0 whip (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. The quokka twitches its whiskers. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. You die... #. #.# #.# #.##.# ...# #..#.# ... #...##.# ##.....##### #>......... #g..####### #...###### #...#@gKr# #...####.# #..g# #.# ##.###...# #.# .........####g# ###......gr...# .........###### ..##.###.# . (.. #.# You could see a gnoll, a quokka and a kobold. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins A kobold (D:1) A quokka (D:1) 6 ball pythons A bat (D:2) 2 frilled lizards (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arta456 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 458 | D:1 | Reached skill level 4 in Conjurations 592 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 977 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_corners, minmay_misc_feat_rows D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.1 Maces & Flails | | 0.1 Dodging | | 1.9 Stealth | | 1.8 Spellcasting | | 1.8 Action || total ---------------------------++------- Melee: Mace || 12 Cast: Magic Dart || 30 Stab: Sleeping || 1 Armour: Robe || 32 Dodge: Dodged || 32