Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 12440723895977013827 150 arta456 the Conjurer (level 4, -8/34 HPs) Began as a Demigod Conjurer on Feb 2, 2024. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:12:20 (2810 turns). arta456 the Conjurer (Demigod Conjurer) Turns: 2810, Time: 00:12:21 Health: -8/34 AC: 7 Str: 8 XL: 4 Next: 84% Magic: 1/10 EV: 12 Int: 24 God: Gold: 144 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . s - +2 hand axe "Duneibipt" {flame, rCorr} rCold + . . (no shield) rNeg . . . a - +0 robe rPois . g - +0 helmet rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - +4 ring of protection HPRegen 0.25/turn p - ring of protection from cold MPRegen 0.12/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 144 gold pieces. Inventory: Hand Weapons e - a +0 dagger k - a +0 dagger m - a +0 sling o - a +0 dagger s - the +2 hand axe "Duneibipt" (weapon) {flame, rCorr} (You found it on level 2 of the Dungeon) rCorr: It protects you from acid and corrosion. t - a +0 whip v - a +2 dagger of draining x - a +0 spear y - a +0 dagger E - a +0 dagger Missiles D - 5 poisoned darts Armour a - a +0 robe (worn) g - a +0 helmet (worn) q - a +0 leather armour u - a +0 chain mail w - a +0 leather armour C - +0 fire dragon scales Magical Staves r - a staff of alchemy Jewellery h - a +4 ring of protection (left hand) p - a ring of protection from cold (right hand) Scrolls c - 2 scrolls of vulnerability {unknown} d - 2 scrolls of teleportation {unknown} f - 3 scrolls of identify {unknown} n - 2 scrolls of fear {unknown} Potions b - a potion of magic i - 2 potions of heal wounds {unknown} j - a potion of mutation {unknown} l - 3 potions of curing {unknown} z - a potion of resistance {unknown} A - a potion of brilliance {unknown} B - a potion of haste {unknown} Skills: + Level 0.4 Fighting + Level 1.2 Axes + Level 2.1 Dodging + Level 2.4 Stealth + Level 2.4 Spellcasting + Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (visited) Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest misses you. You closely miss the orc priest. The orc priest is heavily wounded. The orc priest barely misses you. You hit the orc priest but do no damage. The orc priest is heavily wounded. The orc priest hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the orc priest. You burn the orc priest. The orc priest is severely wounded. The orc priest hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest, p - orc priest Aim: an orc priest, wielding a +0 falchion and wearing a +0 chain mail (85% to hit) The searing ray misses the orc priest. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest looks braver for a moment. The searing ray hits the orc priest! You kill the orc priest! The orc priest closely misses you. Your Axes skill increases to level 1! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 falchion and wearing a +0 chain mail (moderately wounded, 85% to hit) The searing ray hits the orc priest! The orc priest is severely wounded. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #.#.......#.#.###.# ..#...##.##...#...#.# #.#.#.#...#.#.#.#...# #...#...#...#...##.## ##.#.#.#...#†#.#.##.# #..#...##†##...#....# #.#.#.....††#.#.#..# #...##.###.##...##.# #....@).....#.##.# #..##.###o###)##..#.# #...............##.# ##.###.###.###.###.# #.##.## ####..# #.##.# ..... #....# ..... #.#### ._. #.# . You could see an orc priest. Vanquished Creatures An orc priest (D:3) A hell rat (Sewer) 2 adders (D:3) 2 river rats (Sewer) A white imp (D:3) A dart slug (D:1) 2 ribbon worms (D:2) An orc (D:2) 2 endoplasms 4 goblins 3 hobgoblins 4 jackals (D:3) 4 quokkas 2 ball pythons 4 bats 10 frilled lizards A kobold (D:2) 10 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arta456 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 338 | D:1 | Reached skill level 4 in Conjurations 614 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 1002 | D:2 | Identified the +2 hand axe "Duneibipt" {flame, rCorr} 2165 | D:3 | Noticed Sigmund 2184 | D:3 | Reached XP level 3. HP: 23/26 MP: 8/8 2187 | D:3 | Learned a level 2 spell: Searing Ray 2231 | D:3 | Found a glowing drain. 2310 | Sewer | Entered a sewer 2400 | Sewer | Reached XP level 4. HP: 14/33 MP: 3/10 2810 | D:3 | Reached skill level 1 in Axes 2810 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, ebering_ecumenical_altar_ruins, dk_noncrumbling_3, nrook_mini_backslash D:2: wad_pebble_path, layout_basic D:3: layout_loops_ring, overflow_temple_1_default, yredelemnul_altar_generic, gup_sewer_entry_bubbles, nicolae_concentric_dashed_squares_wild, minmay_lizard_king, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 4 | 4.7 Spellcasting | 2 | 2.4 Stealth | 2 | 2.4 Dodging | 2 | 2.1 Axes | 1 | 1.2 Fighting | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Unarmed | 1 | || 1 Hand axe | 22 | 30 || 52 Cast: Magic Dart | 43 | 2 || 45 Searing Ray | 6 | 5 || 11 Armour: Robe | 21 | 28 || 49 Dodge: Dodged | 35 | 22 || 57