Dungeon Crawl Stone Soup version 0.32-a0-1792-gd8bda1bd53 (webtiles) character file. Game seed: 2843699190352460736 297 adept the Magician (level 6, -10/45 HPs) Began as a Djinni Conjurer on July 24, 2024. Mangled by Pikel ... wielding a +1 whip of freezing (13 damage) ... on level 3 of the Dungeon. The game lasted 00:04:38 (2576 turns). adept the Magician(Djinni Conjurer) Turns: 2576, Time: 00:04:38 Health: -10/45 AC: 2 Str: 6 XL: 6 Next: 62% Gold: 245 EV: 16 Int: 22 God: SH: 5 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois โˆž (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... p - amulet of reflection Stlth ++ E - +5 ring of evasion HPRegen 0.27/turn (no ring) %: reflection, infuse magic (-11 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 245 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 2.4 Fighting - Level 3.0 Dodging + Level 2.9 Stealth + Level 2.0 Shields * Level 4.6 Spellcasting * Level 4.6 Conjurations * Level 4.6 Hexes Level 0.0 Charms * Level 4.6 Summonings * Level 4.6 Necromancy * Level 4.6 Translocations Level 0.0 Transmutations * Level 4.6 Fire Magic * Level 4.6 Ice Magic * Level 4.6 Air Magic * Level 4.6 Earth Magic * Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level d - Static Discharge Conj/Air 50% 3-6/arc 2% 2 f - Fulminant Prism Conj/Alch 12% 3d9 16% 4 i - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 16% 4 m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 50% 2d6 2% 2 F - Freeze Ice 100% 1d10 1% 1 Your spell library was empty. Inventory: Missiles b - 36 stones d - 5 boomerangs g - 13 poisoned darts m - 2 javelins Armour a - a +0 robe (worn) i - a +0 buckler (You found it on level 2 of the Dungeon) Jewellery p - an amulet of reflection (around neck) (You took it off a kobold on level 3 of the Dungeon) E - a +5 ring of evasion (left hand) (You found it on level 3 of the Dungeon) Wands q - a wand of mindburst (13) (You took it off Ijyb on level 3 of the Dungeon) r - a wand of flame (26) (You took it off Natasha on level 3 of the Dungeon) Scrolls e - 2 scrolls of revelation {unknown} h - 2 scrolls of identify {unknown} j - a scroll of teleportation {unknown} n - a scroll of immolation {unknown} o - a scroll of fog {unknown} Potions c - a potion of curing {unknown} f - a potion of berserk rage {unknown} k - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21423 Temple: D:4-7 Altars: Trog Annotations: D:3 Pikel #.#.# ##..###.# #.#.# #..# #.# ###.#.# #..# #.# #...#.# #..# #.## #.###.# #..# #..# #.# #.# #.รท# #..# #.# #.# #..# ##.# #.###.# #..# #.# #.....####..####@## ....)...........K.######## #.##############.........# #.# ##########...#####.# #.# #.......##...# #.######## #.#####.#####.##...# #......... #........####.##...# #.######## #..................#####.######## #######..####.##................. You could see Pikel. Message History It was a potion of heal wounds. You feel much better. Pikel hits you with a +1 whip of freezing! * * * LOW HITPOINT WARNING * * * Pikel freezes you. * * * LOW HITPOINT WARNING * * * ๐Ÿ˜จ HP[+15] You regained 15 hp, and now have 18/45 hp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (severely wounded, 74% to hit) The searing ray hits Pikel but does no damage. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Pikel completely misses you. ๐Ÿ˜จ HP[-2] You take 2 damage, and now have 16/45 hp. The searing ray hits Pikel. * * * LOW HITPOINT WARNING * * * You block Pikel's attack. The searing ray misses Pikel. * * * LOW HITPOINT WARNING * * * Pikel hits you with a +1 whip of freezing. * * * LOW HITPOINT WARNING * * * Pikel freezes you. * * * LOW HITPOINT WARNING * * * ๐Ÿ˜ฑ HP[-8] You take 8 damage, and now have 8/45 hp. The searing ray hits Pikel! * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Pikel closely misses you. ๐Ÿ˜ฑ HP[-1] You take 1 damage, and now have 7/45 hp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (almost dead, 74% to hit) The searing ray misses Pikel. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Pikel hits you with a +1 whip of freezing. * * * LOW HITPOINT WARNING * * * Pikel freezes you. * * * LOW HITPOINT WARNING * * * ๐Ÿ˜ฑ HP[-6] You take 6 damage, and now have 1/45 hp. Without enough magic to sustain it, your searing ray dissipates. Pikel misses you. ๐Ÿ˜ฑ HP[+1] Pikel closely misses you. You feel much better. Pikel completely misses you. ๐Ÿ˜ฎ HP[+28] You regained 28 hp, and now have 30/45 hp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (almost dead, 74% to hit) The searing ray hits Pikel but does no damage. (Press . to maintain the ray.) Pikel hits you with a +1 whip of freezing! * * * LOW HITPOINT WARNING * * * Pikel freezes you. * * * LOW HITPOINT WARNING * * * ๐Ÿ˜จ HP[-15] You take 15 damage, and now have 15/45 hp. MASSIVE DAMAGE!! (PAUSE) The searing ray hits Pikel. * * * LOW HITPOINT WARNING * * * Pikel hits you with a +1 whip of freezing. * * * LOW HITPOINT WARNING * * * Pikel freezes you. * * * LOW HITPOINT WARNING * * * ๐Ÿ˜ฑ HP[-9] You take 9 damage, and now have 6/45 hp. The searing ray hits Pikel but does no damage. * * * LOW HITPOINT WARNING * * * You block Pikel's attack. ๐Ÿ˜ฑ HP[-1] You take 1 damage, and now have 5/45 hp. The searing ray misses Pikel. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Pikel misses you. ๐Ÿ˜ฑ HP[-1] You take 1 damage, and now have 4/45 hp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (almost dead, 74% to hit) The searing ray misses Pikel. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Pikel hits you with a +1 whip of freezing! You die... Pikel says, "See you in Hell!" Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.4 Stealth | 2 | 2.9 Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Dodging | 3 | 3.0 Shields | 1 2 | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 72 | 37 || 109 Searing Ray | 1 | 13 || 14 Freeze | 1 | || 1 Evoke: Wand | | 1 || 1 Use: Potion | | 2 || 2 Armour: Robe | 5 | 15 || 20 Dodge: Dodged | 2 | 11 || 13 Block: Other | | 5 || 5 Reflection | | 2 || 2 Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_loops_cross, chequers_ecumenical_altar_simple, amethyst_killhole D:2: layout_loops_ring, kennysheep_decorative_pillar, minivault_23 D:3: layout_loops_ring, trog_wizard, uniq_ijyb, uniq_natasha D:4: layout_loops_ring, minmay_misc_feat_five, uniq_duvessa, uniq_pikel, uniq_menkaure Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | adept the Djinni Conjurer began the quest for the Orb. 0 | D:1 | adept set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | magus.rc [v1.11.6] 207 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 363 | D:1 | Found a faded altar of an unknown god. 472 | D:1 | Reached XP level 3. HP: 22/26 MP: 0/0 472 | D:1 | Learned a level 1 spell: Freeze 693 | D:1 | Reached skill level 1 in Fighting 693 | D:1 | Reached skill level 2 in Stealth 1240 | D:2 | Reached XP level 4. HP: 29/32 MP: 0/0 1242 | D:2 | Reached skill level 4 in Spellcasting 1242 | D:2 | Reached skill level 4 in Conjurations 1242 | D:2 | Reached skill level 4 in Hexes 1242 | D:2 | Reached skill level 4 in Summonings 1242 | D:2 | Reached skill level 4 in Necromancy 1242 | D:2 | Reached skill level 4 in Translocations 1242 | D:2 | Reached skill level 4 in Fire Magic 1242 | D:2 | Reached skill level 4 in Ice Magic 1242 | D:2 | Reached skill level 4 in Air Magic 1242 | D:2 | Reached skill level 4 in Earth Magic 1242 | D:2 | Reached skill level 4 in Alchemy 1692 | D:3 | Noticed a water moccasin 1699 | D:3 | Killed a water moccasin 1700 | D:3 | Reached skill level 2 in Fighting 1700 | D:3 | Reached skill level 3 in Dodging 1700 | D:3 | Reached skill level 1 in Shields 1700 | D:3 | Reached XP level 5. HP: 29/38 MP: 0/0 1700 | D:3 | Learned a level 2 spell: Static Discharge 1838 | D:3 | Reached XP level 6. HP: 40/43 MP: 0/0 1948 | D:3 | Noticed Natasha 1956 | D:3 | Killed Natasha 2119 | D:3 | Noticed Natasha 2129 | D:3 | Killed Natasha 2227 | D:3 | Noticed Ijyb 2235 | D:3 | Killed Ijyb 2397 | D:3 | Noticed Natasha 2399 | D:3 | Killed Natasha 2400 | D:3 | Reached skill level 2 in Shields 2461 | D:3 | Found a bloodstained altar of Trog. 2464 | D:3 | Noticed a wizard 2470 | D:3 | Killed a wizard 2546 | D:4 | Noticed Pikel 2561 | D:3 | HP: 7/45 [Pikel/+1 whip of freezing (6)] 2566 | D:3 | HP: 11/45 [Pikel/+1 whip of freezing (4)] 2568 | D:3 | HP: 2/45 [Pikel/+1 whip of freezing (3)] 2573 | D:3 | HP: 9/45 [Pikel/+1 whip of freezing (5)] 2576 | D:3 | Mangled by Pikel Vanquished Creatures A water moccasin (D:3) Natasha (thrice) (D:3) Ijyb (D:3) An adder (D:3) 3 gnolls (D:2) A ribbon worm (D:2) 3 endoplasms A giant cockroach (D:1) 5 hobgoblins 2 jackals (D:2) 5 quokkas 6 ball pythons (D:1) 5 bats 5 frilled lizards 5 goblins 8 kobolds 4 rats 59 creatures vanquished. Vanquished Creatures (others) An arcanist (D:3) 1 creature vanquished. Grand Total: 60 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 360 | 65 | 15.3 | 57 | 2 | 3.4 +---------+---------+-------+---------+---------+------- D:1 | 45 | 0 | 0.0 | 29 | 0 | 0.0 D:2 | 59 | 0 | 0.0 | 12 | 0 | 0.0 D:3 | 256 | 65 | 20.2 | 16 | 2 | 11.1 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.4 Stealth | 2 | 2.9 Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Dodging | 3 | 3.0 Shields | 1 2 | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 72 | 37 || 109 Searing Ray | 1 | 13 || 14 Freeze | 1 | || 1 Evoke: Wand | | 1 || 1 Use: Potion | | 2 || 2 Armour: Robe | 5 | 15 || 20 Dodge: Dodged | 2 | 11 || 13 Block: Other | | 5 || 5 Reflection | | 2 || 2 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 106.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 106.2 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2575 | 2514 | 61 | 0 | 2238 | 4 | 643.8 | Dungeon | 2575 | 2514 | 61 | 0 | 2238 | 4 | 643.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 926 daAuts D:1: 838 daAuts D:2: 797 daAuts D:4: 12 daAuts