Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 14547319228448546565 57 adept the Magician (level 4, -2/33 HPs) Began as a Djinni Conjurer on May 20, 2023. Slain by an orc priest ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:47 (900 turns). adept the Magician (Djinni Conjurer) Turns: 900, Time: 00:01:48 Health: -2/33 AC: 2 Str: 8 XL: 4 Next: 18% Gold: 60 EV: 12 Int: 20 God: SH: 0 Dex: 11 rFire + + + i - staff of fire {!a} rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 1.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.0 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level d - Dazzling Flash Conj/Hex 40% N/A 8% 3 f - Fulminant Prism Conj/Hex 10% 3d9 24% 4 i - Iskenderun's Mystic Conj/Tloc 20% 2d6 24% 4 m - Magic Dart Conj 80% 1d7 2% 1 s - Searing Ray Conj 40% 2d5 3% 2 S - Summon Small Mammal Summ 80% N/A 2% 1 Your spell library was empty. Inventory: Missiles c - 14 stones d - 7 boomerangs e - 5 poisoned darts Armour a - a +0 robe (worn) Magical Staves i - a staff of fire (weapon) {!a} (You found it on level 1 of the Dungeon) Scrolls b - a scroll of immolation {unknown} g - a scroll of identify {unknown} h - a scroll of poison {unknown} j - a scroll of noise {unknown} Potions f - a potion of invisibility {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11099 Altars: ...r.#.####..>#######. ..#................... ...o.................. ..o.o................# o..###.##)#...#.###### ... #.#...#.# #### #)#...#.# #o#...#.#.# #.#@....... #.o.....#.# ###...### .#### . .. .. ... You could see an orc priest. Message History 😕 HP[-1] You take 1 damage, and now have 21/27 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. An orc priest, an orc and a quokka come into view. 😎 HP[+6] Your hp is fully restored (27). The magic dart hits the orc priest but does no damage. The orc priest shouts! An orc priest comes into view. It is wielding a +0 flail. 😕 HP[-1] You take 1 damage, and now have 26/27 hp. The magic dart hits the orc priest. The orc priest shouts! The orc shouts! The orc priest invokes the aid of Beogh against you. Beogh smites you! An orc priest comes into view. It is wielding a +0 dagger. 😮 HP[-9] You take 9 damage, and now have 17/27 hp. MASSIVE DAMAGE!! (PAUSE) 😮 HP[+1] 😮 HP[+1] Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (69% to hit) The searing ray hits the quokka. (Press . to maintain the ray.) 😮 HP[-2] You take 2 damage, and now have 17/27 hp. The searing ray hits the quokka. You kill the quokka! 😮 HP[-1] You take 1 damage, and now have 16/27 hp. The searing ray hits the orc priest. The orc priest looks encouraged for a moment. 😮 HP[-1] You take 1 damage, and now have 15/27 hp. The searing ray hits the orc priest. You finish channelling your searing ray. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * 😱 HP[-10] You take 10 damage, and now have 5/27 hp. MASSIVE DAMAGE!! (PAUSE) Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 mace and wearing a +0 ring mail (almost dead, 81% to hit) The searing ray hits the orc priest. You kill the orc priest! The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 4! You have reached level 4! You feel clever. 😱 HP[-2] You now have 33 max hp (+6). Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (78% to hit) The searing ray hits the orc priest. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc priest looks encouraged for a moment. 😱 HP[-1] You take 1 damage, and now have 2/33 hp. The searing ray hits the orc priest. * * * LOW HITPOINT WARNING * * * 😱 HP[-1] You take 1 damage, and now have 1/33 hp. Without enough magic to sustain it, your searing ray dissipates. 😱 HP[+1] Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (heavily wounded, 100% to hit) The magic dart hits the orc priest but does no damage. * * * LOW HITPOINT WARNING * * * 😱 HP[-1] You take 1 damage, and now have 1/33 hp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. Really attack while wielding your staff of fire {!a}? [Y]es or [N]o only, please. Really attack while wielding your staff of fire {!a}? You hit the orc priest but do no damage. The orc priest hits you with a +0 flail. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.7 Spellcasting | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | | 1 || 1 Cast: Magic Dart | 42 | 1 || 43 Searing Ray | 4 | 1 || 5 Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic D:2: layout_loops_cross, uniq_jessica Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | adept the Djinni Conjurer began the quest for the Orb. 0 | D:1 | adept set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | magus.rc [v1.11.6] 61 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 236 | D:1 | Reached skill level 1 in Fighting 745 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 745 | D:1 | Learned a level 1 spell: Summon Small Mammal 890 | D:2 | HP: 5/27 [orc priest/divine providence (10)] 892 | D:2 | Reached skill level 4 in Spellcasting 892 | D:2 | Reached XP level 4. HP: 3/33 MP: 0/0 900 | D:2 | Slain by an orc priest Vanquished Creatures An orc priest (D:2) A worm (D:2) A dart slug (D:1) An orc (D:2) 2 ball pythons (D:1) 2 bats (D:1) 5 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A quokka (D:2) 4 rats 21 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 82 | 0 | 0.0 | 21 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 52 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.7 Spellcasting | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | | 1 || 1 Cast: Magic Dart | 42 | 1 || 43 Searing Ray | 4 | 1 || 5 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 41.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 41.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 899 | 876 | 23 | 0 | 781 | 2 | 449.5 | Dungeon | 899 | 876 | 23 | 0 | 781 | 2 | 449.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 822 daAuts D:2: 76 daAuts