Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 1505220986333839279 1167 adept the Magician (level 8, -4/60 (62) HPs) Began as a Djinni Conjurer on Feb 12, 2022. Was a Follower of Ashenzari. Slain by a sky beast (7 damage) ... on level 6 of the Dungeon. The game lasted 00:11:55 (7941 turns). adept the Magician (Djinni Conjurer) Turns: 7941, Time: 00:11:56 HP: -4/60 (62) AC: 3 Str: 8 XL: 8 Next: 67% Gold: 239 EV: 13 Int: 19 God: Ashenzari [*.....] SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe of Ashenzari's Regret {Melee, Self} (curse) rPois ∞ Reflect . (no helmet) rElec x Harm . (no cloak) rCorr . Rampage . j - +0 pair of gloves of Curses and Power {Evo, Self} (curse) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.20/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated, lightly drained A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, [electricity vulnerability] a: Renounce Religion, Shatter the Chains You were on level 6 of the Dungeon. You worshipped Ashenzari. Ashenzari was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 239 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) [You are vulnerable to electric shocks.] Skills: * Level 5.0(6.3) Fighting + Level 3.3 Armour + Level 4.5 Dodging + Level 3.5 Stealth * Level 5.1(6.4) Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 d - Dazzling Flash Conj/Hex 60% N/A 2% 3 e - Ensorcelled Hibernat Hex/Ice 60% N/A 1% 2 f - Fulminant Prism Conj/Hex 15% 3d11 8% 4 g - Gell's Gravitas Tloc 30% N/A 2% 3 i - Iskenderun's Mystic Conj/Tloc 30% 2d8 8% 4 B - Beastly Appendage Tmut 60% N/A 1% 1 Your spell library was empty. Inventory: Missiles b - 4 boomerangs c - 64 stones e - 42 bolts h - 88 arrows p - a throwing net {=f!f} u - 5 poisoned darts y - 19 sling bullets Armour a - the cursed +0 robe of Ashenzari's Regret (worn) {Melee, Self} It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Introspection: Fighting and Spellcasting. j - the cursed +0 pair of gloves of Curses and Power (worn) {Evo, Self} (You found it on level 2 of the Dungeon) It has a curse which improves the following skills: Evocations: Evocations. Introspection: Fighting and Spellcasting. k - the +0 cloak of Hing {*Slow rElec rPois} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. *Slow: It may slow you when you take damage. Jewellery C - a ring of ice (You found it on level 4 of the Dungeon) Scrolls d - a scroll of holy word l - a scroll of identify {@r1} n - a scroll of acquirement r - a scroll of teleportation {@r4} t - 3 scrolls of fear v - a scroll of noise {!r} w - a scroll of magic mapping {!r} Potions f - 2 potions of might g - 2 potions of brilliance i - a potion of magic m - a potion of invisibility o - a potion of haste {@q3} q - a potion of ambrosia s - a potion of lignification {!q} x - a potion of curing {@q1} Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One ...)# #.###..# #.. .....# #.##...# #.. ...o#####.#†..####.. #.#...##....#..##... ####.###.#...####..#... ........o......#....... ........o.............. ######{..###..#....... #@.### ##.####.... ..........# .... ..... ..........# # ......... ........#..# ........ ............. .#....... .....<..##..## ......... ......... #.# #........ ........# .# #..#..... #........ You could see an orc warrior and an orc priest. Message History A sky beast comes into view. The magic dart hits the sky beast. An orc comes into view. It is wielding a +1 whip of freezing. The magic dart hits the sky beast. The orc shouts! You hear a shout! An orc priest comes into view. It is wielding a +0 hand axe. 😕 HP[-1] You take 1 damage, and now have 59/60 hp. The magic dart hits the sky beast but does no damage. 😕 HP[-1] You take 1 damage, and now have 58/60 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (moderately wounded, 71% to hit) The searing ray hits the sky beast. (Press . to maintain the ray.) 😕 HP[-2] You take 2 damage, and now have 56/60 hp. The searing ray hits the sky beast. The searing ray hits the orc! You kill the orc! The sky beast barely misses you. 😕 HP[-1] You take 1 damage, and now have 55/60 hp. The searing ray hits the sky beast! The orc priest miscasts a cantrip. The sky beast barely misses you. The searing ray misses the sky beast. You finish channelling your searing ray. The orc priest begins to cast a cantrip, but forgets the words! The sky beast misses you. 😕 HP[-1] You take 1 damage, and now have 54/60 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 8% risk of failure) Press: ? - help, Dir - move target, p - sky beast You conjure a prism of explosive energy! A fulminant prism comes into view. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something hits you but does no damage. 😕 HP[-4] You take 4 damage, and now have 50/60 hp. The orc priest hits your fulminant prism with a +0 hand axe. A sky beast appears from thin air! Reactivating autopickup. The orc warrior hits your fulminant prism with a +0 scimitar! Casting: Fulminant Prism (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 8% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The sky beast hits you. The sky beast shocks you! 😮 HP[-14] You take 14 damage, and now have 36/60 hp. MASSIVE DAMAGE!! (PAUSE) The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Your fulminant prism crackles loudly. 😮 HP[+1] You hear a shout! x3 Casting: Fulminant Prism (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 8% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. You feel a strange surge of energy! * * * LOW HITPOINT WARNING * * * x2 Something hits you but does no damage. 😨 HP[-14] You take 14 damage, and now have 23/60 hp. MASSIVE DAMAGE!! (PAUSE) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * 😱 HP[-16] You take 16 damage, and now have 7/60 hp. MASSIVE DAMAGE!! (PAUSE) You aren't carrying any items that you can evoke. Unknown command. Casting: Fulminant Prism (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Gell's Gravitas (dangerous; 2% risk of failure) Press: ? - help, Dir - move target, f - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail Gravity reorients around the orc warrior. Something collides with the orc priest! The orc priest collides with the orc warrior! * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you! You die... Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 5 | 5.0 Stealth | 2 3 | 3.5 Armour | 1 2 3 | 3.3 Dodging | 3 4 | 4.5 Spellcasting | 4 5 | 5.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Cast: Magic Dart | 83 | 61 | 87 || 231 Searing Ray | | 5 | 29 || 34 Fulminant Prism | | | 2 || 2 Gell's Gravitas | | | 1 || 1 Invok: Draw Summoning | | 1 | || 1 Draw Destruction | | 2 | || 2 Curse Item | | | 2 || 2 Use: Potion | | 3 | || 3 Armor: Robe | 2 | 5 | 16 || 23 Dodge: Dodged | 6 | 10 | 41 || 57 Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_rooms, serial_glass, glass_columns_c, glass_columns_b, patterned_corridor D:2: layout_loops_ring, hellmonk_ecumenical_altar_run_dry, chequers_hall_statues_wall_a D:3: layout_basic, general_overflow_altar, kennysheep_generic_room_3 D:4: layout_loops_cross, mainiacjoe_overflow_cross_hatched, minmay_temple_entry_proselytizer, minivault_11 D:5: cheibrodos_quashed, layout_basic, minmay_fractal_squares_5 D:6: layout_rooms, cheibriados_altar_1 Temple: nicolae_temple_great_sept Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | adept the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | magus.rc [v1.11.3] 119 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 388 | D:1 | Reached skill level 1 in Fighting 529 | D:1 | Reached XP level 3. HP: 11/27 MP: 0/0 529 | D:1 | Learned a level 1 spell: Beastly Appendage 1412 | D:2 | Found a faded altar of an unknown god. 1546 | D:2 | Identified the +0 cloak of Hing {*Slow rElec rPois} 2401 | D:3 | Reached XP level 4. HP: 32/33 MP: 0/0 2456 | D:3 | Found an iron altar of Okawaru. 2838 | D:2 | Prayed at the altar of an unknown god. 2838 | D:2 | Became a worshipper of Nemelex Xobeh the Trickster 2838 | D:2 | Reached * piety under Nemelex Xobeh 3444 | D:4 | Found a stormy altar of Qazlal. 3456 | D:4 | Reached skill level 2 in Fighting 3493 | D:4 | Received a gift from Nemelex Xobeh 3497 | D:4 | Reached skill level 2 in Stealth 3528 | D:4 | Noticed a black bear 3537 | D:4 | Killed a black bear 3538 | D:4 | Reached skill level 1 in Armour 3538 | D:4 | Reached skill level 3 in Dodging 3538 | D:4 | Reached XP level 5. HP: 39/39 MP: 0/0 3538 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 3544 | D:4 | Reached XP level 6. HP: 45/45 MP: 0/0 3773 | D:4 | Found a staircase to the Ecumenical Temple. 3777 | D:4 | Reached skill level 3 in Fighting 3777 | D:4 | Reached skill level 4 in Spellcasting 3783 | Temple | Entered the Ecumenical Temple 3871 | Temple | Fell from the grace of Nemelex Xobeh 3871 | Temple | Became a worshipper of Ashenzari the Shackled 3933 | D:4 | Noticed a sky beast 3949 | D:4 | HP: 10/46 [something (2)] 3949 | D:4 | HP: 4/46 [something (6)] 3951 | D:4 | Killed a sky beast 4737 | D:5 | Entered Level 5 of the Dungeon 4768 | D:5 | Reached skill level 2 in Armour 4768 | D:5 | Reached XP level 7. HP: 48/50 MP: 0/0 4768 | D:5 | Learned a level 3 spell: Gell's Gravitas 5225 | D:5 | Reached skill level 4 in Fighting 5225 | D:5 | Reached skill level 3 in Stealth 5576 | D:5 | Reached skill level 4 in Dodging 5617 | D:5 | Reached XP level 8. HP: 33/58 MP: 0/0 6338 | D:5 | Reached skill level 3 in Armour 6854 | D:6 | HP: 7/59 [wyvern zombie (8)] 6856 | D:6 | Reached skill level 5 in Spellcasting 6919 | D:5 | Identified the cursed +0 pair of gloves of Curses and Power | {Evo, Self} (You found it on level 2 of the Dungeon) 7361 | D:6 | Reached * piety under Ashenzari 7361 | D:6 | Identified a scroll of acquirement 7831 | D:6 | Reached skill level 5 in Fighting 7940 | D:6 | HP: 7/60 [orc priest/divine providence (16)] 7941 | D:6 | HP: 3/60 [something (1)] 7941 | D:6 | Slain by a sky beast Vanquished Creatures A sky beast (D:4) An ogre (D:5) A centaur (D:5) A phantom (D:5) A wyvern zombie (D:6) A scorpion (D:5) A water moccasin skeleton (D:6) A howler monkey (D:6) An orc priest (D:4) 5 hounds A centaur skeleton (D:5) 3 iguanas (D:5) A scorpion zombie (D:5) An orc wizard (D:5) A hound skeleton (D:5) A howler monkey skeleton (D:6) 5 adders 3 dart slugs 10 orcs 10 ball pythons 7 bats 3 endoplasms 4 giant cockroaches 8 goblins 6 hobgoblins 3 jackals 3 kobolds 4 quokkas A frilled lizard (D:1) 6 rats 95 creatures vanquished. Vanquished Creatures (collateral kills) A black bear (D:4) A water moccasin skeleton (D:4) 2 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:6) 2 creatures vanquished. Grand Total: 99 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1427 | 241 | 14.4 | 92 | 5 | 5.2 +---------+---------+-------+---------+---------+------- D:1 | 53 | 0 | 0.0 | 28 | 0 | 0.0 D:2 | 10 | 0 | 0.0 | 6 | 0 | 0.0 D:3 | 25 | 0 | 0.0 | 14 | 0 | 0.0 D:4 | 363 | 43 | 10.6 | 17 | 1 | 5.6 D:5 | 624 | 198 | 24.1 | 15 | 4 | 21.1 D:6 | 352 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 238.3 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 278.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7947 | 7789 | 158 | 0 | 7120 | 7 | 1135.3 | Dungeon | 7848 | 7699 | 149 | 0 | 7053 | 6 | 1308.0 | Temple | 99 | 90 | 9 | 0 | 67 | 1 | 99.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 2309 daAuts D:1: 1342 daAuts D:3: 1290 daAuts D:4: 1209 daAuts D:6: 901 daAuts D:2: 796 daAuts Temple: 99 daAuts