Dungeon Crawl Stone Soup version 0.23.0-3-gf3c87f2 (webtiles) character file. Game seed: 6839816885159106126 86 adept the Ruffian (level 4, -9/38 HPs) Began as a Ghoul Monk on Feb 23, 2019. Mangled by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (18 damage) ... on level 2 of the Dungeon. The game lasted 00:05:40 (1643 turns). adept the Ruffian (Ghoul Monk) Turns: 1643, Time: 00:05:40 Health: -9/38 AC: 4 Str: 13 (14) XL: 4 Next: 50% Magic: 3/3 EV: 12 Int: 3 (5) God: Gold: 85 SH: 0 Dex: 10 (12) Spells: 3/3 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . l - +1 leather armour {MR+} rPois ∞ Spirit . s - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Missiles p - 3 javelins of penetration q - 8 tomahawks (quivered) Armour a - a +0 robe i - a +0 ring mail (You found it on level 1 of the Dungeon) l - a +1 leather armour of magic resistance (worn) (You found it on level 1 of the Dungeon) s - a +0 hat (worn) (You found it on level 2 of the Dungeon) Jewellery f - a +4 ring of dexterity {unknown} (You found it on level 1 of the Dungeon) Scrolls d - a scroll of remove curse {unknown} e - 3 scrolls of identify {unknown} g - a scroll of magic mapping {unknown} m - a scroll of amnesia {unknown} o - a scroll of blinking {unknown} v - a scroll of teleportation {unknown} x - a scroll of immolation {unknown} Potions c - a potion of haste {unknown} h - a potion of magic {unknown} j - a potion of agility {unknown} k - a potion of flight {unknown} n - a potion of degeneration {!q} r - a potion of lignification {unknown} t - a potion of mutation {unknown} w - a potion of heal wounds {unknown} Comestibles b - 4 rations u - a chunk of flesh {@w0} Skills: - Level 3.2 Fighting - Level 2.6 Dodging + Level 3.5 Stealth * Level 5.0 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You may need something to eat soon, looking for food. Can't find anything matching that. Sorry, you're not good enough to have a special ability. The bat closely misses you. The bat is too close now for your liking. A bat is nearby! A bat is nearby! You closely miss the bat. The bat hits you but does no damage. You claw the bat! You kill the bat! Your Unarmed Combat skill increases to level 5! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You may need something to eat soon, looking for food. You butcher the bat corpse. u - 4 chunks of flesh {@w0} (gained 1) You see here a bat skeleton. x2 q - 5 tomahawks (gained 1) q - 6 tomahawks (gained 1) q - 7 tomahawks (gained 1) A leopard gecko comes into view. A leopard gecko is nearby! A leopard gecko is nearby! The helpless leopard gecko fails to defend itself. You claw the leopard gecko! You kill the leopard gecko! q - 8 tomahawks (gained 1) Some of the chunks of flesh in your inventory have rotted away. A leopard gecko comes into view. A leopard gecko is nearby! The helpless leopard gecko fails to defend itself. You claw the leopard gecko! You kill the leopard gecko! You may need something to eat soon, looking for food. Can't find anything matching that. Sorry, you're not good enough to have a special ability. A bat comes into view. The helpless bat fails to defend itself. You scratch the bat. You kill the bat! You're in a travel-excluded area, stopping explore. Spoiler Alert: Crazy Yiuf (sleeping) can hit for high damage in melee! Crazy Yiuf shouts! Spoiler Alert: Crazy Yiuf can hit for high damage in melee! You open the door. Crazy Yiuf screams, "Orb disdain high!" You scratch Crazy Yiuf but do no damage. Crazy Yiuf hits you with a +3 quarterstaff of chaos! Crazy Yiuf burns you. You take 8 damage, and have 30/38 hp. MASSIVE DAMAGE!! Spoiler Alert: Crazy Yiuf can hit for high damage in melee! You scratch Crazy Yiuf but do no damage. Crazy Yiuf barely misses you. You scratch Crazy Yiuf. Crazy Yiuf hits you with a +3 quarterstaff of chaos! Crazy Yiuf freezes you. You take 16 damage, and have 14/38 hp. MASSIVE DAMAGE!! Spoiler Alert: Crazy Yiuf can hit for high damage in melee! You aren't carrying any items that you can evoke. Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Crazy Yiuf hits you with a +3 quarterstaff of chaos. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 10/38 hp. Spoiler Alert: Crazy Yiuf can hit for high damage in melee! Okay, then. Some of the chunks of flesh in your inventory have rotted away. Crazy Yiuf says, "Adder!" You scratch Crazy Yiuf. Crazy Yiuf hits you with a +3 quarterstaff of chaos. * * * LOW HITPOINT WARNING * * * You are electrocuted!! You die... ...##....# #....# #...# ...####.## #....# ... ...# #.# #....# #'# ...## #.# #....# ♣♣.♣ ....###.########.# ♣.♣♣ ....##.........#.# ♣♣.♣ ###.##.........#.# ♣.♣♣ #.##.........#.# ♣♣.♣♣ #.##.....[...#@# ♣...♣♣ #..#.........#g# ♣....♣ ###..#.........#.# #....# .....#.........#.####..## .#.............#........# )#.)..#'############...## .###........# ##### ...#....###.# .#.#...># You could see Crazy Yiuf. Vanquished Creatures 2 adders (D:2) 2 worms (D:2) 3 dart slugs (D:1) 3 leopard geckos A ball python (D:2) 2 giant cockroaches (D:2) 3 goblins 4 hobgoblins 9 jackals 8 kobolds A quokka (D:2) 5 bats 2 frilled lizards 4 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | adept the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 277 | D:1 | Reached XP level 2. HP: 26/26 MP: 1/1 310 | D:1 | Reached skill level 4 in Unarmed Combat 565 | D:1 | Reached XP level 3. HP: 31/31 MP: 2/2 754 | D:1 | Reached skill level 3 in Stealth 1142 | D:2 | Reached XP level 4. HP: 35/38 MP: 3/3 1478 | D:2 | Reached skill level 5 in Unarmed Combat 1618 | D:2 | Found a runed translucent door. 1619 | D:2 | Noticed Crazy Yiuf 1643 | D:2 | HP: 9/38 [Crazy Yiuf/+3 quarterstaff of chaos (1)] 1643 | D:2 | Mangled by Crazy Yiuf Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 4 5 | 5.0 Stealth | 3 | 3.5 Fighting | | 3.2 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 92 | 35 || 127 Punch | 3 | || 3 Throw: Tomahawk | 16 | 25 || 41 Use: Potion | | 1 || 1 Stab: Sleeping | | 3 || 3 Eat: Chunk | 8 | 3 || 11 Armor: Robe | 6 | || 6 Ring mail | 18 | || 18 Leather armour | 8 | 5 || 13 Dodge: Dodged | 60 | 12 || 72 Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_rooms D:2: layout_basic, first_ration, uniq_crazy_yiuf_cottage Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 8.6 | 21.8 | 49.2 | 750.5 Dungeon | 100.0 | 100.0 | 8.6 | 21.8 | 49.2 | 750.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 62.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 62.0 +-------+-------+-------+-------+-------+----------------------