Dungeon Crawl Stone Soup version 0.31.0-4-g52a2dc7128 (webtiles) character file. Game seed: 9382527771236664039 200 Zkahoot the Conjurer (level 5, 36/36 HPs) Began as a Demonspawn Conjurer on Jan 21, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:02:41 (1585 turns). Zkahoot the Conjurer (Demonspawn Conjurer) Turns: 1585, Time: 00:02:42 Health: 36/36 AC: 3 Str: 7 XL: 5 Next: 49% Magic: 9/9 EV: 12 Int: 20 God: Gold: 40 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . h - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: hooves 1, foul stench 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) h - a +0 cloak (worn) Jewellery j - an amulet of faith Scrolls c - a scroll of identify {unknown} d - a scroll of vulnerability {unknown} e - a scroll of brand weapon {unknown} i - a scroll of teleportation {unknown} Potions b - a potion of magic f - a potion of brilliance {unknown} Skills: + Level 0.4 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting + Level 6.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 60% 1d6 4% 1 Apportation Tloc 6% N/A 14% 1 Necrotise Necr 12% 1d4 14% 1 Summon Small Mammal Summ 12% N/A 14% 1 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. You sometimes emit foul miasma when damaged in melee. Message History The searing ray hits something! (Press . to maintain the ray.) A puff of flame appears from out of thin air! The puff of flame hits you. Unknown command. The searing ray hits something! Reactivating autopickup. You feel a bit more experienced. Your Spellcasting skill increases to level 3! Your Conjurations skill gained 2 levels and is now at level 6! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Your foul stench grows more powerful. You have reached level 5! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your feet thicken and deform. Unknown command. Things that are here: a +2 vampiric scythe; a +0 robe There is a broken door here. A rat comes into view. The rat moves out of view. A rat is nearby! The magic dart hits the rat. The rat is severely wounded. The rat squeaks loudly. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .###....#.# #.###.##.# .# #......# #........# .# #.#.#### #####.#### .....#.# ##.###.# ######+# ##...##.# #.......# ##...#### ##.#.## #..@.# +...........> ####...###### ##..# ##.# .# .# .# There were no monsters in sight! Vanquished Creatures Sigmund (D:2) An adder (D:2) 2 dart slugs 4 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) 5 hobgoblins (D:1) 3 kobolds A quokka (D:2) 5 ball pythons 2 frilled lizards (D:1) 7 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zkahoot the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 200 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 200 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 281 | D:1 | Learned a level 2 spell: Searing Ray 1024 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1347 | D:2 | Noticed Sigmund 1391 | D:2 | Killed Sigmund 1392 | D:2 | Reached skill level 6 in Conjurations 1392 | D:2 | Gained mutation: You sometimes emit foul miasma when | damaged in melee. [demonic ancestry] 1392 | D:2 | Reached XP level 4. HP: 24/31 MP: 1/8 1392 | D:2 | Discovered your monstrous ancestry. 1392 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1392 | D:2 | Reached XP level 5. HP: 28/36 MP: 1/9 1585 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_loops_ring D:2: layout_loops_corners, basic_altar, roderic_serpentine_path, minmay_door_square, lemuel_flame_loot_1, uniq_sigmund, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Conjurations | 6 | 6.1 Fighting | | 0.4 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 7 | || 7 Cast: Magic Dart | 55 | 3 || 58 Searing Ray | 3 | || 3 Armour: Robe | 12 | || 12 Dodge: Dodged | 8 | || 8