Dungeon Crawl Stone Soup version 0.27-a0-216-g1fbed8a51c (webtiles) character file. Game seed: 18331830266074636855 0 Zentennen the Magician (level 1, 11/11 HPs) Began as an Octopode Hedge Wizard on Jan 31, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (0 turns). Zentennen the Magician (Octopode Hedge Wizard) Turns: 0, Time: 00:00:08 Health: 11/11 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 4/4 EV: 13 Int: 16 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 3.0 Spellcasting + Level 1.0 Conjurations + Level 1.0 Summonings + Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 20% 12% 1 Your spell library contained the following spells: Spells Type Power Failure Level Blink Tloc N/A 19% 2 Call Imp Summ 5% 19% 2 Slow Hex 2% 28% 2 Conjure Flame Conj/Fire 4% 41% 3 Mephitic Cloud Conj/Pois/Air 3% 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, Zentennen the Octopode Hedge Wizard. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a mace. Found a staircase leading out of the dungeon. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # # #≈ ≈# #≈§ §≈# #§☼☼ ☼○≈# ########### +....@..).+ ########### #≈≈≈ ≈≈≈# #§≈ ≈≈# #≈ ≈# # # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zentennen the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_ring, minivault_25, fountainhead, hangedman_decor_push Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+