Dungeon Crawl Stone Soup version 0.23.2-30-g0e89c35649 (webtiles) character file. Game seed: 15834920189968165456 2 Yawgmoth the Magician (level 1, -2/13 HPs) Began as a Mummy Wizard on June 11, 2019. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (65 turns). Yawgmoth the Magician (Mummy Wizard) Turns: 65, Time: 00:00:49 Health: -2/13 AC: 2 Str: 10 XL: 1 Next: 25% Magic: 0/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 7/8 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Skills: - Level 1.6 Dodging - Level 1.6 Stealth + Level 4.0 Spellcasting + Level 0.8 Conjurations Level 0.7 Summonings Level 0.7 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 11% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 19% 2 N/A Call Imp Summ #....... 19% 2 N/A Slow Hex #....... 24% 2 N/A Conjure Flame Conj/Fire #....... 36% 3 N/A Mephitic Cloud Conj/Pois/Air #....... 38% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, Yawgmoth the Mummy Wizard. It is said that the Orb of Zot exists deep within this dungeon. Found a ration. Found a staircase leading out of the dungeon. You open the door. A ball python comes into view. The ball python hisses angrily. You hear a shout! A jackal comes into view. There is an open door here. Aim: a ball python The magic dart hits the ball python. You kill the ball python! The jackal barks! A kobold comes into view. You now have 4/5 mp. Aim: a jackal The magic dart hits the jackal but does no damage. You now have 3/5 mp. Aim: a jackal The magic dart hits the jackal. You now have 2/5 mp. Aim: a jackal (almost dead) The magic dart hits the jackal. You kill the jackal! A jackal comes into view. You now have 1/5 mp. Aim: a kobold The magic dart hits the kobold but does no damage. The jackal barks! You hear a bark! A jackal comes into view. You now have 0/5 mp. Aim: a kobold The magic dart hits the kobold. You now have 0/5 mp. A hobgoblin comes into view. It is wielding a +0 club. A rat comes into view. You see here a fizzy white potion. A leopard gecko comes into view. The leopard gecko hisses angrily. The rat barely misses you. The leopard gecko barely misses you. The leopard gecko closely misses you. The leopard gecko closely misses you. A hobgoblin comes into view. The leopard gecko barely misses you. Aim: a kobold (severely wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. Strange energies run through your body. The leopard gecko closely misses you. You now have 0/5 mp. The leopard gecko bites you. You take 2 damage, and have 11/13 hp. Aim: a kobold (severely wounded) The magic dart hits the leopard gecko. The leopard gecko bites you. You take 3 damage, and have 8/13 hp. MASSIVE DAMAGE!! You now have 0/5 mp. The leopard gecko bites you. You take 1 damage, and have 7/13 hp. The leopard gecko completely misses you. The leopard gecko bites you but does no damage. Aim: a leopard gecko (clinging) The magic dart hits the leopard gecko. The leopard gecko bites you. The leopard gecko closely misses you. You take 1 damage, and have 7/13 hp. You now have 0/5 mp. You closely miss the leopard gecko. The leopard gecko bites you. Your magical contamination has completely faded away. You take 2 damage, and have 5/13 hp. You miss the leopard gecko. The leopard gecko closely misses you. You miss the leopard gecko. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 1/13 hp. MASSIVE DAMAGE!! The leopard gecko closely misses you. Aim: a leopard gecko (heavily wounded, clinging) The magic dart hits the leopard gecko. The leopard gecko misses you. You now have 0/5 mp. The leopard gecko bites you. You die... #g####.# #.# #.# #g# #.# #K# #K########## ###.####....K.g..h. #######.......##########. .......r.h.............(. #######l#######.###g...#. #.@.....# ######. #######.# .. ### .... #... #... #... #... #... You could see a leopard gecko and a rat. Vanquished Creatures A jackal (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yawgmoth the Mummy Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 58 | D:1 | HP: 1/13 [leopard gecko (4)] 65 | D:1 | Slain by a leopard gecko Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 9 Armor: Robe || 1 Dodge: Dodged || 11 Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 3.1 | 65.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 3.1 | 65.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------