Dungeon Crawl Stone Soup version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 12474658900660405114 60 Vorhees the Magician (level 4, 0/31 HPs) Began as a Djinni Conjurer on Sept 10, 2022. Slain by Grinder (3 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:02:42 (2550 turns). Vorhees the Magician (Djinni Conjurer) Turns: 2550, Time: 00:02:43 Health: 0/31 AC: 4 Str: 6 XL: 4 Next: 25% Gold: 114 EV: 2 Int: 22 God: SH: 0 Dex: 11 rFire + + . SeeInvis . h - +3 demon whip (elec) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . f - +1 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: paralysed, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons d - a +0 long sword h - a +3 demon whip of electrocution (weapon) Armour a - a +0 robe (worn) f - a +1 cloak (worn) Potions b - 4 potions of curing c - a potion of attraction {unknown} e - a potion of might {unknown} g - a potion of heal wounds {unknown} i - a potion of brilliance {unknown} j - a potion of degeneration {unknown} l - a potion of haste {unknown} o - a potion of flight {unknown} Skills: * Level 0.8 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Dazzling Flash Conj/Hex 46% N/A 5% 3 d - Fulminant Prism Conj/Hex 11% 3d9 19% 4 e - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 f - Sting Tmut/Pois 92% 1d7 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder, carrying a wand of flame (12) (heavily wounded, 75% to hit) The searing ray misses Grinder. (Press . to maintain the ray.) Unknown command. The searing ray misses Grinder. The searing ray hits Grinder! Grinder is severely wounded. Grinder barely misses you. The searing ray misses Grinder. You finish channelling your searing ray. Grinder misses you. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder, carrying a wand of flame (12) (severely wounded, 75% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Grinder barely misses you. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Grinder blinks! Unknown command. Grinder zaps a wand. The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. Grinder gestures at you. You suddenly lose the ability to move! You stop ascending the stairs. Grinder blinks! Your magical contamination has completely faded away. Grinder hits you. You die... #.# #.# #.# #.# #.# #.# #.# #@## #5.# ##.# #.# #.# #.# #.# #§# #.# You could see Grinder. Vanquished Creatures 2 adders (D:2) 5 ball pythons (D:1) 4 bats 2 endoplasms A giant cockroach (D:2) 7 goblins 7 hobgoblins 4 quokkas 3 frilled lizards 3 kobolds 38 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:3) 2 creatures vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vorhees the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Vorhees set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 306 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 932 | D:1 | Reached XP level 3. HP: 22/26 MP: 0/0 932 | D:1 | Learned a level 1 spell: Sting 1806 | D:2 | Found a glowing silver altar of Zin. 1870 | D:2 | Reached skill level 4 in Spellcasting 2073 | D:2 | Reached XP level 4. HP: 17/31 MP: 0/0 2497 | D:2 | Found a faded altar of an unknown god. 2527 | D:3 | Noticed Grinder 2548 | D:3 | Paralysed by Grinder for 5 turns 2550 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_ring, hangedman_glass_teeth, minmay_pentomino_w2 D:2: layout_rooms, ebering_ecumenical_altar_box, basic_altar D:3: layout_loops_ring, uniq_jessica, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Fighting | | 0.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Demon whip | 7 | 4 || 11 Cast: Magic Dart | 61 | 7 || 68 Fulminant Prism | | 2 || 2 Iskenderun's Myst | | 1 || 1 Searing Ray | | 1 || 1 Use: Scroll | 3 | 3 || 6 Armor: Robe | 8 | 1 || 9 Dodge: Dodged | 13 | 3 || 16