Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 14167275433269992010 57 Violentstein the Apothecary (level 4, 0/42 HPs) Began as an Octopode Alchemist on Sept 15, 2024. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:02:02 (854 turns). Violentstein the Apothecary (Octopode Alchemist) Turns: 854, Time: 00:02:03 Health: 0/42 AC: 1 Str: 7 XL: 4 Next: 0% Magic: 5/7 EV: 12 Int: 19 God: Gold: 58 SH: 0 Dex: 12 Spells: 3/7 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: berserking (expiring), lethally poisoned (0 -> -2), very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Scrolls b - a scroll of blinking {unknown} f - a scroll of fog {unknown} g - a scroll of enchant armour (quivered) {unknown} Potions a - a potion of magic e - a potion of curing {unknown} h - a potion of enlightenment {unknown} Skills: + Level 1.2 Fighting + Level 2.4 Dodging + Level 3.4 Stealth + Level 2.2 Spellcasting + Level 1.6 Conjurations * Level 0.6 Air Magic + Level 3.5 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 b - Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 20% N/A 11% 2 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal closely misses you. The adder attacks as it pursues you! The adder barely misses you. The jackal completely misses you. You closely miss the jackal. You grab the jackal. You constrict the jackal. The adder looks more healthy. The jackal closely misses you. You hit the jackal. You kill the jackal! The bat hits you. You hit the bat. You kill the bat! You barely miss the adder. Your grab misses the adder. The adder is moderately wounded. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 53% to hit) The sting misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You puncture the adder! You kill the adder! You have reached level 4! * * * LOW HITPOINT WARNING * * * You feel sick. Things that are here: a bat corpse; a jackal corpse You feel a strong urge to attack something. You die... #.#####.######### ######.##..#.#.#.#.#.### #...##.#.....÷.........# #####..........#.#.#.#.#.#.# #...÷...##.................# ..####.#########.#.#.#.#.#.# .## #.# #............# .# #.# ###.#†#.#.#.#.# .# #.### ###.†@.>........# .## #...# #...#.#.#.#.#.#.# ..######## ###..........[..# ....### ####.#.#.#.#.#.#.# #.....#####......###.##.##.# ##......##..##...# #.......# ##.........###.### ####.#### P..~...##### #.# #.# ...~P..### ### #.# There were no monsters in sight! Vanquished Creatures An adder (D:1) A dart slug (D:2) 4 ball pythons (D:1) 4 bats An endoplasm (D:1) 3 giant cockroaches 2 goblins (D:1) 2 hobgoblins (D:1) 7 jackals 3 quokkas 7 frilled lizards 4 kobolds (D:1) 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Violentstein the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 76 | D:1 | Reached XP level 2. HP: 10/17 MP: 5/5 358 | D:1 | Reached XP level 3. HP: 22/22 MP: 6/6 402 | D:1 | Reached skill level 1 in Fighting 481 | D:1 | Learned a level 3 spell: Mephitic Cloud 851 | D:1 | HP: 1/34 [adder (2)] 853 | D:1 | Reached XP level 4. HP: 1/28 MP: 4/7 854 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_loops_cross, st_stairs_10 D:2: minmay_general_purpose_star, layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.4 Fighting | 1 | 1.2 Dodging | | 2.4 Spellcasting | | 2.2 Conjurations | | 1.6 Air Magic | | 0.6 Alchemy | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Short sword | 63 | || 63 Constrict | 23 | || 23 Tentacles | 14 | || 14 Punch | 1 | || 1 Cast: Sting | 2 | || 2 Use: Potion | 1 | || 1 Stab: Sleeping | 6 | || 6 Armour: Skin | 46 | || 46 Dodge: Dodged | 54 | || 54