Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 15129276906637540606 67 Violentstein the Apothecary (level 4, -1/28 HPs) Began as an Octopode Alchemist on Sept 15, 2024. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:18 (1822 turns). Violentstein the Apothecary (Octopode Alchemist) Turns: 1822, Time: 00:03:19 Health: -1/28 AC: 1 Str: 7 XL: 4 Next: 16% Magic: 6/7 EV: 12 Int: 19 God: Gold: 172 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, wild magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 172 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Scrolls b - a scroll of noise {unknown} d - a scroll of vulnerability {unknown} e - a scroll of poison {unknown} f - a scroll of immolation {unknown} g - a scroll of amnesia {unknown} i - a scroll of teleportation {unknown} j - a scroll of enchant armour {unknown} k - 2 scrolls of blinking {unknown} l - 2 scrolls of identify {unknown} Potions a - a potion of magic Skills: + Level 1.1 Fighting + Level 2.5 Dodging + Level 3.6 Stealth + Level 2.3 Spellcasting + Level 1.6 Conjurations + Level 3.8 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 64% 1d7 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 24% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 11% N/A 32% 3 Olgreb's Toxic Radiance Alch 21% N/A 43% 4 Sticky Flame Fire/Alch 12% 2d5 67% 4 Brom's Barrelling Bould Conj/Erth 6% 2d4 82% 4 Iskenderun's Battlesphe Conj 10% 2d6 96% 5 Fireball Conj/Fire 3% 3d4 98% 5 Conjure Ball Lightning Conj/Air 3% 3x3d6 100% 6 Orb of Destruction Conj 5% 9d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Shops: D:2 : Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Your spells are a little harder to cast, but a little more powerful. Message History * * * LOW HITPOINT WARNING * * * You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. Your squeeze misses something. Something hits you. * * * LOW HITPOINT WARNING * * * It was a potion of ambrosia. You are confused. You feel invigorated. Something barely misses you. You're too confused to move! Something hits you. You completely miss something. Your squeeze misses something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You feel less invigorated. You feel less confused. Something hits you but does no damage. You closely miss something. Your squeeze misses something. Something hits you. You hit something but do no damage. Reactivating autopickup. An orc wizard appears from thin air! The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the orc wizard but do no damage. Your grab misses the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard, p - orc Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 67% to hit) The sting hits the orc wizard but does no damage. The orc wizard is poisoned. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. You die... .....+ ..>#†#.# .....# #.#.#.# .....# #.#.#.# .....# #####.#.#.###.# .....+ +.............# .....# #####.######### ...... +............ #####.####### #@# #o# #o# #.# #.# #.# ..# ### You could see an orc wizard (poisoned) and an orc. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 2 orcs (D:3) 7 ball pythons 2 endoplasms A giant cockroach (D:1) 6 goblins 5 hobgoblins 4 jackals (D:3) A quokka (D:3) 4 bats A frilled lizard (D:2) 3 kobolds (D:1) A rat (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Violentstein the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 258 | D:1 | Reached XP level 2. HP: 14/17 MP: 5/5 372 | D:1 | Found a faded altar of an unknown god. 704 | D:2 | Found a hazy altar of Hepliaklqana. 709 | D:2 | Noticed a walking frostbound tome 711 | D:2 | Found Ycvuniuneca's Book Shoppe. 733 | D:2 | Noticed a walking crystal tome 814 | D:2 | Reached XP level 3. HP: 22/22 MP: 6/6 1458 | D:3 | Reached skill level 1 in Fighting 1627 | D:3 | Reached XP level 4. HP: 25/28 MP: 5/7 1808 | D:3 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1822 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic, shapermc_ecumenical_altar_acropolis D:2: layout_basic, serial_shops, nicolae_shop_mannequins, basic_altar D:3: layout_basic, nemelex_altar_shiori, minivault_23 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.6 Fighting | 1 | 1.1 Dodging | | 2.5 Spellcasting | | 2.3 Conjurations | | 1.6 Alchemy | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 53 | 31 || 84 Constrict | 10 | 6 || 16 Tentacles | 6 | 5 || 11 Cast: Sting | 3 | 2 || 5 Use: Potion | | 3 || 3 Stab: Sleeping | 15 | || 15 Armour: Skin | 16 | 27 || 43 Dodge: Dodged | 26 | 16 || 42