Dungeon Crawl Stone Soup version 0.22-a0-303-g4a852b3 (webtiles) character file. 11 Velros the Conjurer (level 2, -1/19 HPs) Began as a Mummy Conjurer on Mar 27, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:48 (548 turns). Velros the Conjurer (Mummy Conjurer) Turns: 548, Time: 00:01:48 Health: -1/19 AC: 2 Str: 11 XL: 2 Next: 13% Magic: 0/5 EV: 12 Int: 14 God: Gold: 17 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Missiles Q - 62 stones (quivered) Armour a - a +0 robe (worn) Scrolls b - a scroll of immolation {unknown} c - a scroll of amnesia {unknown} d - a scroll of teleportation {unknown} Skills: - Level 1.5 Dodging * Level 2.0 Stealth - Level 2.6 Spellcasting * Level 3.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 5% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You see here a ration. The jackal bites you but does no damage. Aim: a jackal (moderately wounded) The magic dart hits the jackal. * * * LOW MAGIC WARNING * * * The jackal bites you but does no damage. The jackal barely misses you. You now have 1/5 mp. Aim: a jackal (moderately wounded) The magic dart hits the jackal. * * * LOW MAGIC WARNING * * * The jackal closely misses you. You now have 0/5 mp. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/19 hp. You closely miss the jackal. The jackal bites you but does no damage. The jackal bites you. You die... .#######.#.#.###### #.# ##.#.......... #.# #......####### #.# #..#.### #.# ###..#.# #.# #....#.# #.# #.#..#.# #.# ##.#.##.########## #.###....##.%.hh@....# ............########.# #.##.)....##########.# #.##.#.....h.........# #.##.##...#########..# #.##.....## #..# #.######.######## #..# #.# #......... ...# ..# #..####### #.## You could see 2 jackals. Vault maps used: D:1: minmay_arrival_arboretum_small, roderic_serpentine_path Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Velros the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 405 | D:1 | Reached skill level 2 in Stealth 405 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 547 | D:1 | HP: 2/19 [jackal (3)] 548 | D:1 | Slain by a jackal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.8 | 72.4 | 548.0 Dungeon | 100.0 | 100.0 | 0.0 | 3.8 | 72.4 | 548.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 +-------+-------+-------+-------+-------+---------------------- Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.5 Spellcasting | | 2.6 Conjurations | | 3.5 Action || total -------------------------++------- Melee: Unarmed || 15 Cast: Magic Dart || 32 Armor: Robe || 9 Dodge: Dodged || 21 Vanquished Creatures An ooze (D:1) 2 hobgoblins (D:1) A jackal (D:1) 2 kobolds (D:1) A rat (D:1) 7 creatures vanquished.