Dungeon Crawl Stone Soup version 0.29-a0-542-g075992c915 (webtiles) character file. Game seed: 8451209042759067317 60 UristMcRaven the Conjurer (level 3, -9/19 HPs) Began as a Deep Elf Conjurer on June 4, 2022. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 2 of the Dungeon. The game lasted 00:04:18 (3172 turns). UristMcRaven the Conjurer (Deep Elf Conjurer) Turns: 3172, Time: 00:04:18 Health: -9/19 AC: 3 Str: 4 XL: 3 Next: 82% Magic: 1/10 EV: 13 Int: 24 God: Gold: 196 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . q - +2 dagger (vamp) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . p - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 240 gold pieces. You spent 44 gold pieces at shops. Inventory: Hand Weapons q - a +2 vampiric dagger (weapon) Missiles d - 65 stones n - 4 boomerangs Armour a - a +0 robe (worn) l - a +0 leather armour p - a +0 pair of gloves (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of fog {unknown} g - a scroll of noise {unknown} k - 3 scrolls of enchant weapon {unknown} r - 7 scrolls of identify {@r1} Potions b - a potion of magic f - 3 potions of invisibility {unknown} h - a potion of mutation {unknown} i - a potion of heal wounds {unknown} j - a potion of curing {unknown} m - 2 potions of brilliance {unknown} o - a potion of lignification {unknown} Skills: + Level 3.2 Dodging + Level 3.4 Stealth + Level 3.8 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 c - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Tukima's Dance Hex 4% N/A 30% 3 Fulminant Prism Conj/Hex 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Passage of Golubria Tloc 4% N/A 69% 4 Yara's Violent Unravell Hex/Tmut 2% 3d3 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ? Message History The searing ray misses the orc priest. You finish channelling your searing ray. The orc priest hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 mace and wearing a +0 scale mail (heavily wounded, 82% to hit) The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. (Press . to maintain the ray.) The orc shouts! The orc priest hits you with a +0 mace. Without enough magic to sustain it, your searing ray dissipates. The orc priest barely misses you. The orc priest hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You feel a sense of dread. q - a +2 vampiric dagger (weapon) You barely miss the orc priest. The orc priest is heavily wounded. The orc priest closely misses you. You hit the orc priest but do no damage. The orc priest is heavily wounded. The orc priest looks braver for a moment. You barely miss the orc priest. The orc priest is heavily wounded. The orc priest hits you but does no damage. You hit the orc priest but do no damage. The orc priest is heavily wounded. The orc priest hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit the orc priest but do no damage. The orc priest is moderately wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ######## #......# #.####.# #.# #.# #.####.############ #.@o............... #######..###.######...... #......).# #.######...... #........###............. #........##....#####..... #........##.##.# #..... #........##..#.#####..... #######.................. #..###.#........... You could see an orc priest. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 4 orcs 4 ball pythons 4 endoplasms A giant cockroach (D:2) 5 goblins (D:2) 4 hobgoblins A jackal (D:1) 5 kobolds 3 bats 2 frilled lizards (D:1) A giant cockroach zombie (D:3) 3 rats (D:1) 40 creatures vanquished. Vanquished Creatures (others) 2 plants (D:1) 4 withered plants (D:1) 6 creatures vanquished. Grand Total: 46 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | UristMcRaven the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 261 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 285 | D:1 | Learned a level 2 spell: Searing Ray 524 | D:1 | Found Ekabb's Magic Scroll Shop. 538 | D:1 | Bought a scroll of identify for 22 gold pieces 538 | D:1 | Bought a scroll of identify for 22 gold pieces 791 | D:1 | Found a faded altar of an unknown god. 1791 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 3172 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_rooms, shapermc_ecumenical_altar_flowoftime, serial_shops, shop, minmay_misc_feat_tower, minmay_heptomino_l4 D:2: layout_basic, guppyfry_early_orc_mine D:3: layout_basic, nicolae_yredelemnul_corpse_copse, mainiacjoe_overflow_alcove_2, mainiacjoe_overflow_surrounded_room, serial_shops, shop, kennysheep_generic_room_16, uniq_grinder, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.4 Dodging | 3 | 3.2 Spellcasting | | 3.8 Conjurations | | 4.9 Action || total -------------------------++------- Melee: Unarmed || 8 Punch || 1 Dagger || 5 Cast: Magic Dart || 69 Searing Ray || 7 Armor: Robe || 6 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3171 | 3067 | 104 | 810 | 1988 | 3 | 1057.0 | Dungeon | 3171 | 3067 | 104 | 810 | 1988 | 3 | 1057.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1771 daAuts D:2: 1358 daAuts D:3: 41 daAuts