Dungeon Crawl Stone Soup version 0.26-a0-146-g24f6d3962c (webtiles) character file. Game seed: 18333190231527465730 10 UristMcRaven the Conjurer (level 2, -11/16 HPs) Began as a Deep Elf Conjurer on June 29, 2020. Was an Initiate of Vehumet. Engulfed by a cloud of flame (27 damage) ... on level 2 of the Dungeon. The game lasted 00:01:39 (836 turns). UristMcRaven the Conjurer (Deep Elf Conjurer) Turns: 836, Time: 00:01:40 Health: -11/16 AC: 2 Str: 5 XL: 2 Next: 10% Magic: 8/8 EV: 13 Int: 19 God: Vehumet [......] Gold: 68 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . SeeInvis . h - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ b - amulet of regeneration HPRegen 0.45/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) Missiles d - 2 stones (quivered) Armour a - a +0 robe (worn) Jewellery b - an amulet of regeneration (around neck) Scrolls e - 2 scrolls of teleportation {unknown} j - a scroll of identify {unknown} k - a scroll of remove curse {unknown} Potions g - a potion of brilliance {unknown} i - a potion of mutation {unknown} Comestibles c - a ration {@e1} Skills: + Level 0.4 Fighting + Level 2.6 Dodging - Level 2.4 Stealth + Level 3.2 Spellcasting * Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None c - Searing Ray Conj ###... 3% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Flash Conj/Hex ##.... 17% 3 ###.... Fulminant Prism Conj/Hex ##........ 50% 4 ####... Iskenderun's Mystic Bla Conj/Tloc ##...... 50% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet The Shining One Message History Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (heavily wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! Magic restored. You see here a +0 club. Found a glowing golden altar of the Shining One. Found a scroll labeled EZO DEJOUMUSUNWOS. Found a radiant altar of Vehumet. Found a scroll labeled YNNOSARUAST. Found a stone staircase leading up. Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? There is a radiant altar of Vehumet here. You kneel at the altar of Vehumet. Vehumet welcomes you! You are engulfed in blazing flames. Ouch! That really hurt! You die... ####### #...○.###### #○..○?...... ##..@.°.##### #..§○§..#... #..§....#?####### +................. . ########.#.###### . ........# #. ....#...# ... ..<#.#...# #..▓ ####.#...#######..▓▓ There were no monsters in sight! Vanquished Creatures A goblin (D:1) 2 hobgoblins 2 ball pythons (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | UristMcRaven the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 484 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 511 | D:1 | Learned a level 2 spell: Searing Ray 817 | D:2 | Found a glowing golden altar of the Shining One. 827 | D:2 | Found a radiant altar of Vehumet. 836 | D:2 | Became a worshipper of Vehumet 836 | D:2 | Engulfed by a cloud of flame Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_loops_ring D:2: layout_basic, lemuel_round_altar, fiery_altar_vehumet, makhleb_heckhound_becter, tso_metal_star, chequers_ecumenical_altar_island Action || total -------------------------++------- Cast: Magic Dart || 21 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 15 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 11 | 0 | 0.0 D:2 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------