Dungeon Crawl Stone Soup version 0.28-a0-390-gb254ac4902 (webtiles) character file. Game seed: 2353680332689074583 18 Torax the Caller (level 2, -5/15 HPs) Began as a Tengu Summoner on Sept 3, 2021. Slain by Terence (12 damage) ... on level 1 of the Dungeon. The game lasted 00:02:20 (1245 turns). Torax the Caller (Tengu Summoner) Turns: 1245, Time: 00:02:20 Health: -5/15 AC: 2 Str: 8 XL: 2 Next: 66% Magic: 4/6 EV: 13 Int: 15 God: Gold: 46 SH: 0 Dex: 20 Spells: 4/5 levels left rFire . . . SeeInvis . b - +0 dagger (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn f - +6 ring of dexterity MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons b - a +0 dagger of electrocution (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery f - a +6 ring of dexterity (left hand) (You found it on level 2 of the Dungeon) Scrolls c - a scroll of identify {unknown} Potions d - 2 potions of magic {unknown} e - a potion of degeneration {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.7 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 18% N/A 3% 2 Call Canine Familiar Summ 18% N/A 6% 3 Summon Guardian Golem Hex/Summ 10% N/A 21% 3 Magic Dart Conj 4% 1d3 22% 1 Mephitic Cloud Conj/Pois/Air 1% N/A 54% 3 Summon Lightning Spire Summ/Air 10% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You see here 4 atropa-tipped darts. f - 4 atropa-tipped darts You drop 4 atropa-tipped darts. Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found a runed ruby ring. Found a stone staircase leading up. There is a stone staircase leading up here. You aren't carrying any pieces of jewellery. Unknown command. Terence the Incautious comes into view. He is wielding a +0 flail. Marking area around Terence as unsafe for travelling. Terence is nearby! Found a stone staircase leading down. Found a stone staircase leading up. Terence says, "Time to say good-bye..." You see here a +6 ring of dexterity. f - a +6 ring of dexterity You feel agile. f - a +6 ring of dexterity (left hand) There is a stone staircase leading up here. Terence hits your quokka with a +0 flail. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Terence misses you. You climb upwards. Your summoned ally is left behind. There is a stone staircase leading down here. Terence closely misses you. Terence misses you. You closely miss Terence. You peck Terence. Terence is lightly wounded. Terence says, "Don't bother to defend, it's useless." Terence closely misses you. You hit Terence. You peck Terence. Terence is heavily wounded. Terence hits you with a +0 flail. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 flail! Ouch! That really hurt! Terence hits your rat with a +0 flail! Your rat dies! Your rat's corpse disappears in a puff of smoke! You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 1% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You swap places. Something closely misses your rat. There is a stone staircase leading down here. Terence hits your rat with a +0 flail! Your rat dies! Your rat's corpse disappears in a puff of smoke! Terence barely misses your rat. Terence closely misses your rat. Casting: Summon Small Mammal (safe; 1% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Terence hits your rat with a +0 flail! Your rat dies! Your rat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 1% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Terence misses your quokka. Terence hits your quokka with a +0 flail! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Terence barely misses your quokka. Terence hits your quokka with a +0 flail! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Terence shouts! Casting: Summon Small Mammal (safe; 1% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Terence screams, "I want your blood!" Terence misses your bat. Terence hits your bat with a +0 flail! Your bat dies! Your bat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 1% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You swap places. Terence shouts, "Now you die!" Terence shouts, "DIE!!!" Casting: Summon Small Mammal (safe; 1% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You swap places. Something closely misses your rat. Your rat disappears in a puff of smoke! Terence barely misses you. There is an open door here. Terence hits you with a +0 flail. There is an open door here. You open the door. Terence hits you with a +0 flail! Ouch! That really hurt! You die... #.### #.### #.... ############ ########## #.....# #........# #.....# #........# #.....# ########........######.....###### ................@@r..'.....'..... ########........######.....#.#### #........# #.....#.# ## #........# #.(...#.# #. ########## ####.....#.# #. ###################..........# #. ..................'........###### ##############...##..........#..# ##############...##.(........#..# You could see Terence (ally target) and a friendly rat (summoned). Vanquished Creatures A ball python (D:1) 2 giant cockroaches (D:1) A jackal (D:1) A kobold (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) 2 bats (D:1) An endoplasm (D:1) A jackal (D:1) 2 kobolds (D:1) A frilled lizard (D:1) 2 rats (D:1) 10 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Torax the Tengu Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 117 | D:1 | Reached skill level 5 in Summonings 440 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 1154 | D:2 | Noticed Terence 1245 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic, hangedman_decor_push D:2: layout_rooms, basic_altar, minmay_pentomino_o2, uniq_terence, uniq_sigmund, uniq_jessica Skill XL: | 1 | ---------------+----+----- Summonings | 5 | 5.7 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 3 Dagger || 9 Peck || 3 Kick || 1 Cast: Summon Small Mamm || 38 Stab: Sleeping || 2 Armor: Robe || 5 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1244 | 1167 | 77 | 2 | 888 | 2 | 622.0 | Dungeon | 1244 | 1167 | 77 | 2 | 888 | 2 | 622.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1229 daAuts D:2: 15 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+----------------------