Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 8804092996224935780 296 Torax the Skirmisher (level 6, -1/68 HPs) Began as an Ogre Enchanter on Aug 13, 2021. Slain by an adder (3 damage) ... on level 5 of the Dungeon. The game lasted 00:06:34 (6158 turns). Torax the Skirmisher (Ogre Enchanter) Turns: 6158, Time: 00:06:35 Health: -1/68 AC: -5 Str: 13 XL: 6 Next: 35% Magic: 9/9 EV: 10 Int: 16 God: Gold: 290 SH: 0 Dex: 11 Spells: 8/9 levels left rFire . . . SeeInvis . n - +0 quarterstaff rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.21/turn l - ring of flight MPRegen 0.11/turn (no ring) @: mighty, corroded, flying A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 290 gold pieces. Inventory: Hand Weapons a - a +1 dagger n - a +0 quarterstaff (weapon) (You found it on level 3 of the Dungeon) Missiles c - 9 boomerangs (quivered) Armour b - a +0 robe (worn) Jewellery l - a ring of flight (left hand) (You found it on level 3 of the Dungeon) Scrolls e - 3 scrolls of teleportation {unknown} i - a scroll of enchant armour {unknown} j - a scroll of blinking {unknown} m - 3 scrolls of identify {unknown} o - 3 scrolls of summoning {unknown} q - a scroll of immolation {unknown} r - a scroll of fear {unknown} Potions d - a potion of flight {unknown} f - a potion of invisibility {unknown} g - a potion of attraction {unknown} h - a potion of might p - a potion of lignification {unknown} s - a potion of ambrosia {unknown} Skills: + Level 6.8 Fighting - Level 0.8 Short Blades + Level 2.0 Maces & Flails + Level 2.3 Dodging - Level 2.1 Stealth - Level 2.4 Spellcasting - Level 2.6 Hexes You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 11% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Confusing Touch Hex 10% N/A 21% 3 Tukima's Dance Hex 10% N/A 21% 3 Dazzling Flash Conj/Hex 12% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Trog Vehumet Xom Shops: D:1 ( Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History No target in view! No target in view! No target in view! HP restored. There is an open door here. Found a stone staircase leading down. e - 3 scrolls labelled PURARI MAPYCLA (gained 1) A hound comes into view. The hound barks! A hound is nearby! You sock the hound! The hound is heavily wounded. The hound barely misses you. The hound bites you. You barely miss the hound. The hound is heavily wounded. The hound bites you. The hound closely misses you. You thump the hound! The hound is almost dead. The hound barely misses you. x2 You closely miss the hound. The hound is almost dead. The hound bites you. You hit the hound but do no damage. The hound is almost dead. The hound completely misses you. The hound bites you but does no damage. You barely miss the hound. The hound is almost dead. The hound misses you. The hound bites you but does no damage. A hound is nearby! You thump the hound! You kill the hound! Your Maces & Flails skill increases to level 2! No target in view! No target in view! You now have 270 gold pieces (gained 18). Found a stone staircase leading up. You now have 279 gold pieces (gained 9). r - a scroll labelled BEYLLO UVESUCS s - a purple potion o - 3 scrolls labelled METZERGHA ZEULODGH (gained 1) An adder comes into view. A jelly comes into view. Found a stone staircase leading down. You see here 11 gold pieces. There are monsters nearby! You now have 290 gold pieces (gained 11). The jelly quivers. You hit the jelly. The acid corrodes you! Your hands burn! The jelly is lightly wounded. The jelly closely misses you. You hit the jelly. Your hands burn! The jelly is moderately wounded. The jelly hits you. You are splashed with acid! You hit the jelly but do no damage. Your hands burn! The jelly is moderately wounded. The jelly barely misses you. The jelly hits you. You are splashed with acid! You sock the jelly! Your hands burn! The jelly is severely wounded. The jelly barely misses you. You hit the jelly but do no damage. Your hands burn! The jelly is severely wounded. The jelly hits you. You are splashed with acid! You are too injured to fight recklessly! You are too injured to fight recklessly! The adder hisses angrily. You hit the jelly. The acid corrodes you! Your hands burn! The jelly is severely wounded. The jelly hits you. You are splashed with acid. * * * LOW HITPOINT WARNING * * * The jelly closely misses you. You closely miss the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of curing. You feel better. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You feel better. The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You miss the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You sock the adder! The adder is severely wounded. The adder bites you. You die... ##.........#.##.... #....##..###...... #.........###... . #..........#.#... . ##...........#... . ##..........#.... . ####..#......... # ##.##S.......... # #...@.#......... . #......#............ . ##.................. . ##................. . ..........###...... . ##..#.#.....#.......## ##.#.#........#.....# ###.....#..#......#.# ........####......... You could see an adder. Vanquished Creatures 3 hounds A bullfrog skeleton (D:3) An orc wizard (D:4) A hound skeleton (D:4) 5 adders An ufetubus (D:4) 2 worms 9 orcs 5 endoplasms 6 goblins A hobgoblin (D:3) 10 jackals (D:1) 8 kobolds 7 quokkas 7 ball pythons 4 bats 3 frilled lizards A quokka skeleton (D:4) 6 rats 81 creatures vanquished. Vanquished Creatures (others) 2 fungi (D:3) 2 creatures vanquished. Grand Total: 83 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Torax the Ogre Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 158 | D:1 | Reached skill level 1 in Fighting 368 | D:1 | Reached skill level 2 in Fighting 379 | D:1 | Reached XP level 2. HP: 28/28 MP: 5/5 924 | D:1 | Found Moranopt's Antique Weapon Shoppe. 940 | D:1 | Reached skill level 3 in Fighting 1278 | D:1 | Reached XP level 3. HP: 27/37 MP: 6/6 1959 | D:2 | Reached skill level 4 in Fighting 2095 | D:2 | Found a shimmering altar of Xom. 2407 | D:2 | Reached XP level 4. HP: 24/49 MP: 5/7 3265 | D:3 | Reached skill level 5 in Fighting 3503 | D:3 | Noticed Grinder 3510 | D:3 | Paralysed by Grinder for 4 turns 3946 | D:3 | Found a faded altar of an unknown god. 3956 | D:3 | Reached XP level 5. HP: 58/59 MP: 8/8 4131 | D:3 | Found an opulent altar of Gozag. 4207 | D:3 | Paralysed by Grinder for 5 turns 4302 | D:4 | Found a radiant altar of Vehumet. 4418 | D:4 | Reached skill level 6 in Fighting 4731 | D:4 | Reached skill level 1 in Maces & Flails 4848 | D:4 | Reached skill level 2 in Dodging 4854 | D:4 | Reached XP level 6. HP: 29/68 MP: 9/9 4864 | D:4 | HP: 12/68 [worm (8)] 4900 | D:4 | HP: 8/68 [worm (8)] 4901 | D:4 | HP: 3/68 [worm (5)] 5464 | D:5 | Entered Level 5 of the Dungeon 5517 | D:4 | HP: 17/68 [something (2)] 5930 | D:5 | Found a bloodstained altar of Trog. 5989 | D:5 | Reached skill level 2 in Maces & Flails 6145 | D:5 | HP: 16/68 [acid (6)] 6153 | D:5 | HP: 16/68 [adder (2)] 6154 | D:5 | HP: 7/68 [adder (2)] 6157 | D:5 | HP: 2/68 [adder (5)] 6158 | D:5 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_loops_corners, serial_shops, nicolae_shop_crystal D:2: layout_loops_ring, basic_altar D:3: layout_basic, grunt_gozag_breadcrumbs, dreamdust_ecumenical_altar_grove, uniq_grinder D:4: layout_rooms, mainiacjoe_overflow_cross_hatched D:5: layout_cave_pools, trog_butcher_becter Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 2 3 4 5 6 | 6.8 Maces & Flails | 1 2 | 2.0 Dodging | 2 | 2.3 Short Blades | | 0.8 Stealth | | 2.1 Spellcasting | | 2.4 Hexes | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 186 | 112 || 298 Quarterstaff | | 142 || 142 Throw: Boomerang | | 11 || 11 Cast: Corona | 13 | 13 || 26 Use: Potion | | 3 || 3 Stab: Sleeping | 3 | 1 || 4 Armor: Robe | 45 | 64 || 109 Dodge: Dodged | 90 | 124 || 214 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6192 | 5944 | 248 | 88 | 4854 | 5 | 1238.4 | Dungeon | 6192 | 5944 | 248 | 88 | 4854 | 5 | 1238.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1702 daAuts D:4: 1606 daAuts D:1: 1490 daAuts D:3: 1100 daAuts D:5: 293 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 84.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 84.8 +-------+-------+-------+-------+-------+----------------------