Dungeon Crawl Stone Soup version 0.23-a0-171-g5ae17c6 (webtiles) character file. 2 Torax the Ducker (level 1, 0/9 HPs) Began as a Felid Transmuter on Sept 14, 2018. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (125 turns). Torax the Ducker (Felid Transmuter) Turns: 125, Time: 00:00:13 Health: 0/9 AC: 1 Str: 6 XL: 1 Next: 33% Magic: 4/4 EV: 18 Int: 14 God: Gold: 11 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Missiles a - 12 arrows Jewellery d - an uncursed ring of stealth {unknown} (You found it on level 1 of the Dungeon) Scrolls b - a scroll of teleportation {unknown} e - a scroll of remove curse {unknown} f - a scroll of identify {unknown} Comestibles c - a ration Skills: - Level 1.0 Fighting + Level 3.1 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting - Level 2.1 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sticks to Snakes Tmut #....... 14% 2 ###.... Spider Form Tmut/Pois #......... 41% 3 ####... Ice Form Ice/Tmut #....... 83% 4 #####.. Blade Hands Tmut #......... 95% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Welcome, Torax the Felid Transmuter. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. b - a scroll labeled WUCLUIMYBA You now have 11 gold pieces. d - a cabochon ring e - a scroll labeled JEIHU ROSKUJ A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin misses you. You scratch the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You scratch the hobgoblin. You kill the hobgoblin! No target in view! No target in view! f - a scroll labeled SUYT UDWAWUIH A goblin comes into view. It is wielding a dagger. The goblin shouts! The goblin hits you but does no damage. You barely miss the goblin. The goblin hits you with a dagger. You scratch the goblin. The goblin is severely wounded. The goblin misses you. You claw the goblin! You kill the goblin! Your Dodging skill increases to level 3! No target in view! No target in view! You see here a dagger. A dart slug comes into view. A bat comes into view. A rat comes into view. A kobold comes into view. It is wielding a whip. The kobold shouts! You see here 11 gold pieces. The bat misses you. You scratch the bat. The bat is heavily wounded. The bat barely misses you. The bat misses you. The bat completely misses you. You scratch the dart slug but do no damage. The bat closely misses you. You scratch the dart slug. The dart slug is heavily wounded. The kobold closely misses you. The bat hits you but does no damage. The dart slug barely misses you. You closely miss the bat. The bat is heavily wounded. The bat misses you. The kobold hits you with a whip. The dart slug bites you. The rat bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The bat completely misses you. The bat misses you. The bat completely misses you. The bat closely misses you. The bat closely misses you. The bat closely misses you. The bat closely misses you. The bat completely misses you. The bat hits you. You die... ################# #..@b............ #.#...rK...$...?% #.#...w.#.?.!.... #.# ###.###.....#.#.#.# #.# #.....#.##......... #.# #.#.#.#.#...#.#.#.# #.# #.#...#.#.......... #.# #)#.#.#.#$..#.#.#.# #.# #.#.#.#.#........(. You could see a dart slug, a bat, a kobold and a rat. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Torax the Felid Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 99 | D:1 | Reached skill level 3 in Dodging 118 | D:1 | HP: 1/9 [rat (3)] 125 | D:1 | Slain by a bat Vault maps used: D:1: elethiomel_arrival_maze, serial_glass, glass_columns_c, glass_columns_a, supply_closet_lemuel Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.1 Fighting | | 1.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Transmutations | | 2.1 Action || total -------------------------++------- Melee: Unarmed || 9 Armor: Skin || 1 Dodge: Dodged || 19 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: elethiomel_arrival_maze, serial_glass, glass_columns_c, glass_columns_a, supply_closet_lemuel Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 74.4 | 125.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 74.4 | 125.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------