Dungeon Crawl Stone Soup version 0.22-a0-373-gab1296c (webtiles) character file. 2 Torax the Magician (level 1, -1/7 HPs) Began as a Felid Wizard on Apr 25, 2018. Slain by a rat (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (54 turns). Torax the Magician (Felid Wizard) Turns: 54, Time: 00:00:31 Health: -1/7 AC: 1 Str: 3 XL: 1 Next: 33% Magic: 1/5 EV: 17 Int: 19 God: Gold: 0 SH: 0 Dex: 14 Spells: 5/6 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - 2 potions of curing {unknown} Comestibles b - a ration Skills: - Level 2.6 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 1.2 Conjurations Level 1.0 Summonings Level 1.5 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 9% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Welcome, Torax the Felid Wizard. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the large door. A hobgoblin comes into view. A hobgoblin comes into view. The hobgoblin shouts! x2 The hobgoblin throws a stone. The stone hits you. The hobgoblin throws a stone. The stone closely misses you. There is a large open door here. You see here a stone. The hobgoblin throws a stone. The stone barely misses you. There is a large open door here. You see here a stone. The hobgoblin throws a stone. The stone completely misses you. The hobgoblin throws a stone. The stone hits you but does no damage. There is a large open door here. You see here a stone. The hobgoblin throws a stone. The stone completely misses you. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin throws a stone. The stone completely misses you. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! Your Conjurations skill increases to level 1! The hobgoblin throws a stone. The stone misses you. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin The magic dart hits the hobgoblin. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin The magic dart hits the hobgoblin. The hobgoblin throws a stone. The stone misses you. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin throws a stone. The stone misses you. The hobgoblin throws a stone. The stone hits you. You see here a stone. The hobgoblin throws a stone. The stone barely misses you. The hobgoblin throws a stone. The stone barely misses you. The hobgoblin throws a stone. The stone hits you but does no damage. You see here a stone. The hobgoblin throws a stone. The stone closely misses you. You open the door. A rat comes into view. The hobgoblin throws a stone. The stone barely misses you. There is an open door here. A rat comes into view. Found a stone staircase leading down. The rat barely misses you. You see here 2 amethyst potions. a - 2 amethyst potions Your magical contamination has completely faded away. A bat comes into view. The rat bites you but does no damage. The bat barely misses you. The bat misses you. A bat comes into view. The bat hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat The magic dart hits the bat. The bat is severely wounded. The bat hits you but does no damage. The bat completely misses you. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded) The magic dart hits the bat. You kill the bat! The bat misses you. The rat bites you. You die... ....######[.# ............ .......... .. ........##..# #......# ..## # #.b....##.....##.. . #..........##....# .# #...@.r###.##.##.##.# #####r........$.....# #............... ######..##...# #.......#### ####+#### #........... ###≈≈≈≈≈≈≈### # #.#..#..#### #≈≈≈.....≈≈≈# .####..#..# #...........# #. #.....# You could see a bat and 2 rats. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Torax the Felid Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 5/5 10 | D:1 | Reached skill level 1 in Conjurations 54 | D:1 | Slain by a rat Vault maps used: D:1: dpeg_arrival_morbid_curiosity Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.2 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 1.5 Action || total -------------------------++------- Cast: Magic Dart || 6 Armor: Skin || 2 Dodge: Dodged || 17 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 54 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 54 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_morbid_curiosity Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 5.6 | 54.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 5.6 | 54.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------