Dungeon Crawl Stone Soup version 0.22-a0-40-g3d2f077 (webtiles) character file. 2 Torax the Magician (level 1, 10/11 HPs) Began as an Octopode Wanderer on Jan 4, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (262 turns). Torax the Magician (Octopode Wanderer) Turns: 262, Time: 00:00:22 Health: 10/11 AC: 1 Str: 11 XL: 1 Next: 40% Magic: 4/4 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger (weapon) Scrolls b - 2 scrolls of teleportation Books a - a book of Minor Magic Comestibles d - a ration Skills: Level 1.0 Staves - Level 1.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 0.8 Conjurations Level 2.0 Translocations Level 1.1 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 17% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, Torax the Octopode Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. Memorise Magic Dart, consuming 1 spell level and leaving 5? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'a'. Found three escape hatches in the floor. A dart slug comes into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (clinging, resting) The magic dart hits the dart slug. The dart slug is lightly wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (lightly wounded, clinging) The magic dart hits the dart slug. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart hits you! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (moderately wounded, clinging) The magic dart hits the dart slug. The dart slug is heavily wounded. The dart slug bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (heavily wounded, clinging) The magic dart hits the dart slug. The dart slug is heavily wounded. You hit the dart slug. You grab the dart slug. The dart slug is severely wounded. You constrict the dart slug. The dart slug closely misses you. You hit the dart slug but do no damage. You squeeze the dart slug. You kill the dart slug! You see here a dart slug corpse. You butcher the dart slug corpse. f - 2 chunks of flesh You start resting. Magic restored. You start resting. All of the chunks of flesh in your inventory have rotted away. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.........# #.#.....#.# #.........# #.........# #.#.....#.# #.........### #>...>...>#.# #.....###.###.# ###### #...@.# #####.# .# .# .# .. ## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Torax the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Torax set off with: a book of Minor Magic, 2 scrolls of teleportation, a +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 2 | D:1 | Learned a level 1 spell: Magic Dart 262 | D:1 | Quit the game Vault maps used: D:1: lemuel_arrival_broad_hall, minmay_nonomino_d4 Action || total -------------------------++------- Melee: Dagger || 2 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 4 Dodge: Dodged || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 1 | 0.0 | 262 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 1 | 0.0 | 262 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: lemuel_arrival_broad_hall, minmay_nonomino_d4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 89.7 | 5.3 | 262.0 Dungeon | 100.0 | 100.0 | 0.0 | 89.7 | 5.3 | 262.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------