Dungeon Crawl Stone Soup version 0.25-a0-404-gc1b5a34292 (webtiles) character file. Game seed: 10128381059109940609, levelgen mode: deterministic 30 Thantalas the Skirmisher (level 3, 0/45 HPs) Began as a Merfolk Fighter on Jan 11, 2020. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:01:40 (616 turns). Thantalas the Skirmisher (Merfolk Fighter) Turns: 616, Time: 00:01:41 Health: 0/45 AC: 6 Str: 22 XL: 3 Next: 18% Magic: 3/3 EV: 7 Int: 7 God: Gold: 29 SH: 9 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking (expiring), lethally poisoned (0 -> -14), very quick A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Skills: + Level 3.6 Fighting + Level 3.6 Polearms + Level 2.4 Armour + Level 3.3 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - a scroll of identify {unknown} Potions g - a potion of berserk rage {!q} h - a potion of resistance {unknown} Comestibles d - 5 chunks of flesh f - 3 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: # #..##.# ##..###.... #....†..)# ## #..# .## #..# ..## #..# ..... # .#.#% #..# .......#...#. #..# .....#.......# #@## ...#.##..#...# #)# #### .....#...#.#.# #(# #.. ...(.....#.#.# #.### #.#####.. ........##.#.# #...####........ ..##)......#.###.#.#....# ...#..#.#.....##.#....÷.# .#.#..#.#......#.##..###### .#.##.#.###.((...#.......... There were no monsters in sight! Message History a +0 club; a +2 dagger of venom; a hobgoblin corpse; a goblin corpse You take 2 damage, and have 5/45 hp. You barely miss the kobold. * * * LOW HITPOINT WARNING * * * You feel sick. You closely miss the kobold. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold hits you but does no damage. You take 1 damage, and have 4/45 hp. You hit the kobold. You kill the kobold! * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 3/45 hp. Butcher a hobgoblin corpse? [(y)es/(n)o/(a)ll/(q)uit/?] You butcher the hobgoblin corpse. You stop butchering the corpse. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 2/45 hp. You butcher the goblin corpse. You feel a strong urge to attack something. * * * LOW HITPOINT WARNING * * * You feel sick. Items here: %% )) ÷÷ You take 1 damage, and have 1/45 hp. There isn't anything to butcher here. There isn't anything to butcher here. There isn't anything to butcher here. There isn't anything to butcher here. You die... Action || total -------------------------++------- Melee: Trident || 103 Use: Potion || 2 Armor: Scale mail || 50 Dodge: Dodged || 30 Block: Shield || 53 Levels and vault maps discovered: D:1: zaba_arrival_water, layout_rooms Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Thantalas the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 187 | D:1 | HP: 1/18 [leopard gecko (2)] 191 | D:1 | Reached XP level 2. HP: 2/24 MP: 2/2 194 | D:1 | HP: 1/24 [rat (1)] 600 | D:1 | Reached XP level 3. HP: 17/29 MP: 3/3 612 | D:1 | HP: 4/45 [poisoned by a goblin] 615 | D:1 | HP: 1/45 [poisoned by a goblin] 616 | D:1 | Succumbed to a goblin's poison Vanquished Creatures 2 dart slugs (D:1) 4 leopard geckos (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 4 rats (D:1) 22 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 60.1 | 13.5 | 616.0 Dungeon | 100.0 | 100.0 | 0.0 | 60.1 | 13.5 | 616.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 43 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 43 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+-------