Dungeon Crawl Stone Soup version 0.21-a0-404-g291f19a (webtiles) character file. 0 Testash the Skirmisher (level 1, 14/14 HPs) Began as a Gargoyle Berserker on Oct 26, 2017. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (2 turns). Testash the Skirmisher (Gargoyle Berserker) Turns: 2, Time: 00:00:17 Health: 14/14 AC: 4 Str: 20 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 animal skin rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: Berserk, Burn Spellbooks, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Skills: - Level 3.2 Fighting + Level 2.6 Axes - Level 2.1 Armour - Level 1.5 Dodging You couldn't memorise any spells. You didn't know any spells. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Comestibles c - a bread ration Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Testash the Gargoyle Berserker. It is said that the Orb of Zot exists deep within this dungeon. Trog says: Kill them all! Press ? for a list of commands and other information. Found 3 gold pieces, a glowing yellow potion and 20 arrows. Found a staircase leading out of the dungeon. Assign waypoint to what number? (0-9) Waypoint 2 assigned to D:1. Enter note: Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #~~##...... ...#.....# ..~.....# .~.(...# ~.....# . ..... ##~~ ##~~## # .....#.@..#.# .!...~....~.# ...$.~.}<.~.# .....~....~...# .....#....#..## .....##~~#+..# .### .... .# ##### # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Testash the Gargoyle Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | 0 ||| counter = 1 2 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_rooms_with_view, serial_glass, glass_columns_a, glass_columns_c, solitary_fountain Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 2 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------