Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 270835730691315412 41 TakeABow the Conjurer (level 3, 0/39 HPs) Began as a Draconian Conjurer on Feb 20, 2022. Slain by Terence (3 damage) ... on level 2 of the Dungeon. The game lasted 00:09:15 (2207 turns). TakeABow the Conjurer (Draconian Conjurer) Turns: 2207, Time: 00:09:16 Health: 0/39 AC: 21 Str: 9 XL: 3 Next: 32% Magic: 2/6 EV: 2 Int: 20 God: Gold: 74 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.10/turn (no ring) @: tree-form A: stationary, stasis, torment immunity, boosted hp, AC +5, unfitting armour, (cold-blooded) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +0 mace b - a +0 dagger (weapon) Armour f - a +0 helmet Scrolls c - 2 scrolls of magic mapping d - a scroll of identify {unknown} e - a scroll of fog {unknown} h - a scroll of teleportation {unknown} i - a scroll of vulnerability {unknown} Potions g - 2 potions of ambrosia {unknown} Skills: * Level 2.0 Dodging - Level 1.7 Stealth * Level 2.3 Spellcasting * Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 12% 6-21 17% 3 Dazzling Flash Conj/Hex 24% N/A 17% 3 Flame Wave Conj/Fire 12% 2d6 50% 4 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Agony Necr 2% N/A 99% 5 Excruciating Wounds Necr 1% N/A 99% 5 Silence Hex/Air 1% N/A 99% 5 Haunt Necr/Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((Your plain brown scales are hard. (AC +5))) You cannot fit into any form of body armour. ((You are cold-blooded and may be slowed by cold attacks.)) Message History Terence hits you but does no damage. Terence hits you with a +0 flail. Terence hits you with a +0 flail! Terence hits you but does no damage. You feel less wooden. Terence misses you. Terence misses you. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail, wearing a +2 scale mail of poison resistance and carrying a wand of polymorph (9) (severely wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail, wearing a +2 scale mail of poison resistance and carrying a wand of polymorph (9) (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence zaps a wand. You turn into a tree. Your roots penetrate the ground. Unknown command. Terence bares his teeth. Terence hits you but does no damage. Terence hits you but does no damage. Terence completely misses you. Terence hits you but does no damage. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Terence hits you but does no damage. Terence hits you but does no damage. Terence hits you but does no damage. Terence hits you with a +0 flail. You die... #.# #.# ##### ###.##...... ..#........# ########### #.#..#.# #.# #.......#.. .# # #.#....# #.#.#.# #.#.####.# . ###.#...####.#.#.#####.#....#.#.. ................@......#....#.#.. #####.#.####.##.♣......#......... +.............+.................. ##....#.####.##........#........< ##.##.#.# #.##......).####.#.#.# ### #.#.# #..#....)...#...<# .< ..#.# #..#........#....# ## #.#.# #..#........#....+ #.####..##.#####.#....####. #........#.# #.#......... You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:2) 3 endoplasms 2 goblins 5 hobgoblins 3 kobolds 6 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards 5 rats 30 creatures vanquished. Vanquished Creatures (others) 7 plants (D:1) 7 creatures vanquished. Grand Total: 37 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TakeABow the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 488 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 524 | D:1 | Got the Catalogue of Unholy Rites and the Blaze 665 | D:1 | Learned a level 2 spell: Searing Ray 1802 | D:2 | Reached XP level 3. HP: 21/26 MP: 2/6 2173 | D:2 | Noticed Terence 2207 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic, serial_bayou_lagoon_a D:2: layout_basic, nrook_loot_triangle, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Stealth | | 1.7 Spellcasting | | 2.3 Conjurations | | 4.8 Action || total -------------------------++------- Melee: Mace || 17 Dagger || 28 Tailslap || 5 Cast: Magic Dart || 41 Searing Ray || 3 Use: Scroll || 1 Armor: Skin || 24 Dodge: Dodged || 39