Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 6996719524232540456 224 Stil the Poker (level 5, -4/42 HPs) Began as a Demonspawn Gladiator on Sept 8, 2024. Slain by Grinder (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:47 (2182 turns). Stil the Poker (Demonspawn Gladiator) Turns: 2182, Time: 00:03:48 Health: -4/42 AC: 5 Str: 17 XL: 5 Next: 67% Magic: 5/5 EV: 11 Int: 8 God: Gold: 160 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +0 trident rCold + . . (no shield) rNeg . . . g - +1 robe {rC+} rPois . c - +0 helmet rElec . k - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1, powered by pain 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 160 gold pieces. Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You sometimes gain a little power by taking damage. Skills: + Level 3.8 Fighting * Level 5.0 Polearms + Level 1.7 Throwing - Level 2.6 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 41% 1 Confusing Touch Hex 0% N/A 78% 3 Dispel Undead Necr 0% 3d6 99% 4 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Polar Vortex Ice 0% N/A 100% 9 Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 2 throwing nets (quivered) {=f} e - 4 javelins Armour b - a +0 leather armour c - a +0 helmet (worn) g - a +1 robe of cold resistance (worn) k - a +0 cloak (worn) Talismans m - a blade talisman Scrolls f - 2 scrolls of blinking o - 2 scrolls of teleportation {unknown} p - a scroll of fog Potions h - 3 potions of curing {unknown} j - a potion of invisibility {unknown} l - a potion of berserk rage {unknown} n - a potion of cancellation {unknown} q - a potion of resistance {unknown} r - a potion of mutation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ! Annotations: D:3 Grinder ..##........#.# ####.########.# .....# #.# ###### #.# #.# #.# #.# #§#########. #§°§@5:§§°☼§ #○☼☼5J§☼°☼§# ##§######### #§# ☼.# #### You could see Grinder, an endoplasm (ally target) and a friendly shadow imp (summoned). Message History Grinder gestures at you. You shrug off the repeated paralysis! Grinder hits you. You writhe in agony. The endoplasm hits you. Grinder hits you. You writhe in agony. You can move again. You closely miss Grinder. Grinder is lightly wounded. The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! You hit Grinder. Grinder is moderately wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * You closely miss Grinder. Grinder is moderately wounded. The endoplasm barely misses you. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... Grinder sighs, "Dead already? I want a refund." Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 3 5 | 5.0 Fighting | 3 | 3.8 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 117 | 26 || 143 Throw: Throwing net | 2 | || 2 Javelin | | 1 || 1 Use: Scroll | 3 | 1 || 4 Stab: Sleeping | 1 | 1 || 2 Armour: Leather armour | 5 | || 5 Robe | 37 | 15 || 52 Dodge: Dodged | 54 | 10 || 64 Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic D:2: layout_basic, serial_shops, shop, dreamdust_wishing_well, minmay_close_crescents D:3: layout_loops_ring, trog_antimagical, dreamdust_ecumenical_altar_hidden_monk_grotto, uniq_sigmund, uniq_grinder Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stil the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 200 | D:1 | Reached skill level 3 in Polearms 206 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 206 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 787 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 787 | D:2 | Reached XP level 3. HP: 18/28 MP: 3/3 887 | D:2 | Found Kajoebe's Distillery. 1837 | D:3 | Noticed Sigmund 1857 | D:3 | Killed Sigmund 1858 | D:3 | Reached skill level 3 in Fighting 1858 | D:3 | Reached skill level 5 in Polearms 1858 | D:3 | Reached XP level 4. HP: 26/37 MP: 4/4 1858 | D:3 | Reached XP level 5. HP: 29/42 MP: 5/5 2169 | D:3 | Noticed Grinder 2175 | D:3 | Paralysed by Grinder for 5 turns 2182 | D:3 | HP: 1/42 [Grinder (4)] 2182 | D:3 | Slain by Grinder Vanquished Creatures Sigmund (D:3) 3 adders (D:2) A ribbon worm (D:2) 3 orcs (D:3) 6 ball pythons 2 endoplasms 3 goblins (D:2) 4 hobgoblins 3 kobolds A quokka (D:2) 3 frilled lizards 9 rats 39 creatures vanquished. Vanquished Creatures (collateral kills) A ribbon worm (D:2) An orc (D:3) 2 creatures vanquished. Grand Total: 41 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2203 | 2106 | 97 | 0 | 1766 | 3 | 734.3 | Dungeon | 2203 | 2106 | 97 | 0 | 1766 | 3 | 734.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1058 daAuts D:1: 783 daAuts D:3: 361 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 94 | 226 | 70.6 | 35 | 6 | 14.6 +---------+---------+-------+---------+---------+------- D:1 | 18 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 57 | 12 | 17.4 | 13 | 5 | 27.8 D:3 | 19 | 214 | 91.8 | 9 | 1 | 10.0 +---------+---------+-------+---------+---------+-------