Dungeon Crawl Stone Soup version bcrawl-1.38.1 (webtiles) character file. Game seed: 15188562502747589449 11244981 Stil the Sorcerer (level 20, -20/144 HPs) Began as a Djinni Conjurer on Apr 3, 2023. Was the Champion of Hepliaklqana. Demolished by a vault guard ... wielding a +1 battleaxe of freezing (36 damage) ... on level 3 of the Vaults on Apr 6, 2023. The game lasted 03:25:53 (35636 turns). Stil the Sorcerer (Djinni Conjurer) Turns: 35636, Time: 03:25:53 Health: -20/144 AC: 21 Str: 14 XL: 20 Next: 5% Magic: 54/68 EV: 24 Int: 27 God: Hepliaklqana [******] Gold: 2127 SH: 10 Dex: 25 Spells: 28/65 levels left rFire + . . GDR: 42% u - staff of power rCold + . . SeeInvis . P - +2 buckler {AC+3} rNeg + . . Gourm . g - +1 ring mail of a treasure trove {Dex+9} rPois + Faith . n - +2 helmet {Int+3} rElec + Spirit . R - +1 cloak of Starlight {rElec rC+ EV+4 Stlth--} rCorr . Reflect . h - +2 pair of gloves MR ++... Rnd*Rage + (boots unavailable) Stlth .......... Y - amulet of magic regeneration HPRegen 0.34/turn v - ring of wizardry MPRegen 0.83/turn y - ring of Munuczub {rPois rN+ Dex+5} @: radiating poison, flying, slowed, very slow A: never pass out, reduced essence, berserk 2, blink, blurry vision 2, fire resistance 1, hurl hellfire, high mp 2, wild magic 3, disrupted magic 1, MP-powered wands, floating }: 2/15 runes: serpentine, barnacled a: Hurl Hellfire, Blink, Recall Ancestor, Ancestor Identity, Transference, Incarnate, Renounce Religion You were on level 3 of the Vaults. You worshipped Hepliaklqana. Hepliaklqana was exalted by your worship. You were hungry. You visited 6 branches of the dungeon, and saw 28 of its levels. You also visited: Volcano. You collected 2925 gold pieces. You spent 798 gold pieces at shops. Inventory: Hand Weapons s - the +8 hand crossbow of the Sneaky Shrikes {freeze, rC+} (You found it on level 3 of the Snake Pit) It causes projectiles fired from it to freeze those they strike, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It protects you from cold. Missiles q - 1161 poisoned tomahawks (quivered) F - 17 throwing nets {=f} Armour a - +0 steam dragon scales g - the +1 ring mail of a treasure trove (worn) {Dex+9} (You found it on level 1 of the Snake Pit) It affects your dexterity (+9). h - a +2 pair of gloves (worn) n - a +2 helmet of intelligence (worn) A - a +2 robe of the Archmagi K - a +2 robe of magic resistance N - +0 fire dragon scales P - a +2 buckler of protection (worn) R - the +1 cloak of Starlight (worn) {rElec rC+ EV+4 Stlth--} (You acquired it on level 11 of the Dungeon) It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. W - a +0 medium shield of cold resistance Magical Staves u - an uncursed staff of power (weapon) Jewellery m - the ring "Fuzxakli" {rC+ Str-4 Dex+4 Stlth--} (You found it on level 2 of the Dungeon) [ring of attention] It affects your strength (-4). It affects your dexterity (+4). It protects you from cold. It makes you much less stealthy. v - a ring of wizardry (left hand) y - the ring of Munuczub (right hand) {rPois rN+ Dex+5} (You found it on level 4 of the Dungeon) [ring of dexterity] It affects your dexterity (+5). It protects you from poison. It protects you from negative energy. Y - an amulet of magic regeneration (around neck) Wands i - a wand of charming (3) x - a wand of disintegration (11) E - a wand of acid (12) L - a wand of scattershot (4) M - a wand of digging (19) S - a wand of iceblast (33) Scrolls d - 8 scrolls of enchant weapon f - 4 scrolls of amnesia k - 5 scrolls of magic mapping p - 6 scrolls of fear r - 10 scrolls of remove curse t - 9 scrolls of teleportation D - a scroll of enchant armour O - a scroll of summoning Q - a scroll of blinking Z - 5 scrolls of fog Potions b - 16 potions of curing c - 2 potions of magic j - 4 potions of cancellation l - 2 potions of resistance w - 7 potions of lignification z - 6 potions of heal wounds B - 5 potions of mutation G - 3 potions of haste H - 5 potions of brilliance I - 2 potions of invisibility V - a potion of ambrosia X - 3 potions of agility Miscellaneous o - a phial of floods J - a box of beasts T - a lamp of fire Comestibles e - 41 rations {!d} Skills: - Level 10.0 Fighting - Level 11.0 Armour - Level 10.0 Dodging - Level 1.5 Stealth + Level 7.0 Shields + Level 23.3 Spellcasting + Level 18.7 Conjurations - Level 5.0 Hexes * Level 18.0 Fire Magic - Level 5.0 Poison Magic - Level 5.0 Invocations + Level 4.7 Evocations You had 28 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ######## 1% 2 None c - Fulminant Prism Conj/Hex ########.. 2% 4 None d - Iskenderun's Mystic Conj ######## 1% 3 None e - Olgreb's Toxic Radia Pois #######.. 9% 4 None f - Bolt of Fire Conj/Fire ########.. 2% 6 None g - Iskenderun's Battles Conj/Chrm ######## 6% 5 None h - Fire Storm Conj/Fire ########.. 78% 9 ####... i - Ignite Poison Fire/Tmut/Pois #######. 2% 3 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Flame Tongue Conj/Fire ##### 1% 1 None Sting Conj/Pois #### 1% 1 None Shock Conj/Air ####### 1% 2 None Sticky Flame Conj/Fire ######## 1% 4 None Corona Hex ####### 2% 1 None Slow Hex #######. 2% 1 None Mephitic Cloud Conj/Pois/Air #######. 2% 3 None Lightning Bolt Conj/Air ######## 3% 4 None Venom Bolt Conj/Pois ########.. 3% 5 None Poisonous Vapours Pois/Air ###### 6% 2 None Irradiate Conj/Tmut ########.. 6% 5 None Steam Barrier Chrm/Fire ########.. 6% 5 None Apportation Tloc ###### 8% 1 None Beastly Appendage Tmut ###### 8% 1 None Infusion Chrm ######.. 8% 1 None Necrotize Necr ###### 8% 1 None Sandblast Erth ###### 8% 1 None Static Discharge Air ###### 8% 1 None Summon Butterflies Summ ######.. 8% 1 None Spectral Weapon Hex/Chrm ######.. 9% 3 None Spider Form Tmut/Pois ### 9% 3 None Cause Fear Hex #######... 9% 4 None Passwall Tmut/Erth ######.. 10% 2 None Song of Slaying Chrm ######.. 10% 2 None Sticks to Snakes Tmut ######.. 10% 2 None Swiftness Chrm/Air ######.. 10% 2 None Ozocubu's Armour Chrm/Ice ######.. 16% 3 None Recall Summ/Tloc N/A 16% 3 None Regeneration Chrm/Necr ######.... 16% 3 None Vampiric Draining Necr ######.... 16% 3 None Summon Scorpions Summ/Pois ######.. 17% 4 None Agony Necr ######.. 34% 4 None Animate Dead Necr N/A 34% 4 None Ice Form Ice/Tmut ######.. 34% 4 None Darkness Hex #######... 52% 6 None Invisibility Hex #######. 52% 6 None Blade Hands Tmut ######.... 58% 5 None Dispel Undead Necr ######.. 58% 5 None Lee's Rapid Deconstruct Erth ######.... 58% 5 None Passage of Golubria Tloc N/A 58% 5 None Piercing Shot Chrm ######.... 58% 5 None Death Channel Chrm/Necr ######.... 96% 6 None Simulacrum Ice/Necr ######.. 96% 6 None Dragon Form Tmut ######. 100% 7 None Time Stop Chrm/Tloc N/A 100% 8 #...... Dragon's Call Summ ######.... 100% 9 ####... Shatter Erth ######.... 100% 9 ####... Dungeon Overview and Level Annotations Branches: Dungeon (12/12) Temple (0/1) D:5 Lair (6/6) D:8 Shoals (3/3) Lair:3 Snake (3/3) Lair:4 Slime (0/5) Lair:5 Orc (1/1) D:8 Elf (0/3) Orc Vaults (3/3) D:12 Crypt (0/2) Vaults:2 Depths (0/5) D:12 Altars: Dithmenos Elyvilon Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Jiyva Shops: D:4 = D:6 **!=% D:9 ? D:10 * D:11 [ Orc =*[[} Shoals:1 [ Vaults:1 * Innate Abilities, Weirdness & Mutations You never pass out after going berserk. You often lose your temper in combat. You can translocate small distances at will. Scrolls take you longer to read. Your flesh is heat resistant. (rF+) You can hurl hellfire. You have a considerably increased reservoir of magic. (+20% MP) Your spells are much harder to cast, but much more powerful. Your casting is slightly disrupted. You expend magic power (3 MP) to strengthen your wands. Your body floats in the air. Your life essence is reduced to manifest your ancestor. (-10% HP) Message History The vault guard is poisoned. The vault guard looks more poisoned. The vault guard is poisoned. The vault guard looks more poisoned. x2 The vault guard is poisoned. x3; The vault guard looks more poisoned. The vault guard is poisoned. The vault guard looks more poisoned. The vault guard is poisoned. The ogre looks more poisoned. The yaktaur looks more poisoned. x2; The vault sentinel looks more poisoned. The vault sentinel is poisoned. The boggart is poisoned. The vault sentinel blows a loud note on a signal horn! The vault guard completely misses you. You block the vault guard's attack. The vault guard completely misses you. The vault guard hits Wenzel with a +0 war axe!! Wenzel is destroyed! The vault guard roars a battlecry! The vault sentinel goes into a battle-frenzy! The vault guard completely misses you. Something hits you but does no damage. The vault guard hits you with a +3 war axe! * * * LOW HITPOINT WARNING * * * The vault guard roars a battlecry! The vault guard hits you with a +1 battleaxe of freezing!!! You die... .# #....# #. pp##....# #. #..#....##. #.........# ##..p)...)##### .....)pp....... ....p