Dungeon Crawl Stone Soup version 0.22-a0-422-g9628fc8 (webtiles) character file. 28 Steelmeadow the Vexing (level 2, -2/17 HPs) Began as a Deep Elf Arcane Marksman on May 22, 2018. Slain by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:08 (1035 turns). Steelmeadow the Vexing (Deep Elf Arcane Marksman) Turns: 1035, Time: 00:01:08 Health: -2/17 AC: 3 Str: 7 XL: 2 Next: 96% Magic: 2/6 EV: 13 Int: 17 God: Gold: 39 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . e - +0 robe rPois . Spirit . c - +1 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles d - an arrow (quivered) Armour c - a +1 hat (worn) e - a +0 robe (worn) Jewellery l - a +3 ring of strength {unknown} Scrolls g - a scroll of enchant weapon {unknown} i - 2 scrolls of identify {unknown} Potions b - a potion of brilliance {unknown} h - a potion of haste {unknown} j - a potion of lignification {unknown} k - a potion of might {unknown} m - a potion of heal wounds {unknown} n - a potion of curing {unknown} Comestibles f - 2 rations Skills: + Level 2.2 Fighting - Level 2.4 Bows - Level 2.4 Dodging - Level 1.5 Spellcasting - Level 4.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 4% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Cause Fear Hex ##........ 36% 4 #####.. Slow Hex ##...... 6% 2 ###.... Portal Projectile Hex/Tloc #..... 26% 3 ####... Leda's Liquefaction Hex/Erth #......... 65% 4 #####.. Inner Flame Hex/Fire #....... 26% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You shoot an arrow. The arrow hits the worm! The worm is almost dead. The worm bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Firing (i - inventory) d - 3 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, softly glowing) You shoot an arrow. The arrow hits the worm. The worm is almost dead. Firing (i - inventory) d - 2 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead, softly glowing) You shoot an arrow. The arrow hits the worm. The worm is almost dead. The worm bites you! Ouch! That really hurt! You die... ############### #......(......#### #@###########...^. ################w######### ###### .(..............hh.......( .......).............(.... ############.#########(### #............... .. #.#####..####### # ##.# #.####### You could see a worm and 2 jackals. Vanquished Creatures An adder (D:2) A dart slug (D:1) A leopard gecko (D:1) 2 bats (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 4 kobolds A frilled lizard (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Steelmeadow the Deep Elf Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 188 | D:1 | Reached skill level 1 in Fighting 303 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 1035 | D:2 | Slain by a worm Vault maps used: D:1: scummos_arrival_hexagon D:2: serial_curves, eino_curves_02, eino_curves_04, minmay_hexomino_u4 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.2 Bows | | 2.4 Dodging | | 2.4 Spellcasting | | 1.5 Hexes | | 4.0 Action || total -------------------------++------- Fire: Shortbow || 59 Cast: Corona || 13 Armor: Robe || 4 Dodge: Dodged || 17 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 40 | 0.0 | 0 | 16 | 0.0 | 1035 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 24 | 0.0 | 0 | 13 | 0.0 | 875 D:2 | 0 | 16 | 0.0 | 0 | 3 | 0.0 | 160 +---------+---------+-------+---------+---------+-------+---------