Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 14199651954723685769 4 Steelback the Digger (level 1, 0/10 HPs) Began as a Gargoyle Earth Elementalist on Feb 15, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:30 (147 turns). Steelback the Digger (Gargoyle Earth Elementalist) Turns: 147, Time: 00:01:30 Health: 0/10 AC: 4 Str: 11 XL: 1 Next: 60% Magic: 0/3 EV: 11 Int: 15 God: Gold: 10 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Missiles c - 38 stones Armour b - a +0 robe (worn) Potions a - a potion of berserk rage {unknown} Skills: + Level 1.5 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting + Level 0.7 Transmutations * Level 3.8 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 6% N/A 13% 2 Stone Arrow Conj/Erth 14% 3d7 30% 3 Petrify Tmut/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (74% to hit) The blast of sand hits the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. The jackal bites you but does no damage. The jackal bites you. You open the door. The jackal barely misses you. There is an open door here. The jackal bites you but does no damage. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (74% to hit) The blast of sand hits the jackal. The jackal is severely wounded. The jackal closely misses you. You completely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal closely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. You completely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. You die... ######### ###.......##### ###.............### ##.................## ##......####.........## ##.....########........## #.....###....####.......# ##....##........###......## #)...###...###@..##.......# #....##...###h#..###......## #....##.h##