Dungeon Crawl Stone Soup version 0.22-a0-480-g991dd4b (webtiles) character file. 2 Slunt the Poker (level 1, 18/18 HPs) Began as a Merfolk Monk on June 16, 2018. Got out of the dungeon alive. The game lasted 00:00:18 (198 turns). Slunt the Poker (Merfolk Monk) Turns: 198, Time: 00:00:18 Health: 18/18 AC: 2 Str: 11 XL: 1 Next: 40% Magic: 1/1 EV: 14 Int: 9 God: Gold: 17 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles h - 17 stones (quivered) Armour b - a +0 robe (worn) Jewellery d - a +5 ring of evasion {unknown} Scrolls e - a scroll of remove curse {unknown} Potions f - a potion of lignification {unknown} g - a potion of haste {unknown} i - a potion of resistance {unknown} Comestibles c - 2 rations j - 3 chunks of flesh Skills: - Level 3.2 Fighting + Level 4.7 Polearms - Level 4.0 Dodging - Level 2.1 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You kill the goblin! No target in view! No target in view! Things that are here: a club; a kobold corpse The kobold corpse isn't edible. You don't know any spells. The kobold corpse isn't edible. Unknown command. You don't know any spells. Unknown command. You don't know any spells. You see here a goblin corpse. You butcher the goblin corpse. j - 3 chunks of flesh You see here a goblin skeleton. HP restored. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##.......##### ##.....####.... ##....###...... #....##.....####### ##....#....###.....### #....####..#.........## #...##........#####...## #...#....######...##...# #...#....#......@..#...# #...#....#...##...##...# #...##...##...##.##...## ###### #.........##...#.....## #..... ##...##....###.#...### ##..... #....##.....####### ##...... ##....###.... ###....### ##.....####.. ####.....## # ##.......#########.......## There were no monsters in sight! Vanquished Creatures A goblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Slunt the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 198 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_circle_labyrinth_c Action || total -------------------------++------- Melee: Spear || 10 Dodge: Dodged || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 198 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 198 +---------+---------+-------+---------+---------+-------+---------