Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 9136758513604564653 5 Shym the Apothecary (level 1, 0/15 HPs) Began as an Armataur Alchemist on Feb 4, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:01 (134 turns). Shym the Apothecary (Armataur Alchemist) Turns: 134, Time: 00:01:02 Health: 0/15 AC: 4 Str: 13 XL: 1 Next: 66% Magic: 0/3 EV: 9 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, roll 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of invisibility {unknown} Skills: + Level 0.6 Fighting - Level 1.3 Dodging + Level 2.5 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations - Level 2.6 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level t - Sting Conj/Alch 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 10% N/A 21% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 38% 3 Dazzling Flash Conj/Hex 4% N/A 50% 3 Volatile Blastmotes Fire/Tloc 2% 2d10 56% 3 Olgreb's Toxic Radiance Alch 9% N/A 58% 4 Sticky Flame Fire/Alch 5% 2d4 78% 4 Starburst Conj/Fire 1% 6d3 100% 6 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History The jackal looks even sicker. The jackal barely misses you. Unknown command. Unknown command. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. You hit the jackal. The jackal is almost dead. You kill the jackal! Unknown command. You hit the jackal but do no damage. The jackal bites you. Slow down, check inventory and god! * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. The jackal closely misses you. The jackal bites you. Slow down, check inventory and god! * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. The jackal attacks as it pursues you! The jackal bites you. Slow down, check inventory and god! * * * LOW HITPOINT WARNING * * * The jackal bites you. Slow down, check inventory and god! * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal barely misses you. x2 Casting: Sting (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) The sting hits the jackal but does no damage. The jackal is poisoned. The jackal bites you. You die... ...... ...# #.# #.# ...#### ##..# #.# #.# ....... ... #.# #.# # ...#######.# #.# #.#.# .........#.## ##.## #.#.#. .>##........###...##########..... ................#.#.......†...# ..##.###.#..###...#.#########...# ..##.# #.#......@h..# #.#. ..##.# #.#.########## ..# ...†.# #.#.# .. #.######.#.# .. ...........# . #........### # #.######## #.# ..# You could see a jackal (poisoned). Vanquished Creatures A bat (D:1) A goblin (D:1) 2 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shym the Armataur Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 134 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_loops_ring, nrook_mini_backslash, nicolae_eternal_life Action || total ---------------------------++------- Melee: Dagger || 20 Unarmed || 2 Cast: Sting || 8 Stab: Sleeping || 1 Armour: Robe || 32 Dodge: Dodged || 21