Dungeon Crawl Stone Soup version 0.32-a0-132-g2d33c3cfaf (webtiles) character file. Game seed: 3306756445293330371 3 Shobbz the Conjurer (level 1, -2/14 HPs) Began as a Draconian Conjurer on Feb 9, 2024. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:36 (100 turns). Shobbz the Conjurer (Draconian Conjurer) Turns: 100, Time: 00:01:36 Health: -2/14 AC: 4 Str: 9 XL: 1 Next: 41% Magic: 3/3 EV: 9 Int: 18 God: Gold: 27 SH: 6 Dex: 9 Spells: 3/4 levels left rFire . . . c - +0 spear rCold . . . b - +0 kite shield rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slowed, very slow A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) Armour b - a +0 kite shield (worn) Potions a - a potion of magic Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 32% 2 Fulminant Prism Conj/Alch 4% 3d5 99% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History c - a +0 spear (weapon) HP restored. Reach: c) +0 spear Press: ? - help, Dir - move target Okay, then. A rat comes into view. Found a black potion. The rat squeaks loudly. A quokka comes into view. Sorry, you're not good enough to have a special ability. Reach: c) +0 spear Press: ? - help, Dir - move target Okay, then. Reach: c) +0 spear Press: ? - help, Dir - move target, f - rat Aim: a rat (about 44% to evade your +0 spear) Your weapon can't reach that far! Okay, then. Found a scroll labelled VIGEAL NYDEMN. The endoplasm quivers. You hit the rat. You kill the rat! The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm hits you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You feel yourself slow down. You hit the endoplasm. The endoplasm is almost dead. The quokka bites you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... ≈≈≈≈≈~~~≈≈≈≈≈≈≈≈≈~P~≈≈≈# ≈≈≈≈~~~~~~~~≈≈~P~.~P.#### ≈≈≈P≈~~..~~.~....P......## ~PP~~~.†.................# ..P........##.#...######## ...........##...### .#.........##.### .....########.# .#.#>......J@.# #.# ......r..# # .........# ?!.......# #####..... #...... #...... #....... You could see an endoplasm and a quokka. Vanquished Creatures A dart slug (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shobbz the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 100 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, chequers_big_river, minmay_small_reverse_x Action || total ---------------------------++------- Melee: Unarmed || 8 Spear || 4 Tailslap || 1 Cast: Magic Dart || 3 Armour: Skin || 10 Dodge: Dodged || 3 Block: Kite shield || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 104 | 43 | 61 | 0 | 0 | 1 | 104.0 | Dungeon | 104 | 43 | 61 | 0 | 0 | 1 | 104.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 104 daAuts