Dungeon Crawl Stone Soup version 0.29-a0-582-ge82337ba6a (webtiles) character file. Game seed: 17788714298165357486 2186 Seraphu the Conjurer (level 9, 0/58 HPs) Began as an Octopode Conjurer on June 14, 2022. Slain by an orc warrior ... wielding a +0 trident (14 damage) ... on level 9 of the Dungeon. The game lasted 00:27:27 (9851 turns). Seraphu the Conjurer (Octopode Conjurer) Turns: 9851, Time: 00:27:27 Health: 0/58 AC: 5 Str: 12 XL: 9 Next: 33% Magic: 24/24 EV: 14 Int: 25 God: Gold: 415 SH: 0 Dex: 10 Spells: 3/17 levels left rFire . . . SeeInvis . q - +6 dagger of Wiowk {flame, Contam rN+ rCorr} rCold + . . Faith . (no shield) rNeg + . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . e - +4 ring of protection rCorr + Rampage . m - ring of magical power Will ..... t - ring of protection from fire Stlth ++++...... w - +6 ring of strength HPRegen 0.19/turn E - ring of ice MPRegen 0.19/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 9 of the Dungeon. You visited 1 branch of the dungeon, and saw 9 of its levels. You also visited: Sewer. You collected 415 gold pieces. Inventory: Hand Weapons q - the +6 dagger of Wiowk (weapon) {flame, Contam rN+ rCorr} (You found it on level 2 of the Dungeon) It burns those it strikes, dealing additional fire damage. rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. r - a +5 quarterstaff of chaos B - the +5 falchion of Zeraih {flame, rPois Int+2 SInv} (You found it on level 4 of the Dungeon) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+2). rPois: It protects you from poison. SInv: It lets you see invisible. Missiles c - 22 poisoned darts d - 5 atropa-tipped darts n - a curare-tipped dart Magical Staves f - a staff of earth H - a staff of death Jewellery e - a +4 ring of protection (left tentacle) m - a ring of magical power (right tentacle) t - a ring of protection from fire (on tentacle) w - a +6 ring of strength (on tentacle) E - a ring of ice (on tentacle) Wands A - a wand of paralysis (2) C - a wand of iceblast (15) Scrolls i - 7 scrolls of identify j - a scroll of poison l - a scroll of enchant armour s - a scroll of summoning {unknown} x - 4 scrolls of vulnerability {unknown} y - 2 scrolls of torment {unknown} D - 2 scrolls of amnesia F - 2 scrolls of teleportation {unknown} G - a scroll of fear {unknown} Potions a - a potion of magic b - 6 potions of curing g - 3 potions of heal wounds {unknown} h - 3 potions of haste {unknown} k - 2 potions of attraction {unknown} o - 2 potions of degeneration {unknown} p - 2 potions of mutation {unknown} u - a potion of resistance v - a potion of flight {unknown} z - 2 potions of might {unknown} I - a potion of lignification {unknown} J - a potion of brilliance {unknown} Skills: + Level 4.0 Fighting - Level 2.0 Short Blades - Level 1.0 Staves + Level 4.5 Dodging - Level 5.0 Stealth + Level 4.5 Spellcasting * Level 7.9 Conjurations - Level 4.0 Hexes + Level 2.0 Translocations + Level 2.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Dazzling Flash Conj/Hex 70% N/A 2% 3 d - Fulminant Prism Conj/Hex 17% 3d11 8% 4 e - Iskenderun's Mystic Conj/Tloc 30% 2d8 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 46% N/A 6% 2 Gell's Gravitas Tloc 15% N/A 12% 3 Lesser Beckoning Tloc 15% N/A 12% 3 Teleport Other Tloc 15% N/A 12% 3 Passwall Tmut/Erth 4% N/A 13% 2 Poisonous Vapours Pois/Air 10% N/A 13% 2 Scorch Fire 10% 2d5 13% 2 Swiftness Air 5% N/A 26% 3 Flame Wave Conj/Fire 25% 2d7 17% 4 Corpse Rot Necr/Pois/Air 5% N/A 65% 4 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Sewer (visited) Temple: D:4-7 Lair: D:8-11 Orc: D:9-12 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You climb downwards. There is a stone staircase leading up here. You hit the orc wizard. You burn the orc wizard. Your grab misses the orc wizard. Your squeeze misses the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you but does no damage. You hit the orc wizard. You burn the orc wizard. Your grab misses the orc wizard. You squeeze the orc wizard. The orc wizard is severely wounded. The orc wizard misses you. You closely miss the orc wizard. Your grab misses the orc wizard. The orc wizard is severely wounded. The orc wizard hits you but does no damage. You hit the orc wizard. You burn the orc wizard. Your grab misses the orc wizard. The orc wizard is severely wounded. The orc wizard points at you and mumbles some strange words. You easily resist. You closely miss the orc wizard. You grab the orc wizard. The orc wizard is severely wounded. You constrict the orc wizard. The orc wizard hits you but does no damage. You hit the orc wizard. You burn the orc wizard. You kill the orc wizard! Your Evocations skill increases to level 2! You start resting. Magic restored. You start resting. HP restored. You climb upwards. The orc warrior hits you but does no damage. The orc warrior hits you from afar with a +0 trident! There is a stone staircase leading down, spattered with blood here. The orc warrior hits you with a +0 glaive! The orc warrior misses you. The orc warrior hits you from afar with a +0 glaive! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down, spattered with blood here. The orc warrior hits you with a +0 trident! You die... ##### ##...## #@>o..# #[o.....# #).)....# #.......# ##.....## #....... ..../.... ......!## You could see 2 orc warriors. Vanquished Creatures Sigmund (D:5) 2 ice beasts An ogre (D:5) 2 bullfrogs 2 kobold brigands A necrophage (D:3) 4 scorpions 4 wights The ghost of MagicSucks the Vandal, a weakling NaHu of Okawaru (D:3) A howler monkey (D:6) 3 hounds 2 orc priests Crazy Yiuf (D:2) 5 iguanas Ijyb (D:5) 7 orc wizards Natasha (thrice) (D:2) A gnoll (D:1) 14 adders 5 river rats 5 worms A dart slug (D:1) 16 orcs 14 ball pythons 5 bats 12 endoplasms 6 giant cockroaches 4 goblins 10 hobgoblins 3 jackals 3 quokkas A frilled lizard (D:2) 24 kobolds 26 rats 191 creatures vanquished. Vanquished Creatures (others) 5 fulminant prisms 2 plants (D:4) 7 creatures vanquished. Grand Total: 198 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Seraphu the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 335 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 860 | D:1 | Reached XP level 3. HP: 12/21 MP: 0/6 1535 | D:1 | Found a faded altar of an unknown god. 1572 | D:1 | Learned a level 2 spell: Searing Ray 1576 | D:1 | Learned a level 3 spell: Dazzling Flash 1958 | D:2 | Reached XP level 4. HP: 19/27 MP: 7/7 2225 | D:2 | Noticed Natasha 2229 | D:2 | Killed Natasha 2239 | D:2 | Noticed Natasha 2247 | D:2 | Killed Natasha 2307 | D:2 | Noticed Natasha 2311 | D:2 | Killed Natasha 2312 | D:2 | Reached skill level 1 in Hexes 2312 | D:2 | Reached XP level 5. HP: 11/32 MP: 8/8 2705 | D:2 | Identified the +6 dagger of Wiowk {flame, Contam rN+ rCorr} 2949 | D:2 | Found a runed translucent door. 2950 | D:2 | Noticed Crazy Yiuf 2957 | D:2 | Killed Crazy Yiuf 2958 | D:2 | Reached skill level 1 in Fighting 2958 | D:2 | Reached skill level 1 in Staves 3046 | D:3 | Reached skill level 5 in Conjurations 3064 | D:3 | Found a runed translucent door. 3645 | D:3 | Noticed MagicSucks's ghost (weakling NaHu) 3755 | D:3 | Reached XP level 6. HP: 25/38 MP: 10/10 3900 | D:3 | Learned a level 4 spell: Fulminant Prism 4180 | D:3 | Reached skill level 1 in Short Blades 4188 | D:3 | Killed MagicSucks's ghost 4692 | D:4 | Reached XP level 7. HP: 41/44 MP: 11/11 5488 | D:4 | Identified the +5 falchion of Zeraih {flame, rPois Int+2 | SInv} 5683 | D:5 | Entered Level 5 of the Dungeon 5867 | D:5 | Found a glowing drain. 5871 | Sewer | Entered a sewer 6009 | Sewer | Reached skill level 5 in Stealth 6012 | Sewer | Reached skill level 6 in Conjurations 6611 | D:5 | Reached XP level 8. HP: 48/51 MP: 13/13 6648 | D:5 | Noticed Ijyb 6654 | D:5 | Killed Ijyb 6904 | D:5 | Noticed Sigmund 7274 | D:5 | Killed Sigmund 7281 | D:5 | Reached skill level 7 in Conjurations 7400 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 8136 | D:6 | Reached skill level 1 in Translocations 8232 | D:6 | Reached skill level 1 in Evocations 8232 | D:6 | Reached XP level 9. HP: 53/58 MP: 15/15 9610 | D:7 | You fall into a shaft and drop 3 floors! 9610 | D:10 | Entered Level 10 of the Dungeon 9621 | D:10 | Noticed a two-headed ogre 9851 | D:9 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_basic, hellmonk_ecumenical_altar_leap_of_faith D:2: layout_loops_ring, uniq_crazy_yiuf_cottage, uniq_natasha D:3: layout_loops_ring, ebering_ghost_sewer_d, minmay_increasing_density D:4: layout_loops_corners, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_clump_double, infiniplex_forest_clump_small, infiniplex_forest_zigzag_1, infiniplex_forest_lined_2, infiniplex_forest_corner_1, infiniplex_forest_split, infiniplex_forest_zigzag_2 D:5: layout_loops_cross, gup_sewer_entry_spiral, uniq_sigmund, uniq_ijyb D:6: layout_layer_cave D:7: layout_basic, minmay_temple_entry_sparse_star D:9: layout_rooms, nicolae_overflow_crystal_walls, minmay_orc_entry_temple_small, serial_shops, nicolae_shop_behind_doors, uniq_harold D:10: layout_irregular_city, serial_column_ruins, column_ruins_hut_pillars, column_ruins_grid_5, column_ruins_grid_4, column_ruins_open_tiny, column_ruins_columns_straight, column_ruins_grid_2, column_ruins_open_medium Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 3 4 5 | 5.0 Hexes | 1 2 3 4 | 4.0 Fighting | 1 2 3 4 | 4.0 Staves | 1 | 1.0 Conjurations | 5 6 7 | 7.9 Short Blades | 1 2 | 2.0 Dodging | 3 4 | 4.5 Spellcasting | 3 4 | 4.5 Translocations | 1 2 | 2.0 Evocations | 1 2 | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 5 | | || 5 Constrict | 3 | 3 | 12 || 18 Tentacles | 1 | 3 | 10 || 14 Staff | 1 | | || 1 Dagger | | 27 | 82 || 109 Punch | | 2 | || 2 Cast: Magic Dart | 68 | 68 | 133 || 269 Searing Ray | | 5 | 28 || 33 Fulminant Prism | | | 5 || 5 Evoke: Wand | | | 4 || 4 Use: Scroll | | | 8 || 8 Stab: Sleeping | 1 | 2 | 10 || 13 Paralysed | | | 2 || 2 Armor: Skin | 3 | 8 | 19 || 30 Dodge: Dodged | 9 | 18 | 49 || 76 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9846 | 9489 | 357 | 501 | 7867 | 10 | 984.6 | Dungeon | 9187 | 8830 | 357 | 501 | 7349 | 9 | 1020.8 | Sewer | 659 | 659 | 0 | 0 | 518 | 1 | 659.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1648 daAuts D:1: 1611 daAuts D:5: 1444 daAuts D:2: 1437 daAuts D:6: 1430 daAuts D:3: 1368 daAuts Sewer: 659 daAuts D:10: 231 daAuts D:9: 9 daAuts D:7: 5 daAuts