Dungeon Crawl Stone Soup version 0.26-a0-466-g989023bd0d (webtiles) character file. Game seed: 11888446710031811293 4 SatoMori the Insei (level 1, 0/15 HPs) Began as a Merfolk Transmuter on July 30, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (94 turns). SatoMori the Insei (Merfolk Transmuter) Turns: 94, Time: 00:00:44 Health: 0/15 AC: 2 Str: 10 XL: 1 Next: 70% Magic: 2/3 EV: 13 Int: 12 God: Gold: 8 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: appendages (expiring) A: change form in water, swift swim, stealthy swim, horns 2 a: End Transformation You were on level 1 of the Dungeon. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 1.1 Fighting + Level 2.6 Dodging + Level 3.4 Unarmed Combat + Level 2.2 Spellcasting + Level 2.6 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Beastly Appendage Tmut #..... 9% 1 Your spell library contained the following spells: Spells Type Power Failure Level Wereblood Tmut #....... 13% 2 Spider Form Tmut/Pois #......... 43% 3 Ice Form Ice/Tmut #....... 83% 4 Blade Hands Tmut #......... 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You have a pair of horns on your head. Message History The jackal closely misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. You miss the jackal. The jackal is moderately wounded. The jackal barely misses you. You are too injured to fight recklessly! You hit the jackal. You kill the jackal! The jackal barely misses you. You hit the jackal. The jackal is almost dead. Your transformation is almost over. The jackal bites you. You die... # #....## .# #.....## #.# #......## #... #..##...# ##.#.# ##. ##... #####.##.####.# ##.. #.#.#..........##.# ##. ........#.##.####.# ## ....#.#@##.#.#.##.#### # #. # #h###...###.##.# # #.# ##.## #.##.### ..# ##.####.##.... ..# #...........#. #..# #.##.######.#. #..# #. #.# #.#. #..# #. #.# #.#. #. #.# #.#. You could see a jackal. Vanquished Creatures 3 jackals (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SatoMori the Merfolk Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 94 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_loops_ring, minivault_14, minmay_octomino_c4 Action || total -------------------------++------- Melee: Unarmed || 21 Cast: Beastly Appendage || 1 Armor: Robe || 2 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 92 | 0 | 0 | 66 | 1 | 92.0 | Dungeon | 92 | 92 | 0 | 0 | 66 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 92 daAuts