Dungeon Crawl Stone Soup version 0.32-a0-921-g04a7ad8e02 (webtiles) character file. Game seed: 5590503464145466531 0 Sassenached the Conjurer (level 1, 16/16 HPs) Began as a Human Wanderer on Apr 11, 2024. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). Sassenached the Conjurer (Human Wanderer) Turns: 1, Time: 00:00:07 Health: 16/16 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) Wands b - a wand of polymorph (5) Scrolls e - a scroll of teleportation Potions c - a potion of might Skills: + Level 2.0 Fighting - Level 1.0 Spellcasting - Level 5.0 Conjurations - Level 2.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 24% 2d7 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 12% N/A 34% 3 Hailstorm Conj/Ice 6% 3d5 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, Sassenached the Human Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a scroll labelled TAGIOH YLLAAPS and a red potion. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a wand of polymorph (5), a potion of might, a +0 robe, a scroll of teleportation; and the following spell memorised: Kiss of Death; and the following spells available to memorise: Dazzling Flash, Hailstorm. Okay, then. You have escaped! ########## .........# #.@.# #...# ###.# .# ?# !# .# .# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sassenached the Human Wanderer began the quest for the Orb. 0 | D:1 | Sassenached set off with the following items: a +0 dagger, | a wand of polymorph (5), a potion of might, a +0 robe, a | scroll of teleportation; and the following spell memorised: | Kiss of Death; and the following spells available to | memorise: Dazzling Flash, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts