Dungeon Crawl Stone Soup version 0.27-a0-760-gc38aae387d (webtiles) character file. Game seed: 5230242744347548114 0 Sapher the Magician (level 1, 18/18 HPs) Began as a Djinni Warper on Mar 25, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:01:21 (0 turns). Sapher the Magician (Djinni Warper) Turns: 0, Time: 00:01:22 Health: 18/18 AC: 3 Str: 10 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 14 God: SH: 0 Dex: 12 rFire + + . SeeInvis . - Unarmed rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles d - 5 boomerangs of dispersal (quivered) Armour a - a +0 leather armour (worn) Scrolls c - a scroll of blinking Skills: + Level 2.0 Fighting - Level 0.7 Throwing - Level 1.0 Armour - Level 2.1 Dodging - Level 2.0 Unarmed Combat * Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Gell's Gravitas Tloc 4% N/A 30% 3 b - Manifold Assault Tloc 9% N/A 69% 4 d - Blink Tloc N/A N/A 16% 2 e - Lesser Beckoning Tloc 4% N/A 30% 3 t - Teleport Other Tloc 9% N/A 30% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Welcome, Sapher the Djinni Warper. Will you be the one to retrieve the fabled Orb of Zot from the depths? Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Blink, Lesser Beckoning, Gell's Gravitas, Teleport Other, Manifold Assault. You need no library to learn spells. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # .# ######.# #⌠...⌠# #.....# #.@.>.# #.....# #⌠...⌠# ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sapher the Djinni Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic, hex_tiny, minmay_indecisive_spiral Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+