Dungeon Crawl Stone Soup version 0.32-a0-19-g28bc0835a1 (webtiles) character file. Game seed: 8535499512475775726 2 Salticidae the Apothecary (level 1, 15/15 HPs) Began as a Djinni Fire Elementalist on Dec 25, 2023. Got out of the dungeon alive. The game lasted 00:02:09 (52 turns). Salticidae the Apothecary (Djinni Fire Elementalist) Turns: 52, Time: 00:02:09 Health: 15/15 AC: 2 Str: 7 XL: 1 Next: 33% Gold: 13 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . b - +2 dagger (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons b - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} Skills: + Level 0.0 Short Blades + Level 2.1 Dodging - Level 1.5 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The ball python hisses angrily. Unknown command. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Unknown command. The foxfire hits the ball python. You kill the ball python! Your foxfire dissipates! HP restored. Your magical contamination has completely faded away. You now have 13 gold pieces. c - a scroll labelled QYAMEGGIDIE As you open the door, it creaks loudly! A bat comes into view. The bat hits you but does no damage. The bat completely misses you. Unknown command. You hit the bat. You kill the bat! No target in view! No target in view! Welcome back, Salticidae the Djinni Fire Elementalist. Press ? for a list of commands and other information. Unknown command. Unknown command. Saving game... please wait. Welcome back, Salticidae the Djinni Fire Elementalist. Press ? for a list of commands and other information. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. There is a staircase leading out of the dungeon here. You have escaped! ......≈ #.....P≈...≈P.... #......≈...≈..... #......≈...≈..... #### #.....P≈...≈P.... #.. #......§...≈..... ##'#####.....≈.....≈.... #...........P≈.....≈P... #............≈..@..≈.... #............≈.....≈.... ....[......§P≈.....≈P... .............≈.....≈.... ........................ ....####................ ....+............#...### ....####............## ##### #.#####.#.#### There were no monsters in sight! Vanquished Creatures A ball python (D:1) A bat (D:1) 2 creatures vanquished. Vanquished Creatures (others) 2 foxfires (D:1) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Salticidae the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Salticidae set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 37 | D:1 | Upgraded the game from 0.31-a0-1405-g2bb1a01664 to | 0.32-a0-19-g28bc0835a1 52 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_basic, shapermc_ecumenical_altar_ellora, grunt_decor_one_mirror, st_stairs_1 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Foxfire || 1 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 42 | 9 | 0 | 23 | 1 | 51.0 | Dungeon | 51 | 42 | 9 | 0 | 23 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 51 daAuts