Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 7497134982111825613 0 RoGGaTestCXC the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on May 9, 2026. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:17 (76 turns). RoGGaTestCXC the Vexing (Poltergeist Enchanter) Turns: 76, Time: 00:01:17 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions i - 2 potions of invisibility Skills: + Level 0.0 Fighting * Level 1.1 Short Blades + Level 2.1 Dodging * Level 4.4 Stealth + Level 2.0 Spellcasting * Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Welcome, RoGGaTestCXC the Poltergeist Enchanter. The breathtaking Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Setting a skill training target for Maces & Flails at 12.0. Setting a skill training target for Axes at 16.0. Setting a skill training target for Polearms at 12.0. Setting a skill training target for Short Blades at 10.0. Setting a skill training target for Long Blades at 14.0. Setting a skill training target for Throwing at 2.0. Setting a skill training target for Armour at 7.0. Setting a skill training target for Shields at 5.0. Setting a skill training target for Stealth at 2.0. Setting a skill training target for Spellcasting at 3.0. Setting a skill training target for Conjurations at 7.0. Setting a skill training target for Summonings at 16.0. Setting a skill training target for Necromancy at 11.0. Setting a skill training target for Translocations at 8.0. Setting a skill training target for Hexes at 8.0. Setting a skill training target for Summonings at 9.0. Setting a skill training target for Forgecraft at 10.0. Setting a skill training target for Fire Magic at 7.0. Setting a skill training target for Alchemy at 5.0. Setting a skill training target for Air Magic at 7.0. Setting a skill training target for Ice Magic at 3.0. Setting a skill training target for Earth Magic at 9.0. Setting a skill training target for Invocations at 14.0. Setting a skill training target for Evocations at 10.0. Unknown command. There is a fountain of clear blue water here. You take a small sip from the fountain. Refreshing. There is a fountain of clear blue water here. There is a dry fountain here. You see green graffiti signed by Branko alluding to the "Plog" Conspiracy and why it hides that word everywhere on the fountain. There is a dry fountain here. You reach down and open the door. There is an open door here. Unknown command. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? You don't currently have any abilities. You encounter a quokka. You miss the quokka. The quokka barely misses you. You hit the quokka. The quokka is lightly wounded. The quokka completely misses you. The quokka closely misses you. You hit the quokka but do no damage. The quokka is lightly wounded. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the quokka. The quokka is lightly wounded. The quokka bites you but does no damage. You miss the quokka. The quokka is lightly wounded. The quokka barely misses you. You barely miss the quokka. The quokka is lightly wounded. The quokka bites you. You hit the quokka. The quokka is heavily wounded. The quokka bites you. You die... ## ..#.. ######...... #...@r...... #.#########. #.# #.### #...# ###.### #...# #.#.# ###'## ##### ##### You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGaTestCXC the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 76 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_loops_ring, chequers_serial_rivers_micro_e, minmay_misc_feat_hallway, st_stairs_2 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Dagger || 7 Armour: None || 4 Dodge: Dodged || 4