Dungeon Crawl Stone Soup version 0.29-a0-717-g6dac4ea423 (webtiles) character file. Game seed: 15304274361900512941 4 PigKeeper the Shooter (level 1, 0/12 HPs) Began as a Tengu Arcane Marksman on June 26, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:05:13 (424 turns). PigKeeper the Shooter (Tengu Arcane Marksman) Turns: 424, Time: 00:05:13 Health: 0/12 AC: 2 Str: 10 XL: 1 Next: 60% Magic: 1/3 EV: 12 Int: 13 God: Gold: 11 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Skills: - Level 1.0 Fighting + Level 2.6 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.1 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level g - Slow Hex 24% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 3% N/A 47% 3 Portal Projectile Hex/Tloc 6% N/A 47% 3 Cause Fear Hex 3% N/A 75% 4 Inventory: Hand Weapons a - a +0 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of vulnerability {!r!r} d - a scroll of magic mapping {unknown} Potions e - 2 potions of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #.#####.#.# #...#.# #.#.#.# ####.###.....### ...............+ ########....#### #.#.## #.### #@.# ##h# #.# #.# #.# #.# #.# #.# #.# You could see a jackal. Message History Key pressed, stopping explore. You see here a rat corpse. You open the door. There is an open door here. There is an open door here. You now have 11 gold pieces. A jackal comes into view. A jackal is nearby! You shoot a sling bullet. The sling bullet hits the jackal. You shoot a sling bullet. The sling bullet closely misses the jackal. You shoot a sling bullet. The sling bullet hits the jackal but does no damage. You shoot a sling bullet. The sling bullet misses the jackal. The jackal bites you. 😕 HP[-2] You take 2 damage, and now have 10/12 hp. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal misses you. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * 😨 HP[-5] You take 5 damage, and now have 5/12 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Slow (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Aiming: Slow (safe; 12% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to affect: 61%) You miscast Slow. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal barely misses you. 😨 MP[-1] You lost 1 mp, and now have 2/3 mp. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-4] You take 4 damage, and now have 1/12 hp. MASSIVE DAMAGE!! (PAUSE) Unknown command. Casting: Slow (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to affect: 61%) The jackal resists with significant effort. The jackal bites you. You die... Action || total -------------------------++------- Fire: Sling || 22 Cast: Slow || 1 Armor: Robe || 2 Dodge: Dodged || 7 Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_corners Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PigKeeper the Tengu Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 423 | D:1 | HP: 2/12 [jackal (3)] 424 | D:1 | Slain by a jackal Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A bat (D:1) A rat (D:1) 4 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 431 | 403 | 28 | 0 | 363 | 1 | 431.0 | Dungeon | 431 | 403 | 28 | 0 | 363 | 1 | 431.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 431 daAuts