Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 6156422833239012031 511928 Phaedo the Sorcerer (level 26, 0/205 HPs) Began as a Djinni Fire Elementalist on Feb 2, 2024. Was a High Priest of Ashenzari. Killed from afar by a golden dragon (22 damage) ... with a bolt of cold ... on level 5 of the Vaults on Feb 3, 2024. The game lasted 04:49:59 (83123 turns). Phaedo the Sorcerer (Djinni Fire Elementalist) Turns: 83123, Time: 04:50:00 Health: 0/205 AC: 35 Str: 7 XL: 26 Next: 88% Gold: 4077 EV: 13 Int: 29 God: Ashenzari [*****.] SH: 11 Dex: 22 rFire + . . s - +9 eveningstar "Paranoia of Ashenzari" {holy, Fort, Comp} (curse) rCold + . . i - +0 buckler rNeg . . . W - +7 ice dragon scales "Sibylline Pantheism" {rF- rC++, Sorc, Self} (curse) rPois ∞ B - +3 crown of Dyrovepreva {rElec Int+2 SInv, Elem, Comp} (curse) rElec + P - +2 cloak "Sibylline Negligence" {rCorr, Comp, Cun} (curse) rCorr + V - +0 pair of gloves "Share My Apathy" {Elem, Fort} (curse) SInv + (boots unavailable) Will ++... H - amulet "Levity of Ashenzari" {Reflect SH+5, Comp, Sorc} (curse) Stlth ++ m - ring of the Chained Augur {Dex+6, Elem, Fort} (curse) HPRegen 0.54/turn n - ring of the Prescient Repose {AC+4, Dev, Elem} (curse) MPRegen 0.00/turn %: reflection, clarity, infuse magic (-1 HP) @: flying, very slightly contaminated, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 }: 2/15 runes: decaying, serpentine a: Renounce Religion, Shatter the Chains You were on level 5 of the Vaults. You worshipped Ashenzari. Ashenzari was extremely pleased with you. You visited 9 branches of the dungeon, and saw 43 of its levels. You visited the Abyss 1 time. You also visited: Sewer, Bailey, Wizlab and Desolation. You collected 6901 gold pieces. You spent 2824 gold pieces at shops. Inventory: Hand Weapons s - the cursed +9 eveningstar "Paranoia of Ashenzari" (weapon) {holy, Fort, Comp} (You subdued it on level 2 of the Elven Halls) It has a curse which improves the following skills: Fortitude: Armour and Shields. Companions: Summonings and Necromancy. T - a +1 spectral demon whip Missiles z - 15 curare-tipped darts U - 6 darts of dispersal Armour i - a +0 buckler (worn) B - the cursed +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv, Elem, Comp} (You bought it in a shop on level 14 of the Dungeon) Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Companions: Summonings and Necromancy. P - the cursed +2 cloak "Sibylline Negligence" (worn) {rCorr, Comp, Cun} (You found it on level 3 of the Elven Halls) It has a curse which improves the following skills: Companions: Summonings and Necromancy. Cunning: Dodging and Stealth. V - the cursed +0 pair of gloves "Share My Apathy" (worn) {Elem, Fort} (You found it on level 2 of the Lair of Beasts) It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Fortitude: Armour and Shields. W - the cursed +7 ice dragon scales "Sibylline Pantheism" (worn) {rF- rC++, Sorc, Self} (You found it on level 2 of the Depths) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. It has a curse which improves the following skills: Sorcery: Conjurations and Alchemy. Introspection: Fighting and Spellcasting. Jewellery a - a ring of ice d - a ring of willpower m - the cursed ring of the Chained Augur (left hand) {Dex+6, Elem, Fort} (You found it on level 2 of the Dungeon) [ring of dexterity] Dex+6: It affects your dexterity (+6). It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Fortitude: Armour and Shields. n - the cursed ring of the Prescient Repose (right hand) {AC+4, Dev, Elem} (You found it on level 2 of the Dungeon) [ring of protection] AC+4: It affects your AC (+4). It has a curse which improves the following skills: Devices: Evocations and Shapeshifting. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. w - a +5 ring of evasion F - the ring of Tezappes {rPois rC+ MP+9 Str+6} (You took it off a naga sharpshooter on level 1 of the Snake Pit) [ring of magical power] Str+6: It affects your strength (+6). rC+: It protects you from cold. rPois: It protects you from poison MP+9: It affects your magic capacity (+9). H - the cursed amulet "Levity of Ashenzari" (around neck) {Reflect SH+5, Comp, Sorc} (You found it on level 15 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. SH+5: It affects your SH (+5). It has a curse which improves the following skills: Companions: Summonings and Necromancy. Sorcery: Conjurations and Alchemy. K - a +6 ring of dexterity Wands v - a wand of iceblast (51) G - a wand of digging (10) L - a wand of flame (64) Q - a wand of paralysis (34) R - a wand of mindburst (52) S - a wand of polymorph (17) Y - a wand of light (32) Scrolls h - 5 scrolls of fear k - 7 scrolls of revelation o - 17 scrolls of teleportation q - 5 scrolls of fog u - a scroll of blinking x - 6 scrolls of noise C - 3 scrolls of immolation E - 2 scrolls of brand weapon M - 2 scrolls of poison O - 10 scrolls of vulnerability X - 4 scrolls of enchant weapon Potions b - 6 potions of haste c - 19 potions of curing e - 4 potions of might f - 13 potions of mutation g - 7 potions of enlightenment j - 4 potions of cancellation l - 3 potions of resistance p - 5 potions of invisibility t - 5 potions of brilliance y - a potion of heal wounds A - 2 potions of ambrosia Z - 12 potions of lignification Miscellaneous r - a phial of floods (inert) D - a lightning rod (4/4) N - a phantom mirror (inert) Skills: - Level 20.0(21.9) Fighting * Level 14.9 Maces & Flails + Level 12.3(16.4) Armour - Level 12.7(14.8) Dodging - Level 5.0(7.0) Stealth - Level 2.8(6.1) Shields + Level 23.6(25.4) Spellcasting + Level 23.6(26.3) Conjurations + Level 23.6 Hexes Level 0.0 Charms + Level 23.6(27) Summonings + Level 23.6(27) Necromancy + Level 23.6 Translocations Level 0.0 Transmutations + Level 23.6(27) Fire Magic + Level 23.6(27) Ice Magic + Level 23.6(27) Air Magic + Level 23.6(27) Earth Magic + Level 23.6(26.3) Alchemy - Level 12.3(14.4) Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 0% 1 b - Scorch Fire 100% 2d9 0% 2 c - Volatile Blastmotes Fire/Tloc 100% 2d18 0% 3 d - Inner Flame Hex/Fire 100% N/A 0% 3 e - Flame Wave Conj/Fire 100% 2d21 0% 4 f - Slow Hex 100% N/A 0% 1 g - Mercury Vapours Alch/Air 100% N/A 0% 2 h - Mephitic Cloud Conj/Alch/Air 100% N/A 0% 3 i - Anguish Hex/Necr 55% N/A 0% 4 j - Borgnjor's Vile Clut Necr/Erth 57% N/A 0% 5 k - Eringya's Noxious Bo Alch 56% 4d6 1% 6 l - Plasma Beam Fire/Air 57% 2x1d72 1% 6 m - Summon Hydra Summ 57% N/A 1% 7 n - Summon Horrible Thin Summ 57% N/A 1% 8 o - Discord Hex 54% N/A 3% 8 p - Chain Lightning Conj/Air 56% 3d75 16% 9 y - Silence Hex/Air 55% N/A 0% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:6 Lair (5/5) D:11 Swamp (4/4) Lair:3 Snake (4/4) Lair:3 Slime (1/5) Lair:4 Orc (2/2) D:9 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:3 Depths (4/4) D:15 Zot (0/5) Depths:4 Sewer (visited) Bailey (visited) WizLab (visited) Desolation (visited) Altars: Ashenzari Cheibriados Hepliaklqana Uskayaw Yredelemnul Ignis Jiyva Lugonu Shops: D:5 : D:8 ( D:9 * D:14 [ Orc:2 !**: Elf:1 ? Snake:2 ? Snake:4 [(( Vaults:1 ( Vaults:2 ( Vaults:3 ( Vaults:4 * Depths:3 ? Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Lair:5 Depths:3 Depths:4 Pandemonium: Depths:2 Ziggurat: Depths:4 Annotations: Snake:4 Vashnia Vaults:5 Boris Depths:1 1 transporter Depths:4 exclusions: downstairs and lich Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The vault guard hits your tentacled monstrosity with a +0 dire flail!! You feel a bit more experienced. Your tentacled monstrosity tentacle-slaps the vault guard! x3 The vault guard dies! You hear a shout! Unknown command. Casting: Summon Horrible Things (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You feel much better. Your tentacled monstrosity tentacle-slaps the sphinx! x3 Your tentacled monstrosity grabs the sphinx. Your tentacled monstrosity constricts the sphinx! The sphinx struggles to escape constriction. Unknown command. Unknown command. Casting: Summon Horrible Things (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Discord (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The golden dragon resists with almost no effort. The ettin flies into a frenzy! The ironbound preserver flies into a frenzy! The sphinx flies into a frenzy! Your tentacled monstrosity easily resists. Boris is unaffected. * * * LOW HITPOINT WARNING * * * The sphinx hits your tentacled monstrosity!! The sphinx hits your tentacled monstrosity. x2 The ettin hits Boris with a +0 dire flail! The ettin hits Boris with a +0 dire flail!!! The ironbound preserver hits you with a +0 great mace! * * * LOW HITPOINT WARNING * * * Your tentacled monstrosity loses its grip on the sphinx. The sphinx hits your tentacled monstrosity!! Your tentacled monstrosity dies! Your tentacled monstrosity disappears in a puff of smoke! Boris conjures a glowing orb. The golden dragon breathes cold at you. The bolt of cold hits the sphinx!!! The bolt of cold hits you!! You resist. 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