Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 1420936645907710145 35 PeterMcNeter the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Feb 8, 2022. Succumbed to a kobold's poison ... on level 3 of the Dungeon. The game lasted 00:02:04 (1410 turns). PeterMcNeter the Conjurer (Octopode Conjurer) Turns: 1410, Time: 00:02:05 Health: 0/21 AC: 1 Str: 6 XL: 3 Next: 33% Magic: 7/7 EV: 13 Int: 22 God: Gold: 37 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -6) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 37 gold pieces. Inventory: Scrolls a - a scroll of fear {unknown} Potions b - 2 potions of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.8 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a kobold, wielding a +0 short sword (100% to hit) The magic dart hits the kobold. The kobold is severely wounded. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Unknown command. Things that are here: a +0 short sword; a kobold corpse b - 2 fizzy white potions (gained 1) You now have 37 gold pieces (gained 15). A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit) The magic dart hits the kobold. You kill the kobold! Unknown command. Things that are here: a +0 dagger; 3 stones; a kobold corpse A hobgoblin comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Unknown command. You see here a hobgoblin corpse. You open the door. There is an open door here. The ball python hisses angrily. A goblin comes into view. It is wielding a +0 club. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin shouts! Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Unknown command. You see here a +0 club. You see here a rat skeleton. There is an open door here. Done exploring. There is a stone staircase leading down here. Okay, then. You climb downwards. There is a stone staircase leading up here. A sourceless malevolence fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. An orc, 2 adders, a hobgoblin and 2 worms come into view. The adder hisses angrily. The orc shouts! The hobgoblin shouts! As you read the scroll labelled PONOEN FENE, it crumbles to dust. It is a scroll of identify. c - a scroll of teleportation The adder hisses angrily. The adder bites you. You are poisoned. The adder poisons you! As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You feel sick. The adder bites you but does no damage. The adder bites you. Unknown command. You feel sick. The adder closely misses you. You feel sick. The hobgoblin barely misses you. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Your surroundings suddenly seem different. An orc priest, 4 orcs and a kobold come into view. The kobold is wielding a +0 short sword and quivering poisoned darts. You feel sick. You are no longer poisoned. The orc shouts! x3 The kobold throws a poisoned dart. The poisoned dart hits you! You are lethally poisoned! * * * LOW HITPOINT WARNING * * * You feel sick. You die... #.o......... #........# #.......K# .......o..# ......o...# ..........# ......>...# ........o.#### ..........@.$# ..#######.##.# ### # You could see an orc priest (wandering), 2 orcs and a kobold. Vanquished Creatures 2 ball pythons (D:1) 2 bats (D:1) An endoplasm (D:1) 5 goblins (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) 4 kobolds (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 6 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PeterMcNeter the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 163 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 336 | D:1 | Learned a level 2 spell: Searing Ray 512 | D:1 | Reached XP level 3. HP: 18/21 MP: 6/6 1397 | D:2 | You fall into a shaft and drop 1 floor! 1403 | D:3 | HP: 3/21 [adder (5)] 1409 | D:3 | HP: 1/21 [poisoned by a kobold] 1410 | D:3 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic, minmay_surrounded D:2: layout_loops_cross, basic_altar D:3: minmay_chambers_of_threes, layout_basic Action || total -------------------------++------- Melee: Unarmed || 45 Tentacles || 11 Constrict || 9 Cast: Magic Dart || 32 Use: Scroll || 2 Stab: Sleeping || 7 Armor: Skin || 5 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1409 | 1393 | 16 | 32 | 1161 | 3 | 469.7 | Dungeon | 1409 | 1393 | 16 | 32 | 1161 | 3 | 469.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1396 daAuts D:3: 12 daAuts D:2: 0 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.7 +-------+-------+-------+-------+-------+----------------------