Dungeon Crawl Stone Soup version 0.27-a0-79-gcaaa221d37 (webtiles) character file. Game seed: 1383388824641584027 5 PeterMcNeter the Ducker (level 1, 11/11 HPs) Began as a Spriggan Fighter on Jan 14, 2021. Got out of the dungeon alive. The game lasted 00:00:36 (178 turns). PeterMcNeter the Ducker (Spriggan Fighter) Turns: 178, Time: 00:00:36 Health: 11/11 AC: 2 Str: 12 XL: 1 Next: 66% Magic: 2/2 EV: 19 Int: 9 God: Gold: 21 SH: 6 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 rapier rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: very small, unfitting armour, see invisible, speed 3 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 robe (worn) c - a +0 buckler (worn) Jewellery e - an uncursed ring of flight {unknown} Scrolls f - a scroll of enchant armour {unknown} Potions d - a potion of might Skills: + Level 2.4 Fighting * Level 2.4 Short Blades + Level 0.0 Armour + Level 4.5 Dodging + Level 0.6 Stealth + Level 2.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. Message History Welcome, PeterMcNeter the Spriggan Fighter. Will you be the one to retrieve the transcendent Orb of Zot from the depths? Press ? for a list of commands and other information. Setting a skill training target for Short Blades at 14.0. Setting a skill training target for Shields at 7.2. You open the large door. There is a large open door here. e - a sapphire ring No target in view! You now have 13 gold pieces. As you open the large door, it creaks loudly! There is a large open door here. You open the large door. A ball python comes into view. The ball python hisses angrily. There is a large open door here. You barely miss the ball python. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You block the ball python's attack. The ball python constricts you. You hit the ball python but do no damage. The ball python misses you. The ball python constricts you. You closely miss the ball python. The ball python closely misses you. The ball python constricts you. The ball python misses you. The ball python constricts you. You hit the ball python. The ball python is severely wounded. The ball python bites you. The ball python constricts you. You puncture the ball python! You kill the ball python! No target in view! No target in view! HP restored. Found a runed hand axe. f - a scroll labelled ZYIF WACOKLU A bat comes into view. You miss the bat. You block the bat's attack. You hit the bat. You kill the bat! No target in view! No target in view! A bat comes into view. A goblin comes into view. Things that are here: 19 stones; 8 gold pieces The bat hits you. You barely miss the bat. You block the bat's attack. The bat completely misses you. You hit the bat but do no damage. The bat completely misses you. The bat barely misses you. You block the bat's attack. You hit the bat. You kill the bat! You hit the goblin. You kill the goblin! No target in view! No target in view! You now have 21 gold pieces (gained 8). You see here 19 stones. A bat comes into view. A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! You see here a scroll labelled VUPUIN LASMU. The bat completely misses you. The bat hits you but does no damage. You block the bat's attack. The bat misses you. The bat barely misses you. There is a large open door here. There is a large open door here. There is a large open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Unknown command. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ...>......## ........"..## ............# ............####. ..............(.. ................ ..............#### ............# #.@# ......?...!.###''### ...........##§§§...# ##....####.##§≈§≈≈.# ..###..(.#.##§§≈§≈.#### ....?###.(.##..§...##)# ...#.. #..#####'§###..# ## ##...#..#.##..##...# ...##......b#''#....# There were no monsters in sight! Vanquished Creatures A ball python (D:1) 2 bats (D:1) A goblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PeterMcNeter the Spriggan Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 178 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_rooms Action || total -------------------------++------- Melee: Rapier || 11 Armor: Robe || 2 Dodge: Dodged || 9 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 153 | 153 | 0 | 0 | 115 | 1 | 153.0 | Dungeon | 153 | 153 | 0 | 0 | 115 | 1 | 153.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 153 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------