Dungeon Crawl Stone Soup version 0.24-a0-164-g56e1b8f (webtiles) character file. Game seed: 2479763127470617622 24 PeterMcNeter the Skirmisher (level 2, -1/24 HPs) Began as a Mummy Fighter on Mar 6, 2019. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:27 (672 turns). PeterMcNeter the Skirmisher (Mummy Fighter) Turns: 672, Time: 00:01:28 Health: -1/24 AC: 6 Str: 19 XL: 2 Next: 79% Magic: 2/2 EV: 7 Int: 7 God: Gold: 12 SH: 8 Dex: 11 Spells: 1/1 levels left rFire x . . SeeInvis . d - -3 dagger (curse) rCold + . . Gourm . c - +0 shield rNeg + + + Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 trident d - a cursed -3 dagger (weapon) e - a +0 vampiric dagger Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Skills: + Level 3.2 Fighting * Level 2.2 Polearms - Level 2.4 Armour + Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Okawaru Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the adder. The adder is heavily wounded. The bat completely misses you. You block the adder's attack. You miss the adder. The adder is heavily wounded. The bat closely misses you. The bat hits you but does no damage. You block the adder's attack. You barely miss the adder. The adder is heavily wounded. The bat closely misses you. The adder bites you. You block the adder's attack. You hit the adder but do no damage. The adder is heavily wounded. You block the bat's attack. The adder bites you but does no damage. You closely miss the adder. The adder is heavily wounded. You block the bat's attack. You block the adder's attack. Your shield and scale mail prevent you from hitting the adder. The adder is heavily wounded. You block the bat's attack. The adder barely misses you. The adder bites you but does no damage. You closely miss the adder. The adder is heavily wounded. The bat hits you but does no damage. The adder bites you but does no damage. You hit the adder but do no damage. The adder is heavily wounded. You block the bat's attack. The adder bites you but does no damage. x2 You hit the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. You closely miss the adder. The adder is severely wounded. The bat hits you but does no damage. The adder barely misses you. You closely miss the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You block the bat's attack. The adder bites you but does no damage. You closely miss the adder. The adder is severely wounded. The bat hits you but does no damage. You block the adder's attack. You closely miss the adder. The adder is severely wounded. The bat hits you but does no damage. You block the adder's attack. The adder bites you but does no damage. You hit the adder but do no damage. The adder is severely wounded. You block the bat's attack. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is severely wounded. The bat barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. You closely miss the adder. The adder is severely wounded. The bat barely misses you. The adder bites you but does no damage. You hit the adder but do no damage. The adder is severely wounded. The bat hits you but does no damage. The adder completely misses you. You barely miss the adder. The adder is severely wounded. The bat hits you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. The adder is severely wounded. You block the bat's attack. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder but do no damage. The adder is heavily wounded. The bat hits you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is severely wounded. The adder bites you but does no damage. You block the bat's attack. The adder bites you but does no damage. You closely miss the adder. The adder is severely wounded. You block the bat's attack. The adder bites you but does no damage. You barely miss the adder. The adder is severely wounded. The bat hits you but does no damage. The adder bites you. You die... .. .....# ..##.#..# #.# .# .....#..# #.##.### .....#..# #......### ...<.#..# ###......... ?..#.#..# ##........... ...#.#..# #............ ...<.#..# #...b........ .....$..# #...@........ #.......# #......S.....⌠. #..###### #####..#....... #.. #..#..[_... #.. #..#.#..... #.. ........... #.. ....... .).. ........##### You could see an adder and a bat. Vanquished Creatures A gnoll (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 4 kobolds (D:1) 3 frilled lizards (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PeterMcNeter the Mummy Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 169 | D:1 | Reached skill level 2 in Polearms 169 | D:1 | Reached XP level 2. HP: 14/24 MP: 2/2 426 | D:1 | You fall through a shaft! 429 | D:2 | Noticed Jessica 623 | D:1 | You fall through a shaft! 623 | D:2 | Found an iron altar of Okawaru. 667 | D:2 | HP: 4/24 [adder (4)] 669 | D:2 | HP: 1/24 [adder (1)] 672 | D:2 | Slain by an adder Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, nrook_campfire D:2: layout_loops_ring, grunt_temple_overflow_open, lemuel_blue_sif_altar, minmay_tromino_i4, uniq_jessica Skill XL: | 1 | ---------------+----+----- Polearms | 2 | 2.2 Fighting | | 3.2 Armour | | 2.4 Shields | | 2.6 Action || total -------------------------++------- Melee: Trident || 39 Dagger || 122 Use: Scroll || 1 Armor: Scale mail || 94 Dodge: Dodged || 53 Block: Shield || 73 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 35 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 35 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, nrook_campfire D:2: layout_loops_ring, grunt_temple_overflow_open, lemuel_blue_sif_altar, minmay_tromino_i4, uniq_jessica Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 43.5 | 23.2 | 336.0 Dungeon | 100.0 | 100.0 | 0.0 | 43.5 | 23.2 | 336.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.5 +-------+-------+-------+-------+-------+----------------------