Dungeon Crawl Stone Soup version 0.22-a0-265-g0d8bc90 (webtiles) character file. 6 PeterMcNeter the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Mar 6, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (93 turns). PeterMcNeter the Conjurer (Octopode Conjurer) Turns: 93, Time: 00:00:52 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 90% Magic: 0/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Comestibles a - a chunk of flesh b - a ration Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. You closely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You barely miss the hobgoblin. You grab the hobgoblin. The hobgoblin is heavily wounded. You constrict the hobgoblin, but do no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You tentacle-slap the hobgoblin but do no damage. The hobgoblin is heavily wounded. You constrict the hobgoblin. The hobgoblin completely misses you. A jackal comes into view. The jackal barks! You tentacle-slap the hobgoblin but do no damage. The hobgoblin is severely wounded. You constrict the hobgoblin. The jackal barks! The hobgoblin misses you. You completely miss the hobgoblin. The hobgoblin is almost dead. You constrict the hobgoblin. You kill the hobgoblin! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The magic dart hits the jackal. The jackal is severely wounded. A bat comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) The magic dart hits the jackal. The jackal is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. Your grab misses the jackal. You squeeze the jackal. The jackal is heavily wounded. The jackal closely misses you. You tentacle-slap the jackal but do no damage. You grab the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal closely misses you. The jackal barely misses you. A goblin comes into view. It is wielding a dagger. The goblin shouts! You tentacle-slap the jackal but do no damage. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal misses you. You tentacle-slap the jackal but do no damage. The jackal is severely wounded. You constrict the jackal. The jackal bites you but does no damage. You tentacle-slap the jackal but do no damage. You kill the jackal! The bat hits you but does no damage. A hobgoblin comes into view. It is wielding a club. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The magic dart hits the jackal. The jackal is heavily wounded. The bat closely misses you. You tentacle-slap the bat. Your grab misses the bat. The bat is severely wounded. The bat barely misses you. A bat comes into view. You closely miss the jackal. Your grab misses the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You tentacle-slap the jackal. Your grab misses the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal but do no damage. You grab the jackal. You squeeze the jackal. The jackal is almost dead. You constrict the jackal, but do no damage. The jackal closely misses you. You tentacle-slap the jackal but do no damage. The jackal is almost dead. You constrict the jackal, but do no damage. The jackal misses you. The jackal bites you. You die... #. ....... #.# ....... #.# ....... #.# ....... #.# ....... #.# ....... ##.##bg..... #..@hgb..... #..######### #..########## #............ #....######## #........... #..##.###### #..##.#....# #..##.#.##.# You could see a jackal, a hobgoblin, a goblin and 2 bats. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A kobold (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PeterMcNeter the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 91 | D:1 | HP: 1/11 [jackal (2)] 93 | D:1 | Slain by a jackal Vault maps used: D:1: zelgadis_glass_arrival_small, kennysheep_nondescript, minmay_tromino_i4 Action || total -------------------------++------- Melee: Unarmed || 19 Constrict || 4 Tentacles || 4 Cast: Magic Dart || 7 Stab: Sleeping || 1 Armor: Skin || 2 Dodge: Dodged || 11 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 9 | 0.0 | 0 | 5 | 0.0 | 93 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 9 | 0.0 | 0 | 5 | 0.0 | 93 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: zelgadis_glass_arrival_small, kennysheep_nondescript, minmay_tromino_i4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 37.6 | 25.8 | 93.0 Dungeon | 100.0 | 100.0 | 0.0 | 37.6 | 25.8 | 93.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------