Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 1661609998019611317 60489 PanSaczeczos the Fighter (level 14, -3/77 HPs) Began as a Vine Stalker Fire Elementalist on May 11, 2023. Was a High Priest of Vehumet. Slain by a seven-headed hydra (10 damage) ... on level 13 of the Dungeon on May 12, 2023. The game lasted 01:08:00 (34743 turns). PanSaczeczos the Fighter (VSFE) Turns: 34743, Time: 01:08:01 Health: -3/77 AC: 8 Str: 12 XL: 14 Next: 99% Magic: 0/38 EV: 12 Int: 22 God: Vehumet [*****.] Gold: 870 SH: 0 Dex: 21 Spells: 1/33 levels left rFire . . . b - +2 sling "Meemiguu" {drain, Fly Int+3 Stlth+} rCold . . . (no shield) rNeg + . . X - +0 troll leather armour rPois . p - +0 helmet rElec . (no cloak) rCorr . C - +0 pair of gloves SInv . n - +0 pair of boots Will ++++. m - amulet of the Four Winds {rN+ Will+++ Clar} Stlth ++++++ V - +6 ring of dexterity HPRegen 1.92/turn W - ring of magical power MPRegen 0.26/turn %: clarity, guardian spirit @: flying, studying Stealth A: fangs 3, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion You were on level 13 of the Dungeon. You worshipped Vehumet. Vehumet was extremely pleased with you. You visited 4 branches of the dungeon, and saw 22 of its levels. You also visited: Sewer. You collected 2314 gold pieces. You spent 1444 gold pieces at shops. Inventory: Hand Weapons a - a +3 short sword of venom b - the +2 sling "Meemiguu" (weapon) {drain, Fly Int+3 Stlth+} (You found it on level 3 of the Lair of Beasts) Int: It affects your intelligence (+3). Fly: It grants you flight. Stlth: It makes you more stealthy. l - a +1 spectral quarterstaff Missiles e - 7 curare-tipped darts O - 4 throwing nets {!f} Armour n - a +0 pair of boots (worn) p - a +0 helmet (worn) B - a +0 robe of willpower C - a +0 pair of gloves (worn) Q - a +0 kite shield X - a +0 troll leather armour (worn) Z - a +1 ring mail of poison resistance Magical Staves j - a staff of earth r - a staff of poison Jewellery m - the amulet of the Four Winds (around neck) {rN+ Will+++ Clar} (You bought it in a shop on level 4 of the Dungeon) [amulet of nothing] rN: It protects you from negative energy. Clar: It protects you from confusion, rage, mesmerisation and fear. Will: It greatly increases your willpower. z - a ring of resist corrosion V - a +6 ring of dexterity (left hand) W - a ring of magical power (right hand) Wands v - a wand of iceblast (16) H - a wand of charming (18) M - a wand of quicksilver (8) R - a wand of flame (42) Scrolls c - 2 scrolls of immolation {!r} f - 3 scrolls of vulnerability {!r} g - a scroll of butterflies {!r} h - 6 scrolls of teleportation {!r} i - 3 scrolls of blinking {!r} u - 2 scrolls of torment {!r} x - 8 scrolls of amnesia {!r} y - a scroll of magic mapping {!r} D - 3 scrolls of fear {!r} E - 4 scrolls of poison {!r} G - a scroll of silence {!r} J - 3 scrolls of enchant weapon {!r} N - 3 scrolls of enchant armour {!r} S - a scroll of identify {@r1!r} Y - 2 scrolls of brand weapon {!r} Potions d - 2 potions of invisibility k - 2 potions of resistance o - a potion of ambrosia q - a potion of experience {unknown} s - 6 potions of cancellation t - 3 potions of haste {unknown} w - a potion of lignification {unknown} A - 10 potions of curing F - 4 potions of heal wounds {unknown} I - 2 potions of brilliance {unknown} K - 5 potions of flight {unknown} L - 3 potions of berserk rage {unknown} P - a potion of degeneration {unknown} T - 4 potions of might {unknown} U - 3 potions of magic Skills: + Level 10.6 Fighting - Level 6.0 Armour - Level 2.0 Dodging - Level 10.0 Stealth + Level 5.5 Shields + Level 10.2 Spellcasting + Level 10.2 Conjurations - Level 6.0 Translocations - Level 6.0 Transmutations - Level 8.0 Fire Magic - Level 4.0 Air Magic + Level 8.4 Earth Magic + Level 4.6 Poison Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 92% 2d9 1% 2 c - Volatile Blastmotes Fire/Tloc 84% 2d17 1% 3 d - Poisonous Vapours Pois/Air 60% N/A 1% 2 e - Flame Wave Conj/Fire 51% 2d13 1% 4 f - Ignite Poison Fire/Tmut/Pois 38% N/A 1% 3 g - Stone Arrow Conj/Erth 100% 3d13 1% 3 h - Iskenderun's Mystic Conj/Tloc 47% 2d10 1% 4 o - Olgreb's Toxic Radia Pois 31% N/A 3% 4 z - Iron Shot Conj/Erth 25% 9d5 7% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sticky Flame Conj/Fire 51% 2d7 1% 4 Apportation Tloc 74% N/A 1% 1 Beastly Appendage Tmut 74% N/A 1% 1 Sting Tmut/Pois 100% 1d8 1% 1 Freeze Ice 44% 1d6 2% 1 Necrotise Necr 44% 1d6 8% 1 Summon Small Mammal Summ 44% N/A 8% 1 Passwall Tmut/Erth 35% N/A 1% 2 Static Discharge Conj/Air 84% 2-6/arc 1% 2 Wereblood Tmut 37% N/A 1% 2 Dazzling Flash Conj/Hex 66% N/A 1% 3 Hailstorm Conj/Ice 33% 3d8 1% 3 Inner Flame Hex/Fire 28% N/A 1% 3 Mephitic Cloud Conj/Pois/Air 39% N/A 1% 3 Spider Form Tmut/Pois 34% N/A 2% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 46% N/A 3% 2 Swiftness Air 28% N/A 4% 3 Airstrike Air 14% 2d(2-18) 4% 4 Frozen Ramparts Ice 22% 1d4 6% 3 Portal Projectile Hex/Tloc 48% N/A 6% 3 Freezing Cloud Conj/Ice/Air 16% 6-21 8% 5 Ensorcelled Hibernation Hex/Ice 22% N/A 11% 2 Animate Armour Summ/Erth 58% N/A 13% 4 Blade Hands Tmut 18% N/A 17% 5 Call Canine Familiar Summ 11% N/A 22% 3 Summon Guardian Golem Hex/Summ 11% N/A 22% 3 Tukima's Dance Hex 11% N/A 22% 3 Summon Lightning Spire Summ/Air 20% N/A 32% 4 Silence Hex/Air 10% N/A 65% 5 Agony Necr 11% N/A 90% 5 Dungeon Overview and Level Annotations Branches: Dungeon (14/15) Zot: 22256 Temple (1/1) D:4 Zot: 5938 Lair (5/5) D:11 Zot: 21540 Swamp (0/4) Lair:2 Snake (0/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:9 Zot: 7467 Elf (0/3) Orc:2 Vaults (0/5) D:13 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:4 :== D:10 !*[ Orc:1 ! Orc:2 :!:[ Portals: Abyss: Lair:1 Trove: D:10 (give 17 scrolls of teleportation) Annotations: D:1 Robin D:4 exclusions: kobold and wyvern D:9 1 runed translucent door, exclusion: door, sastreii's ghost, journeyman AtFi D:10 2 runed translucent doors, exclusions: gargoyle, ice statue and orange crystal statue D:11 3 runed translucent doors, exclusion: 3 doors, Riewn's ghost, journeyman BaNe D:13 exclusions: fire crab, 2 humans and hydra, Rupert; Urug D:14 exclusion: wizard Lair:1 2 transporters, exclusion: downstairs, falawelle's ghost, journeyman MiBe Lair:4 exclusion: downstairs Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The seven-headed hydra bites you but does no damage. The seven-headed hydra bites you. x3; The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * Fire: b) +2 sling "Meemiguu" {drain, Fly Int+3 Stlth+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - seven-headed hydra Aim: a seven-headed hydra (almost dead, more vulnerable to fire, lightly drained, 82% to hit) You shoot a sling bullet. The sling bullet barely misses the seven-headed hydra. The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra misses you. The seven-headed hydra bites you but does no damage. x2 The seven-headed hydra closely misses you. The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Unknown command. Really read D - 4 scrolls of fear {!r}? As you read the scroll of fear {!r}, it crumbles to dust. You assume a fearsome visage. The seven-headed hydra resists with almost no effort. The seven-headed hydra bites you but does no damage. The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you! You die... ▒▒▒▒▒▒ ▒····▒ ▒▒·····▒▒ ▒····▒ ▒····?··▒▒▒▒▒▒ ▒▒▒··D@▒ ······y······▒ ▒▒······▒ ······y······▒ ▒··▒····▒ ····c········▒ ▒▒▒▒ ▒▒▒··▒▒▒▒▒▒ ····[ypo·····▒ ▒··▒▒▒▒▒···▒▒ ·····pyp·····▒ ▒▒····▒··‰·▒ ▒···ppp