Dungeon Crawl Stone Soup version 0.22.1-1-ga44c0e5 (webtiles) character file. 60 OwlQaeda the Charmwright (level 4, -2/33 HPs) Began as a Merfolk Skald on Oct 24, 2018. Slain by a human (6 damage) ... on level 2 of the Dungeon. The game lasted 00:09:30 (1984 turns). OwlQaeda the Charmwright (Merfolk Skald) Turns: 1984, Time: 00:09:30 Health: -2/33 AC: 5 Str: 9 (11) XL: 4 Next: 6% Magic: 8/8 EV: 12 Int: 9 (12) God: Gold: 172 SH: 0 Dex: 13 (14) Spells: 5/8 levels left rFire + . . SeeInvis . a - +0 spear rCold + . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois + Spirit . n - +0 helmet rElec + Reflect . (no cloak) rCorr + Harm . g - +0 pair of gloves MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: resistant A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 172 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) e - a +0 dagger (You took it off a goblin on level 2 of the Dungeon) Missiles i - 35 stones (quivered) Armour b - a +0 leather armour (worn) g - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) n - a +0 helmet (worn) (You found it on level 1 of the Dungeon) Scrolls h - 2 scrolls of teleportation Potions j - a potion of flight k - 2 potions of brilliance Comestibles d - 5 rations Skills: - Level 2.1 Fighting - Level 3.0 Polearms - Level 0.6 Armour - Level 2.6 Dodging + Level 2.8 Spellcasting + Level 4.1 Charms * Level 1.3 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 8% 1 ##..... s - Shroud of Golubria Chrm/Tloc #......... 21% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 12% 2 ###.... Regeneration Chrm/Necr #......... 47% 3 ####... Spectral Weapon Hex/Chrm #....... 47% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Yredelemnul Message History Throwing (i - inventory) i - 34 stones (quivered) Aim: a goblin (heavily wounded) You throw a stone. The stone hits the goblin but does no damage. Attack whom? Aim: a goblin (heavily wounded) You reach to attack! You miss the goblin. You closely miss the goblin. You closely miss the goblin. The goblin misses you. You hit the goblin. You kill the goblin! No target in view! i - 34 stones (gained 1) i - 35 stones (gained 1) l - a scroll of identify You now have 172 gold pieces (gained 9). Done exploring. As you read the scroll of identify, it crumbles to dust. j - a potion of flight As you read the scroll labeled WOECIS FUCRAH, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Done exploring. Your surroundings suddenly seem different. You see here a hobgoblin skeleton. There is a stone staircase leading down here. Some of the chunks of flesh in your inventory have rotted away. As you open the door, it creaks loudly! The human misses you. Attack whom? Aim: a human (indifferent) Okay, then. You miscast Infusion. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 7/8 mp. The human barely misses you. You are feeling hungry. The human misses you. The human hits you. You take 1 damage, and have 32/33 hp. The human hits you but does no damage. Health restored: 33 The human hits you but does no damage. The human misses you. The human hits you but does no damage. MP restored: 8 The human hits you. You take 4 damage, and have 29/33 hp. The human barely misses you. The human hits you but does no damage. The human hits you. You take 6 damage, and have 23/33 hp. The human refuses to make way for you. (Use ctrl+direction to attack.) The human refuses to make way for you. (Use ctrl+direction to attack.) Attack whom? Aim: a human (indifferent) You hit the human. The human shouts! The human closely misses you. You hit the human. The human hits you. You take 6 damage, and have 18/33 hp. You hit the human. The human barely misses you. You hit the human but do no damage. The human closely misses you. You completely miss the human. The human hits you. You take 4 damage, and have 14/33 hp. You begin infusing your attacks with magical energy. The human hits you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 8/33 hp. You now have 7/8 mp. You hit the human! The human hits you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You take 5 damage, and have 3/33 hp. You now have 6/8 mp. Okay, then. All of the chunks of flesh in your inventory have rotted away. Your magical infusion is running out. You are no longer magically infusing your attacks. MP restored: 8 The human hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/33 hp. You see here a club. It was a potion of curing. You feel better. The human hits you but does no damage. You regained 6 hp, and now have 10/33 hp. It was a potion of resistance. You feel protected. The human misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The human barely misses you. You barely miss the human. The human hits you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 4/33 hp. You hit the human. The human hits you. You die... #.##.##.# #.....# #.......######## ###.### ##.รท.#####.....# #..# #.### #.....### #.## #.# #......8# #.# #.# #..)....# ### #.# #....).######## #.# #####.p###.#...##.# #.# #.....@#.'.#._.##.# #.# #.###..###.#...##.# #.# #.# #......######.##### #.###.####......#####...... #.#............8#.....####. ##.#.#.##..#.....##......... ######.#.....#..#.>...##.#.#..... ......................##.#.#..... #####..##....#..#.##..##.#....... You could see a human. Vanquished Creatures A worm (D:2) 2 dart slugs (D:1) A leopard gecko (D:2) An orc (D:2) 3 giant cockroaches 9 goblins A hobgoblin (D:2) 14 jackals A ball python (D:1) 2 bats 5 frilled lizards A jackal zombie (D:2) 5 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OwlQaeda the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 88 | D:1 | Reached XP level 2. HP: 14/22 MP: 0/5 95 | D:1 | Learned a level 2 spell: Shroud of Golubria 611 | D:1 | Reached XP level 3. HP: 27/27 MP: 6/6 1082 | D:2 | Reached skill level 4 in Charms 1083 | D:2 | Reached skill level 1 in Translocations 1174 | D:2 | Found a runed door. 1174 | D:2 | Noticed a human 1178 | D:2 | Found a basalt altar of Yredelemnul. 1603 | D:2 | Reached XP level 4. HP: 33/33 MP: 8/8 1947 | D:2 | HP: 8/33 [human (6)] 1948 | D:2 | HP: 3/33 [human (5)] 1966 | D:2 | HP: 2/33 [human (3)] 1983 | D:2 | HP: 4/33 [human (6)] 1984 | D:2 | Slain by a human Skill XL: | 1 2 3 | ---------------+----------+----- Charms | 4 | 4.1 Translocations | 1 | 1.3 Fighting | | 2.1 Polearms | | 3.0 Armour | | 0.6 Dodging | | 2.6 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 173 | 17 || 190 Throw: Stone | | 7 || 7 Cast: Infusion | 3 | 1 || 4 Use: Scroll | 2 | 2 || 4 Potion | | 3 || 3 Stab: Sleeping | 1 | || 1 Eat: Chunk | 2 | 1 || 3 Armor: Leather armour | 28 | 5 || 33 Dodge: Dodged | 77 | 12 || 89 Vault maps used: D:1: shiori_arrival_maze D:2: first_ration, dk_yredelemnul_ordeal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.5 | 17.9 | 49.4 | 947.0 Dungeon | 100.0 | 100.0 | 4.5 | 17.9 | 49.4 | 947.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 43.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 43.5 +-------+-------+-------+-------+-------+----------------------