Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 3226045314910356930 22 OdinelGallardo the Conjurer (level 2, 17/17 HPs) Began as an Octopode Conjurer on Aug 13, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:02:23 (1031 turns). OdinelGallardo the Conjurer (Octopode Conjurer) Turns: 1031, Time: 00:02:23 Health: 17/17 AC: 1 Str: 6 XL: 2 Next: 91% Magic: 5/6 EV: 13 Int: 20 God: Gold: 39 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Inventory: Jewellery a - an amulet of guardian spirit Potions b - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.1 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 1 runed translucent door Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Unknown command. b - a purple potion Things that are here: a +0 whip; a ball python skeleton You now have 39 gold pieces (gained 10). Found 14 bolts. A rat comes into view. A frilled lizard comes into view. The frilled lizard hisses angrily. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the rat. You kill the rat! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. A frilled lizard comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.#.# #.#.# #.#.# #.#.# #.#.# #.#.# #.#.# #@#.# #.#.# #.#.# #.#.# #.#.# #.#.# #.#.# #...# ##### There were no monsters in sight! Vanquished Creatures A gnoll (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A jackal (D:1) 2 quokkas (D:1) A ball python (D:1) 4 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OdinelGallardo the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D:1 | Found a runed translucent door. 392 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 929 | D:1 | Learned a level 2 spell: Searing Ray 1031 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_rooms, minmay_ruptured Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.1 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 21 Constrict || 4 Cast: Magic Dart || 21 Dodge: Dodged || 16